Quote from: Danger135 on January 03, 2024, 08:19 PM
I think, some rules are too cruel even if it did disadvantage:
Start with less than 318 HP.
Scheme with water rise on sudden death.
Both cases made only disadvantage of sooner end, so there is no point of disqualify it.
TIP for gameplay: trying to catch first meteor is bad idea. 
Ok, Rules are now updated. The only major criterium for disqualification is not using Armageddon for one turn. The other things I kept on the description only as a reminder that they will give a disadvantage.
Man, I think your nick name could be Ninja135, I would never imagine that someone could go this far! Now I'm triggered and I will surely try to beat you, but I doubt I'll do it.
I should have created a separate scheme for this challenge maybe, because it can be very long, now I realize this. I developed the scheme for multiplayer online play that's why I set this Round time. For single player challenge Sudden Death can be delayed a lot, you mastered this, you use Armageddon before collecting the crate lol. Insane skills! Very fast reflexes! More than 1200 HP I don't remember now, but you reached insane numbers!
You made me question if I should have made the meteors fall faster, maybe reducing Air Viscosity, increasing wind power, the gravity or increasing game engine speed. But I think for online play it is fine, the scheme is already really hard for beginners. You are a pro and this challenge is working well, but it may take a long time to finish a good record.
Again, I'm really, really impressed! I laughed many times watching, you have no idea! Either because you doddged all the meteors very well, or by reading the chat or simply watching the meteors crushing the worm dealing +400 HP, but your health was so much higher that the damage was like tickles to your worm.
If there is a guy surviving Flat Earth conspiracy theories, that guy is Ninja135.