RubberWorm 0.0.1.15 has been released!
RubberWorm 3.6.31.0 and 3.7.0.0 users
can play online against each other!
0.0.1.15: Fixed
fuseex jump/hook issue (desynchronization).
0.0.1.13-14: Ported to 3.7.0.0.
■
/fuseex has been extended to support 10 cows in one herd, and also zero-second grenades, cluster bombs and bananas. The remaining parts of this feature are still compatible, and also an older user can't activate the unavailable option by pressing 0.
■ RubberWorm now informs you (invisible to others) when you enable some feature.
■ The actual W:A version number is now shown near the value of /version command (after typing /show or /showme)
■ Due to the crash bug discovered in W:A 3.7.0.0 (comboboxes randomly causing crash after closing the scheme pop-up), by default RubberWorm now disables pop-ups that appear after clicking on the scheme to prevent the crash. This doesn't affect
/showme feature as there's no combobox involved. This can be re-enabled by using
SchemePopupOff=0 in the
[Fixes] section of RubberWorm.ini, though the potential danger of a crash (anytime and unpredictably) should be taken into consideration.
0.0.1.12: Added
/knock[1-255] - custom knocking force. Using it you can set any force from 1 to 255 (where 100 is the normal, 254 is the max and 255 forces no knocking). This does not depend on a channel/TS/batty. Note: like always, a knock is treated by W:A as a "rope knock" until you lose your turn (lose control), i.e. losing turn by rolling on landscape and then touching a worm doesn't qualify as a rope knock.
0.0.1.11: Added in-game command
/colormod - team-colored rope, outlines of worm bars and lasersight. Best with darker team colour scheme (PX users will have to install
wkPXColorРwnage to make darker colour scheme work).