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Tech Support / Re: Possible reasons for sluggish performance?
« on: April 01, 2019, 04:08 PM »
Which renderer is enabled in advanced options?
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$ nslookup wormnet1.team17.com ns0.team17.com
Server: ns0.team17.com
Address: 195.11.166.101#53
Name: wormnet1.team17.com
Address: 34.243.79.213
$ nslookup wormnet1.team17.com ns1.team17.com
Server: ns1.team17.com
Address: 85.13.209.106#53
Name: wormnet1.team17.com
Address: 212.110.191.17
So what is the reason why these improvements and bug fixes are not being released?I think the first page of this thread is as close to an answer as you'll probably get for now.
Who do you talk with at Team17 and what is the nature of your communication? How often do you communicate? (Just curious!)Sorry, I don't know to which extent I can discuss our communication with Team17.
Will you continue working on the game when 3.8 is released?Yes, of course.
at least fix the lag on WormNET plzCould you please be more specific?
If something is buggy due to not being properly tested, yes, I can see the community leaving or being split between versions, but just make sure it's not buggy, eh?Bugs (potential or known) are not what is holding the release back.
I recommend youI recommend to not offer unsolicited advice, especially when you have access to less information on the subject than the party you're offering it to
What are these 3.8 features people are eagerly waiting for?Check the support forums (esp. on Steam). Almost every thread is an actionable thing that could be fixed or improved. The worst part, though, is that many of them have been fixed years ago, just waiting to be released.
Devs should work on resuming the dropped game,Yeah, however it turns out it's a really hard problem.
Then Again, Worms Armageddon 4.0 is probably using up all that valuable time, and that time could've been spent on the short-term 3.8.Right now nobody is working on 4.0 stuff.
What is it then, are we getting update in January or it's postponed?We've contacted Team17, and are using the time to continue working on the game.
Also, if there's stuff he's been doing more recently that I simply do not know about, that is very possible.Lately, the division of labour has been mostly as follows:
the maintainers are confident W:A will not be hurt by the release
Why does it take so long to resolve?Because there's a lot of work to be done.
perhaps you could give a more clear answer when users can expect a resolve?The bottom line answer is "when it's done" (though we have a deadline for the migration until the end of September or so, so no longer than then).
Please.
This in popular opinion can be very frustrating in games.
The lags seem to be getting worse...
I am not asking too much. In fact, I am asking for next to nothing. Yet, as I have been previously in this thread, I fully expect to be harangued again for not treating DC & CS like gods who can do no wrong, just because they're volunteers. It is not written anywhere that volunteers can not be called out for a lack of communication or not be compared to other volunteers in similar situations that communicate much better (see my prior post about MarathonMan, who continues to consistently update about his slow progress).