Forums
May 01, 2024, 01:21 AM

Author Topic: Converting to .PNG with TUS editor  (Read 696 times)

0 Members and 1 Guest are viewing this topic.

Offline spleen17

Converting to .PNG with TUS editor
« on: April 17, 2015, 04:31 PM »
I have some .BIT maps that I am trying to convert to .PNG. I used the TUS editor (https://www.tus-wa.com/maps/map-editor/) and I now have a .PNG that will open in Paint, but when I try to load the same map in-game I get an error. Is there something I am missing here? Do I need to convert again to get it to work?

Thanks  :)

Offline HHC

Re: Converting to .PNG with TUS editor
« Reply #1 on: April 17, 2015, 04:58 PM »
TUS editor doesn't reduce the colours to 256. Need to do that in paint first  :(

Offline spleen17

Re: Converting to .PNG with TUS editor
« Reply #2 on: April 17, 2015, 06:58 PM »
Thanks HHC, how do I do this? I saved as 256-colour bitmap and then saved again as .png but it still didn't work :/

Offline HHC

Re: Converting to .PNG with TUS editor
« Reply #3 on: April 17, 2015, 07:32 PM »
Hmm? Save it right away as 256-colour png maybe?

Any half-arsed paint program should have this function.. I guess you use the one that comes with windows?
Dunno if you can do it there  :-[

Many images you wanna get as PNG? I could do it for you if needed..


Offline XanKriegor

Re: Converting to .PNG with TUS editor
« Reply #4 on: April 17, 2015, 07:35 PM »
http://worms2d.info/Colour_map

Use XNView pal, it is very good software.

Offline spleen17

Re: Converting to .PNG with TUS editor
« Reply #5 on: April 17, 2015, 08:10 PM »
Ah yeah Windows Paint didn't work but XNView did, cheers guys :)