After worms reloaded or whatever that game was called off of steam, and after buying W2A for xbox, I realized that team17 isn't going to make a game that is the spiritual successor for worms armageddon. After clunking their way through the worms 3d incarnations, the full retail game window for worms effectively closed. Customization isn't going to be available because like HHC said, the game is packaged for console and steam, it will likely be a 10$ download, and for 10$, team17 isn't going to implement much of anything new, much less fix whats inherently broken with the newer games. Team17 should have brought code and shadow on full time 10 years ago and developed a true sequel, utilizing the very people who have coded quality additions to WA. Instead, they have sporadically (at least it seems to this guy) supported our title. There isn't going to be another worms game of the caliber of worms armageddon again, if there was going to be, it would have happened in the last 13 years since WA dropped.
At least there is still this community, that is something. The problem is team17 doesn't value the game that this community wants produced. And in reality, that might be a good business decision. As much as we all want Worms: Armageddon 2, the reality might be that they make more money off the crappy, dime-a-dozen bullshit games they put out now based on the same formula they came up with so long ago. Why craft something tailored to a limited market (us) when they can sell a ton of 10$ arcade games with almost no effort into development?