Schemes
April 29, 2024, 06:20 AM

Team17 for Cups

Scheme #5208, Viewed 387 Time(s)

Basic Information
Summary
F4
F7
F8
F10
F11
F12
Crate probability
4.2%
4.2%
4.2%
4.2%
4.2%
4.2%
4.2%
4.2%
4.2%
4.2%
4.2%
4.2%
4.2%
4.2%
4.2%
4.2%
4.2%
4.2%
4.2%
4.2%
4.2%
2.8%
2.8%
2.8%
1.4%
0.7%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
Scheme Rate
Not rated yet
Acronym: Team17 for Cups
Name:
Type: Battle
Submitted by: Hungary Lupastic

  • Please note that super weapons are on, it means that even if their crate probability in the scheme weapons options are set to 0, there's still chance for them to appear in game.
Download this scheme:
Downloaded 104 time(s).
Example replays: Downloaded 75 time(s)

Time: July 08, 2023, 11:32 PM
Description:

A Team17 scheme with some minor modifications.

-some small weapons disabled (handgun, mortar, skunk)
-some of the superweapons are enabled
-every weapon is on normal power 3

play with 4 worms, ropeknocking is disabled. scheme is suitable for both open and closed cave maps.
Scheme game options
Game options
150
9
100%
Time options
11
45
5
5
5
Crate options
25
Sudden death options
20
Objects options
8
3
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
0
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
Inf
Dragon Ball
Inf
Kamikaze
0
Suicide Bomber
Inf
Prod
Inf
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
Inf
Pnuematic Drill
Inf
Girder
7
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
1
Bungee
Inf
Parachute
Inf
Teleport
Inf
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
Inf
Mike's Carpet Bomb
Inf
Mad Cow
0
Old Woman
0
Concrete Donkey
Inf
Indian's Nuclear Test
0
Armageddon
Inf
Skip Go
0
Surrender
0
Worm Select
0
Freeze
Inf
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
Rope Knocking
0
Indian Rope glitch
Herd-doubling glitch
Jet Pack Bungee glitch
Angle cheat glitch
Glide glitch
Skip-walking
Disabled
Block roofing
Block above
Floating weapon glitch
Terrain overlap phasing glitch
Help

Author Topic: Scheme #2255, Team17 roofless submitted by Senator  (Read 1981 times)

0 Members and 1 Guest are viewing this topic.

Offline STRGRN

Scheme #2255, Team17 roofless submitted by Senator
« on: December 31, 2016, 02:00 PM »
Is this scheme better than the regular T17 for playing on inverted double cavern maps?

Offline Senator

Re: Scheme #2255, Team17 roofless submitted by Senator
« Reply #1 on: December 31, 2016, 02:23 PM »
The regular scheme is ok if you just disable super weapons. No indestructible roof + super weapons = disaster. You could get Armageddon etc. Crate probabilities are a matter of taste.

Offline WTF-8

Re: Scheme #2255, Team17 roofless submitted by Senator
« Reply #2 on: December 31, 2016, 03:02 PM »
soooo no scales, no freeze and no quake either?  sounds like a big change, if you ask me
The manual in the installation folder is a pathway to many abilities some consider to be unnatural

Offline STRGRN

Re: Scheme #2255, Team17 roofless submitted by Senator
« Reply #3 on: December 31, 2016, 04:12 PM »
The regular scheme is ok if you just disable super weapons. No indestructible roof + super weapons = disaster. You could get Armageddon etc. Crate probabilities are a matter of taste.

You could give the OP weapons inf ammo with 255 delay (so they won't appear in crates).

Offline Senator

Re: Scheme #2255, Team17 roofless submitted by Senator
« Reply #4 on: January 01, 2017, 11:13 AM »
You could give the OP weapons inf ammo with 255 delay (so they won't appear in crates).

They would be in the weapon panel and confuse, though.

Personally I miss just eq and nuclear tbh. Patsy, vase, sally, super nana, freeze and scales are stupid luck shit imo. Super weapons are rare anyway.
« Last Edit: January 01, 2017, 11:18 AM by Senator »

Offline Deadcode

Re: Scheme #2255, Team17 roofless submitted by Senator
« Reply #5 on: November 16, 2023, 01:46 AM »
They would be in the weapon panel and confuse, though.

Personally I miss just eq and nuclear tbh. Patsy, vase, sally, super nana, freeze and scales are stupid luck shit imo. Super weapons are rare anyway.

That was just a design flaw that is fixed in v3.8+. You no longer have to set nonzero ammo to a weapon that you are disabling by giving it infinite (negative, i.e. 128..255 reinterpreted as signed) delay. You only have to set the delay now, and it won't show up in the weapon panel.
« Last Edit: November 16, 2023, 01:48 AM by Deadcode »

Offline FoxHound

  • Scheme maker, map maker and Worms Knowledge Base editor. I also have translation projects.
  • Hero Member
  • *****

  • Brazil Brazil
  • STF STF clan
  • WoSC WoSC community
  • PoC PoC community

  • Posts: 913
  • Founder of WoSC, a community about scheme creation
    • View Profile
    • My Worms Knowledge Base page
Re: Scheme #2255, Team17 roofless submitted by Senator
« Reply #6 on: November 16, 2023, 11:11 AM »
That was just a design flaw that is fixed in v3.8+. You no longer have to set nonzero ammo to a weapon that you are disabling by giving it infinite (negative, i.e. 128..255 reinterpreted as signed) delay. You only have to set the delay now, and it won't show up in the weapon panel.

Wow, I didn't know this. Very good to disable weapons from schemes completely,  including from weapon panel. I might update some old schemes and I might block more weapons of my future schemes.

EDIT: The ideal would be to don't need to block any weapon, though. It would be much better to simply be able to choose the crate probabilities of the super weapons. This way, you wouldn't waste time collecting a crate of a weapon that cannot be used.
« Last Edit: November 16, 2023, 11:52 AM by FoxHound »
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'