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Off Topic / Re: Mystery Team 3000
« on: April 23, 2016, 07:02 PM »
It is indeed 8-UP WIT DA FUNK. (Ate up with the funk)
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Always funny to see people being so hopeful about new Worms games when they've f@#!ed us over so many times, and every time harder than the previous time. I'm guilty of it too. It pains me so to see such an incredible game format being shat all over.
Unfortunately they make the games with the two main ideas in their head being "lol banana bomb" and "how to make money with the smallest amount of work". They don't care about making a Worms game for hardcore wormers. They aim it for kids and casual gamers.
Of course they promise all kinds of stuff and say they will listen to the community, they've always claimed that, but every goddamn time the games are complete failures with maybe a couple of nice new ideas and features.
This time it sure seems they're moving to a better direction, but I bet it will be seriously lacking in many areas and abandoned by Team17 really soon after launch.
@skunk3:
Jonno said on the Steam forumsQuote"Just been playing around on my a build I have access to.
You will be able to redefine F-keys to weapon lines on PC. "
I really, really doubt it will be "fully customizable", but it's a step forward in either case.
How you so sure about the crossplay feature? Danny said:QuoteCrossplay between PC and PS4 won't be supported at launch, but it's something we can look into in the future
This to me sounds like there's about 1% chance of it happening. Crossplay would be a mess anyway, even though it would help with the community size.
They usually lurk on some irc channel and plan games. They chat there, arrange their games privately, and host them. Rest of the community are beneath their level
10. It is a possibility that they will allow players to add bot teams for online multiplayer."a possibility"
meh...13. Only one player per computer/system for online matches... which I don't see as a huge issue anyway since most people who add 2 teams are lying anyway.Putting such a restriction is... a bad idea, to say the least.
Point 1: In W:A, teams' names in lobby share their color with teams' owner's nickname, which makes this tactic quite obvious, and therefore ineffective.
Point 2: In case of 1v1ing schemes which require a high number of worms per alliance, adding more teams per player is what people usually do. Take Drown Syndrome as an example.
Maybe you could tell T17 to change their minds?
.:Edit:.I should record and upload some BG gameplay footage sometime just so I can show you guys how cheap these newer players are.even cheaper than these 2?
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As Worms WMD is still in development, keep in mind, that everything can happen. Stuff may be added, removed or edited as the time goes, but for what it is right now, it's going in the right direction so far.I have been in direct communication with Team17 staff for quite some time now.Sorry about that
Going off topic there...
Sorry about that, we, the Worms Guild, have indeed the Community Manager of Team17 actively respond to us. If you don't believe us, visit our FB group.
The main problem is that you will often find yourself in 2 or 3 vs. 1 matches... because that community is a bunch of turds for the most part and friends will team up with you and do everything possible to kill you, including killing themselves.you basically described W:A's HostingBuddy-made Intermediate games