Forums
May 05, 2024, 04:45 PM

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Kradie

Pages: 1 ... 88 89 [90] 91 92 ... 145
1336
Off Topic / Movie Remakes
« on: September 11, 2019, 01:29 PM »
I really dislike movie remakes of classic animation movies. I recently watched Aladdin 2019 and honestly I wasn't all that impressed. The ending was disappointing, it simply promoted Hollywood agenda that female is the future. This itself have been a trend in movies for over a decade now, where women gets to carry torches after men.

Original Disney animated movies had so much more charisma and emotion in them. So when you view the remakes, you will instantaneously feel safe and related because you already know what will happen and how everyone feel. The Lion King looks completely soulless and devoid of any emotion. So you have the source to look at, so you basically know how they feel in real life, although it is epic CGI no doubt.

The only remake I can get by is The Jungle Book, that's about it.

1337
ZaR / ZaR Gifs & Stuff
« on: September 09, 2019, 04:53 PM »
 :D :D :D ;D ;D ;D ;D










1338
Cups and Tournaments Games Comments / Game #225095, reported by Kradie
« on: September 06, 2019, 10:02 PM »
Really good ZaR game. Nicely played. You were tough to put down.

1339
Cups and Tournaments Comments / Re: Cup #1086, ZaR Roper Cup
« on: September 06, 2019, 07:44 PM »
Group 2 gotta play all over again.

1340
Cups and Tournaments Comments / Re: Cup #1086, ZaR Roper Cup
« on: August 29, 2019, 06:29 PM »
Cup has started. Good luck ladies.

1341
Cups and Tournaments Comments / Re: Cup #1086, ZaR Roper Cup
« on: August 25, 2019, 02:52 PM »
Why not all games bo3? Would be more interesting...

Because it's faster with bo1. But if demand for all games to be bo3, we can.

what map should I use,there are so many maps, some are hard , some are very easy

Any map within reason really. It is up to both player to decide the difficulty.

franz & fab have good maps e.g.




1342
Cups and Tournaments Comments / Re: Cup #1086, ZaR Roper Cup
« on: August 22, 2019, 06:22 PM »
Cup is open for signups!

1343
General discussion / Re: Fall Calculator (module)
« on: August 17, 2019, 11:14 AM »
Quite true, it is like hand holding. Why? Because it will basically have you prepared. I asked because, I was in a BIG zar RR with a couple of friends, and I didn't make a clean drop. So I thought of this fall module that could assist like crate finder. People seemed quite positive to the idea, so I thought to bring it up here. People rope on different resolutions by choice or they are stuck on one particular resolution. I happen to choose my own resolution, but some could say ''Well choose a higher resolution''. My reply would be ''I am used to it''. Then that person with no surprise COULD SAY ''Well, people are used to rope with parachute''  :D

But actually now that I think of it. It was a bad idea to request such module. Why? It is  basically like HAND HOLDING! Like with this crate finder feature! It tells you where the crate is, and with this fall module it will tell you when to react during a drop. But with higher resolution you do get to see more of the map and some could say ''Well Kradie, that's more hardcore'' But then with no parachute, it is more hardcore.  :D ;D :D ;D :D

1344
General discussion / Fall Calculator (module)
« on: August 16, 2019, 09:35 PM »
During a fall in a rope based scheme, particular in BIG Z RR. You will want to know when to react before hitting the surface ground/object. This can help aid player knowing when to move etc. The free fall module will activate during a fall, and give you timely estimate when to fire rope and continue. How? Well, in the free fall, a count down will appear over the worm's body as it is falling, counting down when closing the surface from 5 or 3. When it hits zero it hits the ground literally. On one second it means 1 second to react before hitting the ground.

This idea I give to anyone who wishes to purse it and make it a reality. It would be helpful during falls.

Thanks.

1345
Off Topic / Re: Condom in sexual activities
« on: August 16, 2019, 03:47 PM »

1346
Schemes / Re: Parachute in Rope Based Schemes
« on: August 16, 2019, 07:29 AM »
I was wondering when this thread was coming to an end. I am glad to it finally ending now. Now that Komodo's ego have finally stopped burning. Ego and ignorance can cloud one's comprehension of reality, but do I fault him? Do I regret having this discussion with him? Hard to say, and no, I do not regret. Here is why. There are can be many factor of a man's delusion and unwillingness to see, and accept others point of view, and perhaps facts, but Komodo shuns it away with arrogance and giggles like it is some kind of sandbox for children. I do not regret having this debate, but It was exhausting. But the info provided by both parties can prove useful for the curios reader, so that person that read can make their own decisions.

No problem Mr Komodo. I am glad you had your fun.

1347
Schemes / Re: Parachute in Rope Based Schemes
« on: August 15, 2019, 10:56 PM »
Quote
WA has a nearly unlimited skill ceiling because as the the rope gets shorter, you get more speed, to the point where it becomes imperceptible and impossible to consistently operate within those margins. It's possible to rope just as fast in zar, but people don't, because if you miss that wall-hugging pump outlaw it's 70 damage.
Speed is absolutely necessary in ZaR, people gain this with short rapid burst of rope, or long extensions. It is a matter of preference and how that person have mastered the required preference. E.g, I do extreme smooth and fast scrolls in w2w in zar, because It works best for me. While some chooses different approach, a more safer way. If I am on right bottom side, I need to be extremely fast to do a push up and commit to rapid scrolls/dragon if need be. Because of this, I put myself at risk, I need to focus with my eye on visual cues, how to do a clean push from the bottom and all the way to the top. This can prove tricky at times depending on how tight the area is.

Quote
ou aren't arguing in good faith. Komo has won this argument half a dozen times already with facts, common sense and logic while you rely on schoolyard bullshit like "I know you are but what am I?" Zar could be a superior league scheme but it reduces the role of the rope to utilitarian A to B transportation.
I am not arguing, this is not a schoolyard, we all are having a debate. I have presented my opinions, my thoughts, my belief, and even dared to call them as facts, because I firmly believe in them based on experience with no parachute and with others.  It is good to have this discussion, it have never been talked about before. It is challenging for people to try something new, I know believe me.

1348
Schemes / Re: Parachute in Rope Based Schemes
« on: August 15, 2019, 08:19 PM »
Quote
So instead of using history, things that actually happened, doing actual research, using replays(things that actually exist), talking to people and getting their testimonials to process your thoughts and beliefs, you are happy to just believe something because you like it like that and don't want to even check 1st?

You can call me narrow minded and one sided all you want, it still doesn't make it true lol.
ZaR have existed for over 4 years now. People are familiar with it. It have been in the league. It have been played many times. And I am saying people can improve faster without parachute.

Quote
You are the one trying to pass off personal beliefs as universal facts, not me.
Look who's talking.

Quote
There you go again trying to state opinions as facts, all you need to do is add "for me" at the end of that sentence.

Because, if you didn't know, the world doesn't evolve around you Kradie.
Just because you lack the necessary skill like, focus, consistency and patience, doesn't mean beginners and other people are like that.

Quote
It doesn't matter whose fault it is, we're talking about having fun, giving each player the same amount of time to rope.

You call me egotistical yet you are making this all about you how you personally feel about it, it doesn't matter if you don't like it or not lol, all I was saying is that it's fun for some people, I didn't expect you to bite so hard at this wow...
It does matter who fault it is. If you fail, that's on you. 


Quote
So what you are saying is, you are unable to detect mistakes while using parachute, and because you don't understand that other people can, you think it doesn't happen at all lol?

That's what it sounds like you are saying and i've already explained, this is not an opinion, this is a fact:

When you lose control of rope, hit the wall, or the roof, or fail to hit spacebar in time, or press the wrong arrow keys, with or without parachute, you are aware of your mistake. Why? Because if you use parachute, you will either lose control of the worm completely, or the parachute will open, it's very simple.

Using parachute doesn't make people blind to mistakes, not using parachute doesn't change the physics of roping, it doesn't make mistakes happen that can't happen with parachute.
Continuous rinse and repeat makes the mind numb and blind to mistakes because it all happens quickly. Without parachute, it is easier to review the mistakes because it have showed an error in your turn.

Quote
You dodged the question entirely, you still are.
Nope. Give it up Komodo.

Quote
You twist my words, then can't even understand what you done wrong lol.

This is hilarious ;D :D ;D
I am happy you find entertainment in your ignorance ^^


Quote
You can't even tell apart examples, theories, evidence, and facts/opinions.

You can't even realize when you are being a hypocrite.

You keep digging a bigger and bigger hole for yourself.
You throw around random numbers that doesn't prove anything. You are tall talk, no action.

Quote
Do you even know what consistency means?

I specifically didn't say what you are saying because being more consistent doesn't mean better.

You can be consistently slow, you can be consistently bad.

Using parachute or not makes no difference to how consistent a person can be, all I said was without using parachute you are more likely to become a consistent roper, rather than an impressive roper, because as you said, you will be more focused on trying not to fall, so you will rope safer/slower to make sure you don't chance losing your turn.

And what I was implying there was it is more likely to make you a slower, safer roper because the fear of falling and losing your turn doesn't make you push boundaries as much.
Yep, and you can be a impressive roper and have great consistency with INCREDIBLE SPEED. Because the mind have adapted. People are fearless without parachute, it is rewarding, and pride. They fight for it. Showing that they aren't dependent on a pillow to land on.

Quote
Are you really telling someone over the internet to go in a corner and cry?

Is this how desperate you've became? You can't even debate using any sort of useful information at all anymore?

You look like you are starting to take this very personally and starting to lose control man, keep calm, it's just a debate :)

I am pretty calm about this. Did you assume I was desperate? I have used many useful information, but you are throwing them out because it doesn't fit your deluded narrative.

Quote
I'm not belittling the views of other people, or their practices.

You are the one who created this topic calling other people weak, they need their hand held etc.

If you feel belittled because of the way i've defended against such ridiculous opinions that you've made, then you are acting insecure and in the moment lacking confidence.
Why would you advocate for these people? They haven't even complained. So you are assuming. I am not feeling insecure, and lacking confidence. In fact, quite the opposite!


Quote
Well, now that you've admitted it's an opinion, and not stating it as a universal fact that all humans must agree with, that's fine :)
Rest assured, your input here are purely opinion based. While mine are opinion, but facts too. You do gain more knowledge, you do rope better, you do see your mistakes more often, you do learn faster.

It is a pity you denounce the speedrunning comparison, and no parachute as its own category. It just shows how deluded you are. It's crazy.

I never met anyone in my life this incredible stubborn. It behooves you to stop impugning irrationally, and instead try ameliorate the situation.When someone disagree with you, you go out of your way to make it as facts. Komodo is right, REGARDLESS.

Btw, how was your date?


1349
Schemes / Re: Parachute in Rope Based Schemes
« on: August 14, 2019, 05:45 PM »
Quote
It's not subjective, and it is documented, because we have replays and testimonials of other players.

Also we have physics, science, psychology etc as well.

You just haven't bothered to look, study, or ask.

You are so narrowed minded and one sided it is unbelievable. So again, it is entirely subjective. Your opinion.


Quote
Explain how it is wrong?
It is wrong, it is more hand holding.

Quote
It has nothing to do with communism.

You don't get to decide if it's honorable or not and write that as a factual statement for all mankind, sure, in your opinion, it's not honorable, which we already established.

As i've already explained it gets used in funners, there is entirely nothing "wrong" with giving each player the same amount of time to play their turn.

For example, what is honorable in one culture, may offend and disgust in another.

You don't get to decide either whatever it is Komodo. It is more rewarding to rope without parachute. So if one player fails and doesn't match up with the other player's time and performance, that's their fault, let alone if they fail.

To fail is a normal human thing Komodo, it is important to allow people to be reminded of their mistakes. They become more aware of their faults and will likely try to avoid it. With chute, it can cloud their roping, while without, you will see clearly at the mistake performed.

Quote
My quote wasn't about other people, it was about you.

So let's ignore other people right now because that was about you.

I don't need to reply to this because you haven't answered the question yet.
I think my answer was pretty clear, unfortunately for you, facts keeps punching you.

Quote
No, i'm saying you will improve faster by using parachute, rather than not using parachute.

At no point did I say "in order to get better faster, instant repeat by parachute save is necessary in contrast to no parachute
Then you Komodo are deeply in the error. I am sorry for you.

Quote
For example, if someone spends 30 hours a week playing without parachute, versus someone playing 2 hours a week with parachute, the person playing 30 hours a week will more than likely improve faster.

But if that person playing 30 hours a week, were to play with parachute, they would generally improve faster over time, as i've already explained.
Are you proposing a test? You seem to come up with random numbers and ideas. You have no idea what you are talking about. You try act some knowledgeable person but you are just now spilling nonsense.

Quote
I would, perhaps say roping without parachute requires more patience(from falling, and having to wait to go again), but definitely not more consistency.
And more consistency ;)

Quote
I just mean, you would probably have better luck sharing your passion, if you went about it in a more positive manner, is all.
If you can't handle how I roll, then go in a corner and cry. Facts don't care about your feelings.

Quote
Whether you realize it or not, you have been advertising things you are passionate about.

And you didn't just voice your opinion, you tried to belittle the views and practices of other people as well.
Belittle the views and practices of other people? You are doing that here in this topic.  If you can't accept what I have to say, that's on you. I can accept and see where you are coming from, but if you can't you are lost.

Quote
That's completely different, because in your example, using different characters actually changes the physics of the game. When I used other games as examples, I said completing the game without using mushrooms etc, not a different character which has different abilities etc.

That would be like roping, with different physics, which doesn't happen. In roping, with or without parachute, everything is the same.

So no, I won't think about it like that, because that would be ignorant.
See? You can't even stand facts, and comparison! You just don't like it when other people flip the tables at you. That's low, and let alone egotistical of you. You belittle my views, you disrespect everything. So why should I care? I tried to explain that no parachute have its advantages, and is faster to master (imo). No matter how I put it, no matter how I place my words, you remain ignorant. The only thing there is left is a picture book for dummies.

SIGH.


1350
Schemes / Re: Parachute in Rope Based Schemes
« on: August 14, 2019, 02:46 PM »
Quote
Well, when we say "learn how to rope", aren't we assuming we are talking about beginners anyway?

I didn't say people can't improve without parachute, of course they can, because it's still practise.

I'm just saying that with parachute, they will improve faster.
Entirely subjective and not documented in WA.

Quote
And of course they can practise with ldet, as a matter of fact since ldet became a thing, you can learn to rope even faster!
That is so wrong and cringe worthy man. What drugs are you on? Sure I can get by ldet being a thing in warmers though.

Quote
Also with ldet in Big RR for example, 40s no banana, it means every player gets the same amount of time roping, and it helps keeps players interested when you have like 4 players, as sometimes players will quit if everyone else is having full turns, and they are losing their turn very fast and falling incredibly far behind. I know this isn't "honorable" in your opinion, but it's fun in casual games.
Wow so communistic. It is not honorable, if you fall behind, that's your fault! Even I can fall incredible far behind.

Quote
Sure, you can get long turns without parachute, but can you get incredibly impressive turns that rival the greatest considered ropers of all time? Personally I think you are holding yourself back, but hey if you are happy we're all good :)
ZaR has some extremely talented ropers, and one of them is particular pain in the ass to pin down. So, are you saying that I need to practice roping with traditional settings before considering beating anyone else that exceeds my own current skills either if they are ZaR or not? Quite frankly, I never fought to be the very best, but to Improve myself. With ZaR I have, and so have everyone else in it and outside of it.

Quote
You keep saying "In ZaR roper, you remember the fail, try not to repeat it", but any successful person will tell you that you learn from your mistakes, and you keep trying over and over until you get it right, and I am confident enough to say most successful people, in many aspects of life will tell you that you will get better by pushing boundaries, by any means neccessary.
So you are saying that in order to get better faster, instant repeat by parachute save is necessary in contrast to no parachute? If that is the case, this topic will never end.

Quote
Because you don't have that safety net from using the parachute, you may indeed be more cautious, and you won't push the boundaries as much as you would with the parachute, which will probably leave you being a consistent roper, but not so much an impressive roper that pushes the boundaries.

Komodo, I have seen impressive roping combined with high consistency in ZaR. Both can be applied there, and one does not to have to be a TAS to do it.  I have seen players complimenting other players on their perfectly executed turns. Turns that requires rapid momentum, precise maneuvers and tricks if necessary, tricks that can even further acceleration. If you do not believe this, you are in denial.
It is a good thing you are acknowledging that no parachute requires more consistency.

Quote
Don't think of the parachute as a crutch, think of it as an asset, like using planes to fly, using vehicles to travel, having the internet to help us learn etc, it's a good thing because it helps us to become better faster!
Sure, asset is fine. Fine for other modes.

Quote
There are a lot more training techniques than just with chute and without chute.
Yep.

Quote
My only problem I had with you in this thread Kradie, was you being negative towards people who use parachute. Instead of being clever and interesting in a way that promotes ZaR and not using parachute, you attacked a long standing tradition in this game, and called it inferior, weak, pathetic etc... And the funny thing is, you have every right to voice your opinions, but think about this, if you had said all your good opinions about not using parachute without saying any of your bad opinions about using parachute, this would have worked out a lot better for you
Worked out differently for me? Am I supposed to be in a tight spot here? Am I in trouble? Oh wow, I forgot that other in this thread attacked no parachute ropers too. Anyways man, this thread, this poll, shows one things. Majority on TuS, and legacy players are more comfortable & safe using parachute. While I, some legacy players, and new generation, are not.  It is about ''Ok, I don't mind roping without parachute''. It is not a gun to their heads saying ''Rope without parachute or else!''.

Quote
Just remember the way you advertise and market certain things can have a drastic impact on how people perceive it and decide if they want to be involved or not.

Why do you think pretty much all real life advertising campaigns don't immediately attack other companies? They want to make you feel good, they want to trigger good, happy memories, not make you hate other things and trigger bad/spiteful memories, because people don't usually buy most things when they are angry!
Komodo man, I did not make this thread with the intent of advertising. I came here to voice my opinion, have other vote and reply whether they agree or not. If you think that my first post and continued replies afterward were harsh vocally, that's because I firmly believe in what I say. However, my intention were not bad, and if it seemed that way, it perhaps overshadowed the inevitable truth that imo, parachute can be good and fun alternate mode for other people instead of relying on parachute.

Quote
A random example, take Nike, their adverts don't start with "Don't wear Adidas, you're weak if you wear Adidas, wear Nike, be hardcore warrior like us!" (Although that would probably be a pretty amusing advert lol)
Boy oh boy that made me think of this


You seem to love metaphors so much, so I will give you one, something I mentioned briefly before.

In speedruns there are many categories, so for example in Super Mario The Lost Levels. You have any%, and 100% runs. You have big Mario run, and you have small Mario runs. You can choose Luigi too, and he can do any of the mentioned categories as well. However, with Luigi, you can jump so much higher and longer, but with Mario you cannot. Luigi's physics makes it easier to maneuver but with Mario your acceleration and speed is tad better. Some says Luigi is too easy to learn, so people stick with Mario. There are many other speedrun games that are similar to this.

So when you think about no parachute, think about it like this. It is its own category and you can rope and master roping just asd you could with parachute, but AGAIN EXCLUDING parachute techniques.




Pages: 1 ... 88 89 [90] 91 92 ... 145