Backup Strategy
This mission is a bunch of RNG unless you know how to throw nades (you have infinite of them) properly (which is not me), therefore I can't really make a turn breakdown here
Basically, you need to kill all enemy worms
The premises are:
- As long as you didn't get hit, move as least as possible
- Player Worm 1 attacks worms on the left-center
- Player Worm 2 attacks worms on the right-center
- If you make a plop hole (even if by accident), use it to your advantage
- If you get hit (cuz it can happen), use blowtorches to dig up close to the enemy
- You have 4 Shotguns, use them only if throwing nades could be risky
- Despite you having infinite Fire Punches, it's not worth using them
- You have 2 Girders, if you need assistance with throwing nades, they might help, use 1 per worm
Also a friendly reminder to the noobs reading this - nades are not affected by wind
This mission is a bunch of RNG unless you know how to throw nades (you have infinite of them) properly (which is not me), therefore I can't really make a turn breakdown here
Basically, you need to kill all enemy worms
The premises are:
- As long as you didn't get hit, move as least as possible
- Player Worm 1 attacks worms on the left-center
- Player Worm 2 attacks worms on the right-center
- If you make a plop hole (even if by accident), use it to your advantage
- If you get hit (cuz it can happen), use blowtorches to dig up close to the enemy
- You have 4 Shotguns, use them only if throwing nades could be risky
- Despite you having infinite Fire Punches, it's not worth using them
- You have 2 Girders, if you need assistance with throwing nades, they might help, use 1 per worm
Also a friendly reminder to the noobs reading this - nades are not affected by wind