Quote from: TheKomodo on May 29, 2019, 04:01 AM
I'm quite sure this guy is only interested in ideas that make quick money, not ideas that use up his time and effort to make the game better for the players.
Which is a shame cuz a lot of the ideas in this thread are spot on.
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#601
Off Topic / Re: New Multiplayer Rope Racing game for mobile - Rope Clash
May 29, 2019, 05:04 PM #602
Off Topic / Re: New Multiplayer Rope Racing game for mobile - Rope Clash
May 26, 2019, 08:00 PMQuote from: TheKomodo on May 26, 2019, 02:37 PM
Seriously, there are f@#!ing microtransactions in this to upgrade your rope???
If you can pay, to "upgrade your rope" which makes you more accurate/faster, or whatever... Then F**K THAT GAME!
Can someone confirm?
Edit - Like, if you can buy cosmetics that isn't so bad, but if you can upgrade your rope that's a bit shitty, I thought the rope would just be static physics.
You can upgrade the swing speed, extension/contraction speeds (in-game called push/pull speeds), and rope length. They cost coins that you can get by playing the game OR you can get coins with gems, which are p2w. I started with 200 gems (idk why, maybe early access?) and I maxed out my rope in prestige level 1 by buying 20k coins for 30 gems.
There are also skins that cost gems, starting from 20 gems per skin. They are just cosmetics.
Yeah...
#603
TUS Discussion / Re: Pre-made clans
May 26, 2019, 01:17 PM
maybe not make pre-made clans, but yea, moving out/deleting VERY inactive (or dead) clans/communities would be nice
#604
Off Topic / Re: New Multiplayer Rope Racing game for mobile - Rope Clash
May 26, 2019, 01:13 PM
double post... whatever :/
first impressions: the rope physics are pretty accurate, but controls are a bit wonky... unreliable? probably cuz i'm not used to playing touchscreen
also, there's a pay2win element of rope upgrades... I'm not mad, just disappointed (at the mobile game meta)
suggestions in no particular order:
1. add an option to swap places with the d-pad and tapping button (in WA, left hand is tapping, right hand is moving)
2. instead of a thumbstick for movement, use a d-pad?
3. add more punishment for landing on walls
4. add a button to force the camera to always focus on the player (just like CTRL+Home in WA)
5. add Google Play achievements?
6. add leaderboards with times
7. if you land on the ground, add a crosshair that can be aimed with the d-pad which will show where you will fire the rope
8. not really a suggestion, but you misspelled - "challange friends" -> "challenge friends"
also hi Tomi, I may have sniped a couple of your times
first impressions: the rope physics are pretty accurate, but controls are a bit wonky... unreliable? probably cuz i'm not used to playing touchscreen
also, there's a pay2win element of rope upgrades... I'm not mad, just disappointed (at the mobile game meta)
suggestions in no particular order:
1. add an option to swap places with the d-pad and tapping button (in WA, left hand is tapping, right hand is moving)
2. instead of a thumbstick for movement, use a d-pad?
3. add more punishment for landing on walls
4. add a button to force the camera to always focus on the player (just like CTRL+Home in WA)
5. add Google Play achievements?
6. add leaderboards with times
7. if you land on the ground, add a crosshair that can be aimed with the d-pad which will show where you will fire the rope
8. not really a suggestion, but you misspelled - "challange friends" -> "challenge friends"
also hi Tomi, I may have sniped a couple of your times
#605
Off Topic / Re: New Multiplayer Rope Racing game for mobile - Rope Clash
May 25, 2019, 10:42 PM
hmm, seems interesting, I might give this a try
#606
Gaming Central / Re: Guess the game from the screenshot
May 22, 2019, 08:49 PM
ok, let's revive this game 

it's an old game that is downloadable for free and got it's remake on Steam


it's an old game that is downloadable for free and got it's remake on Steam
#607
Promotion Project / Re: How to get WA back in the focus
May 22, 2019, 08:32 PMQuote from: JayP on May 22, 2019, 05:57 PMYou need to move past shite like backwards compatibility replay save files etc... Its 2019 the game needs to move with times or it doesn't work. As I said you have to be willing to let the purists behind. But honestly it's negativity like this that made me realise I don't need this in my life and I moved away from it.how would you prove a challenge or a league game? youtube/twitch vids are going to get buried stupidly easy
#609
Promotion Project / Re: How to get WA back in the focus
May 21, 2019, 08:56 PM
IMO we need big streamers to consistently stream WA and getting good at it, as well as promoting other schemes.
Also telling that WA is on Steam and all the guides on how to setup WA
Also telling that WA is on Steam and all the guides on how to setup WA
#610
Tech Support / Re: C8770BC3 bug
May 20, 2019, 08:20 PM
can you give us your ERRORLOG.txt, please?
also, which patcher did you use for 3.7.2.1?
also, which patcher did you use for 3.7.2.1?
#611
General discussion / Re: 3.8
May 20, 2019, 08:13 PMQuote from: CyberShadow on May 20, 2019, 01:06 PMYou know you can just hop into #worms or Discord and ask me what I'm working on any timeI'm always skeptical to tag you guys in case you are busy and want to focus
#612
Maps Comments / Map #17741, Kradie's Big Zar RR 15 by Kradie
May 18, 2019, 07:41 PM
NSFW tag plz
#614
Files / Re: Quick Start Pack / Last Update: 2019-05-17
May 17, 2019, 02:03 PM
oh hi it's an update gogogogo
#615
Maps Comments / Re: Map #16889, Worms Battle 2016 by HenZoid93TheMadCharles
May 17, 2019, 12:44 PMQuote from: CharlesSwag277 on May 17, 2019, 01:51 AMHey, is it possible for you to reupload your map? It because... hum...http://www.wmdb.org/31171
TUS has some issues with maps currently