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May 02, 2024, 09:37 PM

Poll

What programming language would you like worms: Doodle Mayhem to use?

Python
1 (9.1%)
Java
1 (9.1%)
C++
4 (36.4%)
D
1 (9.1%)
Other (Comment)
4 (36.4%)

Total Members Voted: 11

Voting closed: May 23, 2018, 03:21 PM

Author Topic: Worms: Doodle Mayhem Programming Language.  (Read 1291 times)

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Offline Woshee

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Worms: Doodle Mayhem Programming Language.
« on: April 23, 2018, 03:21 PM »
Like the question says, the one I want to do is python (I would have to learn it during the summer.)
Ports Speechbanks, Terrains from more recent Worms games, got a Community Fix implemented in Team Fortress 2, and a Writer/Creator of Ellie Tricy and the Others!

Offline nino

Re: Worms: Doodle Mayhem Programming Language.
« Reply #1 on: April 23, 2018, 09:04 PM »
Cobol
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Offline Woshee

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Re: Worms: Doodle Mayhem Programming Language.
« Reply #2 on: April 23, 2018, 09:35 PM »
Cobol
That coding language is only for business use.
Ports Speechbanks, Terrains from more recent Worms games, got a Community Fix implemented in Team Fortress 2, and a Writer/Creator of Ellie Tricy and the Others!

Offline Woshee

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Re: Worms: Doodle Mayhem Programming Language.
« Reply #3 on: April 24, 2018, 01:04 AM »
Tbh java would only be good if I was making a program for the game.
Ports Speechbanks, Terrains from more recent Worms games, got a Community Fix implemented in Team Fortress 2, and a Writer/Creator of Ellie Tricy and the Others!

Offline nino

Re: Worms: Doodle Mayhem Programming Language.
« Reply #4 on: April 24, 2018, 01:14 PM »
Cobol
That coding language is only for business use.

I dont really care, I just wanted to write cobol.

Cobol  :D
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Offline Woshee

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Re: Worms: Doodle Mayhem Programming Language.
« Reply #5 on: April 24, 2018, 04:59 PM »
C++ is good and all but python allows custom content.
Ports Speechbanks, Terrains from more recent Worms games, got a Community Fix implemented in Team Fortress 2, and a Writer/Creator of Ellie Tricy and the Others!

Offline XanKriegor

Re: Worms: Doodle Mayhem Programming Language.
« Reply #6 on: April 24, 2018, 09:29 PM »
1C pls.

Offline Woshee

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Re: Worms: Doodle Mayhem Programming Language.
« Reply #7 on: April 24, 2018, 11:49 PM »
1C pls.
I looked it up and is like unicode, you can develop stuff in a different language. So basically you want me to add unicode support? Or support for coding for languages other than english?
Ports Speechbanks, Terrains from more recent Worms games, got a Community Fix implemented in Team Fortress 2, and a Writer/Creator of Ellie Tricy and the Others!

Offline XanKriegor

Re: Worms: Doodle Mayhem Programming Language.
« Reply #8 on: April 25, 2018, 03:58 AM »
 :D :D


 
« Last Edit: April 25, 2018, 08:24 AM by XanKriegor »

Offline Woshee

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Re: Worms: Doodle Mayhem Programming Language.
« Reply #9 on: April 25, 2018, 03:10 PM »
Ports Speechbanks, Terrains from more recent Worms games, got a Community Fix implemented in Team Fortress 2, and a Writer/Creator of Ellie Tricy and the Others!

Offline Xrayez

Re: Worms: Doodle Mayhem Programming Language.
« Reply #10 on: April 25, 2018, 07:25 PM »
C++ is good and all but python allows custom content.

They go hand-in-hand. The system's architecture and heavy lifting is usually done in compiled languages while game logic is often developed using scripting languages (the ones that are interpreted by the system and have ability to bind those C++ functions inside the script).

If I were to try to develop such a system from scratch, I'd try using Rust programming language which is gaining popularity in the filed of game development (because it looks cool)  :D

Offline Woshee

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Re: Worms: Doodle Mayhem Programming Language.
« Reply #11 on: April 25, 2018, 07:35 PM »
Vote ended by landslide. Pack your stuff boys were gonna learn C++!
Ports Speechbanks, Terrains from more recent Worms games, got a Community Fix implemented in Team Fortress 2, and a Writer/Creator of Ellie Tricy and the Others!

Offline philie

Re: Worms: Doodle Mayhem Programming Language.
« Reply #12 on: April 28, 2018, 09:10 PM »
voted other, so pls do it in brainf@#!

Offline Woshee

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Re: Worms: Doodle Mayhem Programming Language.
« Reply #13 on: April 29, 2018, 12:10 AM »
voted other, so pls do it in brainf@#!
Still doing c++ and no one's gonna stop me.
Ports Speechbanks, Terrains from more recent Worms games, got a Community Fix implemented in Team Fortress 2, and a Writer/Creator of Ellie Tricy and the Others!

Offline skunk3

Re: Worms: Doodle Mayhem Programming Language.
« Reply #14 on: April 29, 2018, 08:59 PM »
So in other words, for this game you have been talking about developing for ages now on this board (spamming everywhere), you don't even know how to program?  ::)

One a scale of one to starfish, how autistic are you?