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Author Topic: [SOLVED] ttrr time 135314  (Read 2244 times)

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Offline Riviva

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[SOLVED] ttrr time 135314
« on: January 13, 2013, 04:24 PM »
https://www.tus-wa.com/leagues/game-135314/

Please solve the problem to a moderator, in ttrr my time was 46.52 when touched with finish! impo time 45.92 when touched with the ceiling fly down lost second, when time to stop? When you touch finish, or Time stops when the accident?

Re: ttrr time 135314
« Reply #1 on: January 13, 2013, 04:31 PM »
are you serious? xDd

Offline barman

Re: ttrr time 135314
« Reply #2 on: January 13, 2013, 04:35 PM »
ttrr basics :o
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Offline Riviva

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Re: ttrr time 135314
« Reply #3 on: January 13, 2013, 04:45 PM »
ttrr basics :o

I am not sure what here are the rules...

Re: ttrr time 135314
« Reply #4 on: January 13, 2013, 04:47 PM »
Riviva, Impo has won.

Offline Prankster

Re: ttrr time 135314
« Reply #5 on: January 13, 2013, 05:00 PM »
I think Impo clearly win this one, but I'd also be interested in that rule, can't find it anywhere. What is the final time if the turn ends before touching finish?

Offline Riviva

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Re: ttrr time 135314
« Reply #6 on: January 13, 2013, 05:06 PM »
Can someone show the rule that time is running out at the time of accident? sometimes a lot away from the finish...

Re: ttrr time 135314
« Reply #7 on: January 13, 2013, 05:08 PM »
Can someone show the rule that time is running out at the time of accident? sometimes a lot away from the finish...

Just watch TTRR Challenges records. Final time is when timer stops (or when you touch the finish without losing time counting). There's no such thing as adding extra seconds after timer is stopped for worm to touch the finish. It's been like this since forever.

Offline Prankster

Re: ttrr time 135314
« Reply #8 on: January 13, 2013, 05:19 PM »
That rule should be written somewhere tho, not everyone is an oldschool player. Also that tradition can lead to kinda slippery situations. For example, if Riviva' turn was only about 0.3 seconds longer than Impo's head crash. It wouldn't be really fair, imo.

Offline chakkman

Re: ttrr time 135314
« Reply #9 on: January 13, 2013, 05:25 PM »
If you can do a 46 on such a map, then you sure know also that you can end a map by crushing into the ceiling.  Seriously everyone who played 2-3 TTRR's knows this is a valid way to finish a map. Don't have to be "oldschool" to know.
« Last Edit: January 13, 2013, 05:27 PM by chakkman »

Offline Riviva

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Re: ttrr time 135314
« Reply #10 on: January 13, 2013, 05:28 PM »
If you can do a 46 on such a map, then you sure know also that you can end a map by crushing into the ceiling.  Seriously everyone who played 2-3 TTRR's knows this is a valid way to finish a map. Don't have to be "oldschool" to know.

In each league are different rules, Here such I was looking and did not find...

Re: ttrr time 135314
« Reply #11 on: January 13, 2013, 05:29 PM »
That rule should be written somewhere tho, not everyone is an oldschool player. Also that tradition can lead to kinda slippery situations. For example, if Riviva' turn was only about 0.3 seconds longer than Impo's head crash. It wouldn't be really fair, imo.

For me it's not a tradition that bunch of RRers in the past thought about and started spreading it. It's more like common sense here, because look - it's impractical to open the replay and count miliseconds frame by frame every time this situation occurs. And people usually finish their turns like that not due to mistake but it's planned to gain extra seconds.

Really, no need to add rule about it. :o

Offline Riviva

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Re: ttrr time 135314
« Reply #12 on: January 13, 2013, 05:31 PM »
That rule should be written somewhere tho, not everyone is an oldschool player. Also that tradition can lead to kinda slippery situations. For example, if Riviva' turn was only about 0.3 seconds longer than Impo's head crash. It wouldn't be really fair, imo.

For me it's not a tradition that bunch of RRers in the past thought about and started spreading it. It's more like common sense here, because look - it's impractical to open the replay and count miliseconds frame by frame every time this situation occurs. And people usually finish their turns like that not due to mistake but it's planned to gain extra seconds.

Really, no need to add rule about it. :o

but should be...

sometimes you have to touch the inscription finish, but here I see that it does not matter how and where you land, only as quickly to the finish line...
« Last Edit: January 13, 2013, 05:37 PM by Riviva »

Re: ttrr time 135314
« Reply #13 on: January 13, 2013, 05:34 PM »
no, its not even a rule, its the way ttrr plays, its like adding a rule that you need to collect crates on team17 or something, but its obvious you need crates to attack just as finishing turn

Offline chakkman

Re: ttrr time 135314
« Reply #14 on: January 13, 2013, 05:36 PM »
If you can do a 46 on such a map, then you sure know also that you can end a map by crushing into the ceiling.  Seriously everyone who played 2-3 TTRR's knows this is a valid way to finish a map. Don't have to be "oldschool" to know.

In each league are different rules, Here such I was looking and did not find...
You're right that it is not written in the rules. But imagine how big the rule book would have to be if every eventuality would have to be listed there. ;) And noone would bother reading it either. Therefor the guideline for one should be, if it's allowed in funners, then it's allowed in league games also. Especially in TTRR, as it is played in funners as in league games...

Btw, talking of this, i never liked when peopl touch the finish on the side only. Imo one does have to finish on the finish, or touch the wall behind it. Touching the side feels like cheat really.
« Last Edit: January 13, 2013, 05:38 PM by chakkman »