What is a bluff in hysteria? I'm guessing it is hiding out in the open to draw your opponent out. Or is it just stupidity hiding out in the open with 10-20 hp left? Can't wait to hear your answer
Seriously, you can bluff in Hysteria, and other schemes, all it is, is making your opponent think 1 thing, while you do another, there are many ways to do this, it's natural, it can't be taught, I am good at it.
I rest my case, you guys make a great couple, posting stuff without an explanation or facts to back shit up.
Actually, there is way way WAY more then sufficient data of explanations from me alone, go read up everything i've ever said about Hysteria, if you don't put the effort in, then shut the f@#! up.
If you guys were naturally interested in Hysteria, i'd maybe share my tactics and try explaining how I think and feel about Hysteria, but theres no way I will with that attitude, you aren't interested anyway, all you are interested is changing TuS on a daily f@#!ing basis, cuz you don't like what is already on the menu.
i also dont get why people talk about nice shots should be more rewarded. you can also do a hyper nice plop in elite/shopper/ or insane kill in roper and the reward will be the same as in hysteria >>>>> the opponent will pile your worms. its basic, get over it. many people dont use the oppurtunity for nice attacks on purpose because they dont want to have a disadvantage on the long term. but noone complains about it.hysteria is not bng thats why jetpack atatcks from close distance after a telepile are fine. sure its more skill to hit someone from distance, but you wont use a nade to finish a game in elite when u have airstrike or missile left. u have the jetpack only in hysteria, would be stupid not use it. same goes for 50 hp damage in elite with sg.both attacks dont need much skill in the most situations. they just happen because they are possible and useful.
about punishment/reward for a lead: the nature of worms: the less units you controll the more flexible you are with your attacks. but you also have less energy and may die soon.
about killing own worms:whats the problem? you also sacrifice your own units chess to create a trap.
about boring telerace: this only happens when both players are not comfortable with their current positions.this just means they have done something wrong in their midgame.
I thought all of this was common sense, at least that's stuff I think about, never actually thought to say it, very well said Peja and i'm glad you backed it up
This really is my personal main reason why I disregard everthing you have said against Hysteria, regardless what happens, no matter what kind of situation I find myself in Hysteria, I ALWAYS have a plan that WILL work if I play good enough, and I hit the shots I need to hit, there is NO flaw that prevents me from winning unless I personally make a mistake, the fact that I have to keep focused and keep changing my plans, is one of the biggest thrills for me, making sure I execute as many ideas and plans as possible to assure my victory.