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Half Kaos popularisation cup #1

Cup #761, Viewed 18727 Time(s)

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Name: Half Kaos popularisation cup #1 - Keep it real, keep it half
Type: Public
Game type: 1vs1
Joining required percentage: 75%
Created: June 01, 2015, 02:28 AM

Cup scheme(s): scheme Elite Kaos
Click on the book to download the scheme. Click on the scheme name to view the scheme page.

Signups time: June 08, 2015, 12:30 AM

Finished


Description:
This cup powered by professional Kaos community Kf is dedicated to the advanced kaos players who like to lift the kaos tactics to the higher level.

The difference between classic kaos is the turntime that is halved, also the worm amount to be used (important).

The average roundtime on this scheme is usually around 10 minutes - that's what the 1v1 tests returned.

Due to professional reasons:

Damage*2 is off so overpowered lucky attacks will not be possible to make use of actual skills.

Crate Shower is off to make collecting of the crates harder and to provide less explosions / chain-reactions possible.

Games are played at 3 victories in groupstage to assure that the winner is not random and as deserved as possible.

Quarterfinals will be played at 5 victories - change that in the scheme.

Semifinals will be played at 7 victories - change that in the scheme.

Finals will be played at 9 victories - change that in the scheme.

GAME SETUP GUIDELINES FOR ADVANCED GAMEPLAY

Please follow these rules to assure that every player gets the same conditions and the competition is fair.

Format for cup games requires 4 worms.

1. Use biggest classic maps only (no user-made special maps, no user-made big maps etc.) with as much complicated terrain as possible.

2. Open map menu with right mouse button.

2a Set map complexity to 10 in map-menu right-click section to provide as much tactical hideouts as possible as well as the most obstacles.

2b Set map-bridges amount to 1, so there are no bridges that provide too easy transportation, easier kills / pilings and crate platforms.

3. Everytime use following map pattern (so both players start on each map type):

Round 1: ISLAND

Round 2: ISLAND

Round 3: CAVE

Round 4: CAVE (if still no winner)

Round 5: ISLAND (if still no winner)

Round 6: ISLAND (if any draw occurs in previous rounds and still no winner)

Round 7: CAVE (if more than 1 draw occurs in previous rounds and still no winner)

I-I-C-C-I-I-C-C-(looping until there is a winner)

3a Drawn rounds also follow the pattern - example: if there is a draw in round 4 (cave map), the next map will be island.

3b Island maps shouldn't have water in the middle or at the middle bottom or be split into 2 smaller islands, it should be a 1 solid big terrain.

3c Cave maps should be FULLY CLOSED (sides and bottom) so there is no access to any edge nor water in the beginning of a round. Use a map-menu to pick maps - always pick map types that are located in the very left window of both island and cave types in map-menu.

4. The landscape theme of the maps shouldn't repeat within a match to allow the skills to be tested in various conditions (grass etc).

In case of drops matches should be repeated, there is an official formula to make it most fair as it can be, but since players are hosting their games, it's not used.

EDIT: Since Hurz and ProtoStar dropped and they resumed from the score it dropped on (and not the match as it said initially) - respecting starting orde though, in case of future drops please follow this pattern so all games are comparable from now on.

Only the matches meeting these requirements will be valid, be careful.

Keep it real, keep it half!

Also if you have any suggestions - feel free to post comments on what to tweak for future editions.

Knockout

Deadline: October 11, 2015, 06:30 PM


Final


Bronze Match

Gold

Silver

Bronze




Groups

Group 1

Country Player Groups Total Won Lost
Australia Kangaroo
BFWpHae
3 3/9 0 #1
Germany Hurz
UCAbCdS
3 2/6 1 #2
Marshall Islands ProtoStar
3 1/5 2
Romania MarianRV
UCpHZaR
3 0/2 3
Games [6]Notes [1]

ID Winner Loser Replay Time Game Rate
195047
3:0
July 19, 2015, 05:22 PM 0
194968
3:0
July 17, 2015, 02:26 AM 1
194687
3:1
July 11, 2015, 09:58 AM 0
194636
3:2
July 10, 2015, 02:59 PM 0
193465
3:0
June 25, 2015, 09:44 AM 2
193250
3:1
June 22, 2015, 08:50 PM 0

[June 25, 2015, 09:45 AM] : fix my win to 3-0 instead of 1-0 lol

Group 2

Country Player Groups Total Won Lost
Poland Dream Trance
TLaDKfWM
3 3/9 0 #1
Poland Kano888
TLaDaepH
3 2/6 1 #2
Bulgaria Worm_gamer
UCAbCdS
3 1/4 2
Germany philie
UCodFoS
3 0 3
Games [6]

ID Winner Loser Replay Time Game Rate
193725
3:0
June 28, 2015, 05:25 PM 0
193717
3:0
June 28, 2015, 03:28 PM 0
193509
3:0
June 25, 2015, 07:23 PM 0
193489
3:1
June 25, 2015, 04:28 PM 1
193284
3:0
June 23, 2015, 10:44 AM 1
193252
3:0
June 22, 2015, 09:42 PM 0

Group 3

Country Player Groups Total Won Lost
Canada hollow
BFWAbCae
3 2/8 1
Poland Hussar
ea
2 2/6 0 #1
Russia Korydex
chebf
3 1/5 2 #2
Croatia o
2 0/3 2
Games [5]Notes [1]

ID Winner Loser Replay Time Game Rate
193345
Croatia o

3:1
June 24, 2015, 12:43 AM 0
193315
Croatia o

3:2
June 23, 2015, 05:48 PM 1
193199
3:2
June 22, 2015, 12:11 AM 0
193198
3:0
June 22, 2015, 12:10 AM 0
193190
3:2
June 21, 2015, 10:23 PM 0

[June 28, 2015, 03:30 PM] : Berria vs o was played, but there are some technical problems with reporting it, score was: Berria 3-2 o, but Berria made an accident and reported it vs hollow, I deleted that game, but correct report can't take place somehow. Players advancing from this group are: Berria (1st - with 3 wins), hollow (2nd - with 2 wins). Congratulations

Group 4

Country Player Groups Total Won Lost
Serbia pavlepavle
3 3/9 0 #1
Saudi Arabia Mega`Adnan
aemeow
3 2/7 1 #2
United Kingdom spleen17
BFWZaR
2 0/2 2
Slovakia mlvn
2 0/1 2
Games [5]Notes [1]

ID Winner Loser Replay Time Game Rate
193593
3:1
June 26, 2015, 07:50 PM 0
193559
3:1
June 26, 2015, 01:11 PM 0
193288
3:1
June 23, 2015, 12:27 PM 1
193279
3:0
June 23, 2015, 08:53 AM 4
193246
3:1
June 22, 2015, 08:20 PM 1

[June 28, 2015, 03:31 PM] : Congratulations pavlepavle & Mega Adnan. Good luck in quarterfinals!

0 Members and 1 Guest are viewing this topic.



Hurz

why reports get error message and maps cant be seen? :o

Dream Trance

I get no error, but longer time to process report as well, probably some server problems.

PS. Please pay attention to EXACT settings all hosters :)

Dream Trance

There are some incorrectly hosted matches - mostly bridges presence, please pay attention guys otherwise games are in any way comparable towards others, the ones with bridges are easier.

Dream Trance

Congratulations pavlepavle and Mega Adnan, you've made it to the quarterfinals where real battles begin :)


hollow

darn.. would be nice if the mods could fix the mess up in our group. I don't want it to count negatively against my games played XD

Mega`Adnan

Berria, my availability times:- Any-day from 08:00 GMT - 14:00 GMT (After 14 GMT, I have to go get busy daily).
So, choose the time. xd



Quote from: XanKriegor on November 18, 2015, 03:21 PMAdnan, you are Mega, not Micro and not even faint  :D So fight till the end please.

MarianRV

Group of unreachable-ity.When shall we play? xD

Dream Trance

hollow - Not sure how to fix it, I deleted bad report, but some parts must've stayed.

MarianRV - Every group is reachable just a matter of mutual will and motivation, personally I never have problems with catching any player I have to play against so I guess everyone can.

MarianRV

Well,let's hope we'll get the games done soon enough

Dream Trance

I hope so too, 2 remaining games each is really not much. Let's say until the end of next week to get them done.

Anyways, request to site mods: is there a possibility to fix bad Berria's report vs hollow? The game was deleted and it still remains badly reported and can't be reported again correctly by Berria.

hollow

Hi guys, please report freewins against me. I'm out forever. Peace.

spleen17

Quote from: hollow on July 04, 2015, 03:14 PM
Hi guys, please report freewins against me. I'm out forever. Peace.

:(  Bfw will be more inactive than ever now.

GL buddy