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General discussion / Re: Activating Stretch in windowed mode on 3.8
« Last post by h3oCharles on Yesterday at 11:52 PM »gonna necro this to say that apparently this used incorrectly can backfire by framerate hitching like crazy
apparently, i was trying to stretch 1080p to 1440p, while i had my resolution set to 1080p
because of this, to ease my way into switching between the resolutions, i made registry edit files
the two examples ill provide is for 1080p and 1440p, the resolution dimensions are written in hex
the most notable usecase i found for this is setting game to 720p and stretching it to 1440p, with a 1440p custom resolution using nvidia drivers - making every pixel 2x in size
it is especially useful for figuring out nudging and notching - an essential skill for figuring out precise shots
apparently, i was trying to stretch 1080p to 1440p, while i had my resolution set to 1080p
because of this, to ease my way into switching between the resolutions, i made registry edit files
the two examples ill provide is for 1080p and 1440p, the resolution dimensions are written in hex
the most notable usecase i found for this is setting game to 720p and stretching it to 1440p, with a 1440p custom resolution using nvidia drivers - making every pixel 2x in size
it is especially useful for figuring out nudging and notching - an essential skill for figuring out precise shots