No, I meant as a NEW scheme it would be ok and np for me, just don't remove hysteria.
I remember aerial, thought it would be simular. In my definition: Bigger Luck-Factor = Less skill
Just see what happens. You have more worms up and start. So you had not only a whole attack more if u won, ur game start with a too big advantage. If u r up u can attack almost every turn if u r good.
That 1 who is down is much easier to attack while for that1 who is down it is much more difficult to attack and to hide. You cant say it is always like that and always like that, it is just a very little factor of the whole scheme I don't like.
I'm not good at Jetpack so you cant compare my skill with the skill of pros. You always have to compare people on the same skilllevel.
Now look at the guy with more worms down who get - b4 his game starts. How shall he win? To counter his disadvantage he has 2 possibilities:
1) If you r on the same skilllevel as ur opponent, you cant win. So you have to hope that your opponent fails at least 2 turns.
2) You have to be much better than ur opponent, then it is like in every scheme except comet dodging: You will get a deserved victory.
To 2) In hysteria you just have to be 1x better than ur opponent to win.
in 3 sec scheme you can still lose if you r only 1x better than ur opponent because of too much unfair disadvantage.
But of c new ideas r always good and will be fun, too. I just tryed to say why I prefer the 1 sec scheme