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#1
General discussion / Re: MapGEN v0.8.7.3
Last post by Plutonic - Today at 09:54 AM
Quote from: FoxHound on Yesterday at 07:32 PMBy the way, I wonder if IndiMask will be updated for 3.9, because I was thinking to make a new Die Pie map, a scheme by Cueshark that would benefit a lot from this module.

If it can be, it will be. As long as someone lets me know 3.9 is out :D
#2
General discussion / Re: TANER VS KINS
Last post by Kaleu - Today at 01:22 AM
Where's the replays porra
#3
General discussion / Re: MapGEN v0.8.7.3
Last post by Sensei - Today at 12:14 AM
Quote from: TheWalrus on Yesterday at 11:32 PMYes!  Was hoping for this!  mapgen is my favorite utility for worms ever.  Thanks Pluto, is there support for custom terrains with this release? 

Pretty sure they were supported all along, but no one did transfer them into MapGEN.
Now colours should be fixed and those terrains will not lose quality when generated in the program (from what I understood). We'll try to do some BnG's and check it out.

Btw, who made that Trump terrain and imported it into MapGEN? Didn't see it elsewhere. Hilarious.
Good for BnG as well.


#4
General discussion / Re: MapGEN v0.8.7.3
Last post by TheWalrus - Yesterday at 11:32 PM
Quote from: Plutonic on Yesterday at 04:28 PMNew version released with the following changes:

v0.8.7.3
* Fix for HostingBuddy, where it would always generate RR's with the wrong path size.
* Fix for HostingBuddy, where it would fail to generate when extra arguments were provided.
* Fix 97 colour setting using one less colours than it should have been, and default to using 97 colour maps.
* Only place the IndiMask marker in the palette when IndiMask is enabled, to allow that colour to be used for the map itself.
* Avoid quantising the colours when the number used is less than the setting we have selected. Ensures colours are preserved unless there are too many.
* Improve quantisation quality when it is used.
* Set NumHoles to 0 for all maps, as WA does bad things to PNG maps when this value is anything else, and it defaults to 18.
* Fix to "Save Settings" not opening the Save dialog.
Yes!  Was hoping for this!  mapgen is my favorite utility for worms ever.  Thanks Pluto, is there support for custom terrains with this release? 
#5
Maps / Re: All Rope Knocking maps by ...
Last post by TheKomodo - Yesterday at 09:52 PM
Yes, it's ok to upload them.

Worse comes to worst, just "remix" them slightly, then upload them.
#6
Maps / All Rope Knocking maps by Swor...
Last post by FoxHound - Yesterday at 08:03 PM
Hi, I have all Rope Knocking maps. Rope Knocking is a scheme by Swordfish that he dedicated a lot of time on it. However, few years ago he decided to delete all his maps from WMDB and other websites.

What I want to know is:

Is it ethical to upload all the original maps of an author when this person decided to delete all of them from the database? It would be something without his permission, because he is not active. I'm holding this Mappack all this time thinking on this. I feel that they are beautiful and important to the game history, but at the same time, maybe he would get mad to see his maps available again.

Another thing that is making me think a lot is that I obtained the few remaining maps that I was missing thanks to Cgar. But, Cgar's last actions were very controversial, to don't say worse things. I know he is responsible for a lot of bad things about this game, and the last message he posted publicly was offending me for no apparent reason. Despite this, Cgar made A LOT of contributions to this game, helping hundreds of people on Help Channel, on the wiki, with custom terrains, obtaining and revealing all the random names of the worms, and several other things. If I upload this Mappack, I would have to credit him, despite his stupid last actions on this game.

What do you think?
#7
Thank you TheKomodo!

@DioZ, @flashR, @RIP:
I have power outages three times a day for 4 hours each due to the bombing of Ukraine's power-generating facilities, so I'm not really sure when I can play as the schedule changes daily. I'm waiting for your suggestions, DioZ, flashR, RIP. I'll join, and hopefully, the power won't go out in the middle of the game.
#8
General discussion / Re: MapGEN v0.8.7.3
Last post by FoxHound - Yesterday at 07:32 PM
Not sure if I understood everything well, but if this update will allow the program to use custom terrains and make those terrains with doubled size, I will work right now on my scheme project Intermediate to the Power of 2 (Intermediate²). I would make a huge mappack on TUS and MonkeyIsland would probably suffer from headache when I do this.

By the way, I wonder if IndiMask will be updated for 3.9, because I was thinking to make a new Die Pie map, a scheme by Cueshark that would benefit a lot from this module.
#9
You could try and offer a time to your opponents in this thread, the same thread they will likely visit because they are also part of this Cup.
#10
I have been playing for 4 years, but I have never participated in tournaments.
What now? Should I just log in, create a game, and wait for my three opponents to join?
But how will they know that I am waiting for them? They won't.
So how do I inform them about the time or contact them?

Is there a clear and complete guide for this situation anywhere?