Quote from: Senator on February 09, 2017, 10:20 AM
Ye I know your scheme avi. You made it closer to the W2 scheme than Tomi and I suggested above. 13 sec turn time, 4 star zooka, 255 initial HP, higher fall damage, 30 min round time, no weapon delays, 1 instant mine (optional). Apart from weapon delays, these changes are unnecessary IMO.
4star zook: because zooks are a higher skilled weapon, with increased risk... it makes no sense to only get 44hp hit (I believe that's the max power hit with normal zook) imo zook should be at least as strong as a mine, and since there was no way to more accurately adjust the zooks damage, I thought 4 start would be just fine.. 51 Max damage, and that's pretty rare.
255 HP: could be less, could be more, I thought 255 was nice though... gives you about a 15min game
Higher FD: we all want to consider our self PRO, I thought an increased FD would be welcome... but I don't care if it's not TBH.
30min turn time: I have not had a game go to SD yet in w2roper, and that's what the 30min round time was intended for... SD ruins games... who ever thought that was a good idea anyway?
13 sec turn time: it's actually the most important thing about the scheme imo
Think about how often both worms stay in the same hide the entire game in WA rope games... pretty boring right?
Well with 15/5 it's even worse... you can get yours crates and make it back to the hide with 20 second with absolutely no problems.. also with 15 second turn time about 9 out of 10 crates are reachable with attack... so what's the point? And if you don't get your crate, and attack for 47hp, your opponent just goes to get 50hp and returns to hide.. not sure it would add the skill, and strategy that less turn time adds. And you sure won't use as much of the map like with less turn time.
With 13/5 your literally all over the map, not staying in sane place much.
Anyway, you said the changes I made are unnecessary, I just wanted to point out reasons why they are not... if you don't agree that's fine, I would not care if we did use 15/5 turns TBH... but cba should be removed.