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Asteroid Dodge Race

Asteroid Dodge Race

Scheme #4122, Viewed 4179 Time(s)

Basic Information
Summary
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F11
F12
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Acronym: Asteroid Dodge Race
Name: Asteroid Dodge Race
Type: Battle
Submitted by:

Download this scheme:
Downloaded 327 time(s).
Example replays: Downloaded 241 time(s)

Time: October 01, 2021, 01:38 AM
Description:
Introduction
Asteroid Dodge Race (ADR), is a variation of Comet Dodge Race scheme. Worms objective is to dodge asteroids with jetpack from start to finish while also passing checkpoints.

How to play
Place worm at start of the map, equip jetpack, enable armageddon, race to the finish while you also finish checkpoints (CP).

Antisink is enabled, so you won't have to worry if you drown, but you must repeat last checkpoint, even if you went through it.

It is a good Idea to rest once in a while without jetpack so that you create your own checkpoints In case you fall into water.

Checkpoint sequence is entirely decided on map. Sometime it can be obvious, sometime it is up to you to decide, or the map.

Worms select is never cancelled, you can use worm select anytime.

Worms have more friction, this way they won't be so slippery.

Amnesia Backstory of this scheme
I have never tried the original Comet Dodging scheme, but always thought It could be something like ADR. So I thought today that I would like to find out in the midst of this great Comet Dodging Cup of 32 players what Comet Dodging was really all about. It surprised me because it was not how I Imagined it. So I decided to make this scheme.

The Awakening Story of this scheme.
Unfortunately I have learned that TheMadCharles made Comet Dodge Race Scheme back in 10.07.2016. So ADR is nothing but a variation in which player must go through checkpoints before entering the finishline.

However,  some recent comments made me reminisce of the past where I created three scheme: Jetter, Checkpoint Roper, and then a scheme where you had to avoid comets on jetpack. Jetter and CPR was released by me back in 01.09.2015, and 09.10.2015 respectively where players must pass through checkpoints. But at some point after this I tested the Idea of avoiding comets with rope and jetpack, where I and others learned it wasn't as exciting and great due to technological limitation of the game, and by my own understanding of it and rubbeworm. Later on I believe I saw TMC's CDR and I thought to myself ''Meh'' and moved on. I forgot all about this Comet Dodge Race, and when the Comet Dodge  cup arouse I had forgotten all about the past. Also I don't have replays to prove this which makes it even more Implausible.

You can believe what you want, I did not Intend to discredit and rob anyone of their creation. On the plus side, it is revitalized.

Jetter
https://www.tus-wa.com/schemes/scheme-1793/

CPR
https://www.tus-wa.com/schemes/scheme-1817/

TMC's CDR
https://www.tus-wa.com/schemes/scheme-2104/
Scheme game options
Game options
1
Time options
30
21
0
0
5
Crate options
25
Sudden death options
20
Objects options
General options
Help
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
Inf
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
0
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
0
Bungee
0
Parachute
0
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
Inf
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
0
Homing Missile
1
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
5
Napalm Strike
7
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
0
Bungee
0
Parachute
0
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
2
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Jet Pack
0
Low Gravity
1
Fast Walk
1
Laser Sight
1
Invisibility
1
Bazooka
3
Homing Missile
3
Mortar
3
Homing Pigeon
3
Sheep Launcher
3
Grenade
3
Cluster Bomb
3
Banana Bomb
3
Battle Axe
3
Earth Quake
1
Shotgun
3
Handgun
3
Uzi
3
Minigun
3
Longbow
3
Fire Punch
3
Dragon Ball
3
Kamikaze
3
Suicide Bomber
1
Prod
3
Dynamite
3
Mine
3
Sheep
3
Super Sheep
3
Mole Bomb
3
Air Strike
3
Napalm Strike
3
Mail Strike
1
Mine Strike
1
Mole Squadron
1
Blow Torch
3
Pnuematic Drill
3
Girder
3
Baseball Bat
3
Girder Starter Pack
1
Ninja Rope
5
Bungee
1
Parachute
1
Teleport
1
Scales of Justice
1
Super Banana Bomb
1
Holy Hand Grenade
3
Flame Thrower
3
Sally Army
1
MB Bomb
1
Petrol Bomb
3
Skunk
3
Ming Vase
1
French Sheep Strike
1
Mike's Carpet Bomb
1
Mad Cow
3
Old Woman
3
Concrete Donkey
1
Indian's Nuclear Test
1
Armageddon
1
Skip Go
1
Surrender
1
Worm Select
1
Freeze
1
Patsy's Magic Bullet
1
Damage x2
1
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
0
Homing Missile
1
Mortar
1
Homing Pigeon
2
Sheep Launcher
2
Grenade
1
Cluster Bomb
1
Banana Bomb
1
Battle Axe
1
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
2
Longbow
1
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
1
Mine
1
Sheep
1
Super Sheep
2
Mole Bomb
2
Air Strike
1
Napalm Strike
1
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
1
Pnuematic Drill
1
Girder
1
Baseball Bat
1
Girder Starter Pack
0
Ninja Rope
1
Bungee
1
Parachute
1
Teleport
1
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
2
Flame Thrower
2
Sally Army
0
MB Bomb
0
Petrol Bomb
1
Skunk
1
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
2
Old Woman
2
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
Terrain Friction
0.85999
Phased Worms (Allied)
Worms
Phased Worms (Enemy)
Worms
Batty Rope
Rope-roll drops
As from rope or jump
X-Impact loss of control
Loss of control doesn't end turn
Weapon use doesn't end turn
Enabling above option doesn't block any weapons
Worm Selection doesn't end Hot Seat
Worm Selection is never cancelled
RubberWorm anti-sink
Help

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SIBASA



Lupastic

agree, this looks cool : ) luck AND bit of skill needed as well

MonkeyIsland

Why the dotted map though? Don't you think it would work better if there were only start/finish and the middle was just empty space?
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Echiko

Nice scheme, nice idea. Yes, we must think about a map that has stf or something...
This user cannot be contacted through PMs.

Kradie

Quote from: MonkeyIsland on October 01, 2021, 03:42 PM
Why the dotted map though? Don't you think it would work better if there were only start/finish and the middle was just empty space?
It was a direct Inspiration of Comet Dodging scheme, and I think the dots provide a sense of obstacle to maneuver around, plus the damage radius from the comet hitting the dots can push worms off. Although the dots aren't necessary for the scheme. though, I have played an open map with a couple of checkpoints and it works well too.

I have tried big map and super wide map of 696x10400 but it is not the same because the Armageddon becomes less concentrated and more divided. This results in less risk, excitement and reward.  If however someone could be clever enough to make something that could work at a slightly bigger res than the standard one I am all for it.

Also the checkpoints are there to provide a sense of urgency to complete before finishing the map. Otherwise people could just fly over and under the map.

Thanks people for casting your excitement on this. I just want this to be perfect for everyone :)
Global Wormin' - A Friendly Discord Worms Server
https://discord.gg/zvFwZuAKQB

Someone is using my name on WormNET. If you are under suspicion if you aren't with the real Kradie, then pelase confirm my real ID here on TUS or discord @Kradie.

Schemes I mostly play: Big RRz and Roperz.

https://worms2d.info/People/Kradie

TheKomodo

Quote from: MonkeyIsland on October 01, 2021, 03:42 PM
Why the dotted map though? Don't you think it would work better if there were only start/finish and the middle was just empty space?

You cannot be hit by Armageddon while using Jetpack, this scheme needs dots:


SIBASA

I made a map for this scheme:
https://www.tus-wa.com/maps/map-18909/
4 check points between starts and finish

Before you reach the finish line, you need to touch 4 checkpoints in turn. This will set a specific trajectory so that the player cannot just fly over the top to the finish line.

FoxHound



FoxHound

#10
Quote from: Komito on October 01, 2021, 10:59 PM

For real though, it's hard to keep track of what already exists!

Coincidences may happen and it is hard to keep track among thousands of schemes, yes. But, I'm reuniting the most unique ideas and several interesting variations in one page called Scheme ideas. If Kradie looked up the page, he would find that TMC's scheme is there. Also if he used the search one single time in TUS he would find TMC's scheme. He could also ask to someone who knows a lot about schemes, like Run, Bloopy, sbs or members of PoC community. It wouldn't take much time.

Edit: even if he used the search in WMDB he could find TMC's map of this idea.

Kradie

I never used WMDB, I am strictly a TUS man only. I did search for comet dodging here on TUS scheme with extreme eagerness and believe it or not I did not find any. However now that I have done another search and I have found the scheme by TMC and I was shocked. If I knew this I would probably not have made THIS. If TMC and TMC's sympathizer feel robbed by the CDR Idea I am sorry IT was not the Intent.

But on the bright side, this is anther variation of CDR and I will probably think of a new name approprierte to this version. We should also be happy that this scheme is revitalized too because it is a joy at times to play.

Also as I mentioned on scheme page here, I did play something similar I tested out with rubberworm back in 2016 but shot it down fast.
Global Wormin' - A Friendly Discord Worms Server
https://discord.gg/zvFwZuAKQB

Someone is using my name on WormNET. If you are under suspicion if you aren't with the real Kradie, then pelase confirm my real ID here on TUS or discord @Kradie.

Schemes I mostly play: Big RRz and Roperz.

https://worms2d.info/People/Kradie

Memox

what if the dots are colors or little numbers instead, so the jetpack has a road to follow while avoiding the explosions?
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Kradie

Quote from: Memox on October 01, 2021, 11:44 PM
what if the dots are colors or little numbers instead, so the jetpack has a road to follow while avoiding the explosions?
Very Interesting Idea. Like star constellation! Starry maps, follow a path :) But... To avoid meteors and their explosion is unavoidable and that's the Idea. It is a luck-based scheme.
Global Wormin' - A Friendly Discord Worms Server
https://discord.gg/zvFwZuAKQB

Someone is using my name on WormNET. If you are under suspicion if you aren't with the real Kradie, then pelase confirm my real ID here on TUS or discord @Kradie.

Schemes I mostly play: Big RRz and Roperz.

https://worms2d.info/People/Kradie

Kradie

I have taken the liberty to update the scheme page for this scheme. Please read thank you.
Global Wormin' - A Friendly Discord Worms Server
https://discord.gg/zvFwZuAKQB

Someone is using my name on WormNET. If you are under suspicion if you aren't with the real Kradie, then pelase confirm my real ID here on TUS or discord @Kradie.

Schemes I mostly play: Big RRz and Roperz.

https://worms2d.info/People/Kradie