Hey gang.
So I've noticed a bit more chatter about the Drill and I recalled saying that I would look into whether or not the Blowtorch mimic'd what the Drill could do. I've made a quick little clip to showcase the Blowtorch in action:
https://www.youtube.com/watch?v=Xc2lvNYaZyYI've spoken with the developer and this is by design to keep one of the key factors of the Drill. To quote said Dev "Any angle but directly down will stop if you are going to fall. When aiming down however you will fall but won't take damage as you continue drilling. Just like WA."
This is one of the developers I'm in direct contact with. They are listening and feedback to me with concrete (donkey) answers asap. The developer was also kind enough to give me this information following my recent stream on the E3 build of Worms W.M.D... (This applies to the current build, which is the post E3 one)
"We made some improvements to the rope. Reel speed is now more accurate to WA (how fast you can pull in and out). And some improvements to swing speed."
I hope this insight is useful to you all