Schemes
April 27, 2024, 09:52 PM

SPS

Space Plop Shopper

Scheme #5413, Viewed 522 Time(s)

Basic Information
Summary
Util.
F1
F4
F7
F8
F12
Crate probability
5.4%
4.3%
4.3%
4.3%
4.3%
4.3%
4.3%
4.3%
4.3%
4.3%
4.3%
3.2%
3.2%
3.2%
3.2%
3.2%
3.2%
3.2%
3.2%
3.2%
3.2%
3.2%
3.2%
2.1%
2.1%
2.1%
2.1%
2.1%
0.5%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
Scheme Rate
4.5 / 5
Total Members Voted: 2
Acronym: SPS
Name: Space Plop Shopper
Type: Battle
Submitted by: Costa Rica crmm1792

  • Please note that super weapons are on, it means that even if their crate probability in the scheme weapons options are set to 0, there's still chance for them to appear in game.
Download this scheme:
Downloaded 49 time(s).
Example replays: Downloaded 39 time(s)

Time: January 07, 2024, 04:52 PM
Description:
RULES:
cba crate before attack
ktl kill the leader

Optional rules: Attack from rope
                      A new leader team will be refreshed after recalculation step.

MapPack:
https://www.tus-wa.com/maps/mappack-593/
Scheme game options
Game options
1
Time options
6
30
4
10
3
Crate options
0
Sudden death options
5
Objects options
12
0
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
Inf
Laser Sight
0
Invisibility
0
Bazooka
1
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
Inf
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
9
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
Inf
Bungee
0
Parachute
0
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
1
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
Gravity
0.50000
Explosions push all objects
Maximum flamelet count
400
Maximum rope speed
32.00000
Maximum Jet Pack speed
4.00000
Unrestrict Rope
Maximum crate count on map at once
4
Sudden Death worm damage per turn
1
Rope-roll drops
As from rope or jump
Pause timer while firing
Loss of control doesn't end turn
Weapon use doesn't end turn
Enabling above option doesn't block any weapons
Fractional round timer
Automatic end-of-turn retreat
RubberWorm bounciness
0.87006
RubberWorm air viscosity
0.01225
RubberWorm air viscosity applies to Worms
RubberWorm gravity type
Standard
RubberWorm gravity strength
0.00000
RubberWorm crate rate
3
RubberWorm Kaos mod
20, 15, 10, 5, 10, 15, 10, 10, 0
Help

Author Topic: Scheme #5413, NEW SCHEME!!! submitted by crmm1792  (Read 525 times)

0 Members and 1 Guest are viewing this topic.

Online Lupastic

Scheme #5413, NEW SCHEME!!! submitted by crmm1792
« on: January 07, 2024, 07:52 PM »
scheme idea names: Leap of death, Monkey business, Ping pong, Swing War

Offline crmm1792

Re: Scheme #5413, NEW SCHEME!!! submitted by crmm1792
« Reply #1 on: January 07, 2024, 11:36 PM »
sticky shopper
swing shopper

Offline crmm1792

Re: Scheme #5413, NEW SCHEME!!! submitted by crmm1792
« Reply #2 on: January 09, 2024, 11:18 PM »
i just overwrote this scheme because i think the previous one needed a bit of changes so i decided to overwrite this instead of making a new scheme (i consider my list is big enough) 

Offline FoxHound

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Re: Scheme #5413, NEW SCHEME!!! submitted by crmm1792
« Reply #3 on: January 10, 2024, 03:33 PM »
I didn't watch the replay of the first version of the scheme, but I watched now and I loved the scheme. Really.

I would define it as a Gravityless Plop War Shopper, or Zero-G Plop War Shopper.

My suggestion for name: "Floata Ploppa Shoppa" or simply "Ploppa Shoppa". "Zero-G Ploppa Shoppa" Would be more precise, but longer name.

This scheme needs a mappack, though. Not any Shopper map can be played on this. And even on this map, a troll could easily go out of the map, and players would have troubles to reach this player, because the rope only works when there is terrain to attach. So, maps must be fully closed in my opinion, and they must have many plop zones, but the plop zones being only real plop zones: the ones that worms touch water imediately.

I confess I was working long time ago, in 2011, on a Cave version of Snooker, but my experiments weren't as nice as this scheme is. Good job. I liked the Sudden Death in this scheme.

EDIT: Now I noticed that you edited the map to fix that problem and make it fully closed. You could just have added border to it too. And maybe raise the water a little bit more.

Now I think Ploppa Space Shoppa could be a good name too.

EDIT 2: Space Plop Shopper
« Last Edit: January 10, 2024, 04:13 PM by FoxHound »
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'

Online Lupastic

Re: Scheme #5413, NEW SCHEME!!! submitted by crmm1792
« Reply #4 on: January 10, 2024, 04:46 PM »
Plop Shopper is indeed a good name : ) because with those mine madness looking maps, it looks like a mix of mine madness + plop war + shopper. so Plop Shopper sums it up

Offline crmm1792

Re: Scheme #5413, NEW SCHEME!!! submitted by crmm1792
« Reply #5 on: January 10, 2024, 08:06 PM »
i really liked "floata ploppa shoppa"  i rather this than the rest it sounds contagious , but i think that plop shopper is preciser. im going to ask people about the name.

Thank to foxhound for recommendations. The scheme still on building since i consider this is a bit hard fpr gameplay, people that actually is not familiarized with the physics wouldnt be able to play it again or just they may quit soon, so im open for ideas, suggestions or any to make this is easier as pissible.

 "You could just have added border to it too. And maybe raise the water a little bit more."
We need plop zones so i cant add full borders, and what do u mean with raise the water up? higher water at the beggining of the match or increasing how fast the water rises during sudden death.




Offline FoxHound

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Re: Scheme #5413, NEW SCHEME!!! submitted by crmm1792
« Reply #6 on: January 10, 2024, 10:05 PM »
i really liked "floata ploppa shoppa"  i rather this than the rest it sounds contagious , but i think that plop shopper is preciser. im going to ask people about the name.

It would be a good name, although, the name might confuse people with POD Shopper, which is a very ploppy Shopper.

"You could just have added border to it too. And maybe raise the water a little bit more."
We need plop zones so i cant add full borders, and what do u mean with raise the water up? higher water at the beggining of the match or increasing how fast the water rises during sudden death.

Raise Water on map editor and save the map with that water edited. This way, people will download the map with the water at the perfect level, ready to play the game (just like I did recently with Flat Earth Apocalypse map. I set 47 pixels of water level for it).

I will show you an example. I took this map which I think that can be interesting for your scheme. Usually the water level of the maps is zero pixels (left image). You can add border simply clicking on a button, you don't need to edit the map on paint (middle image). "Ah, but then the map will be like roper and worms will not sink." Nope, you can edit the water level by dragging the mouse on the water bar (right image). Note that this can make a map that is not ploppy become very ploppy. Depending on the map design, you can make a map that has zero plop areas, become perfect to play your scheme, not fully with water at the bottom, but with big enough plop areas.

« Last Edit: January 10, 2024, 10:19 PM by FoxHound »
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'

Offline crmm1792

Re: Scheme #5413, NEW SCHEME!!! submitted by crmm1792
« Reply #7 on: January 11, 2024, 12:22 AM »
Nice tip!!! i thought the border would be increased by the raise water but ive never imagined that would be possible, its so good for this scheme and gravity battle too. Now i dont need to modify every map for the scheme before to play, well at least it does require it to be. But i really appreciate it.

"It would be a good name, although, the name might confuse people with POD Shopper, which is a very ploppy Shopper."
In that case i will need other name for this scheme. Personally i dont like longer names but Space Plop Shopper still being suitable and most important thing people wont be confused.



« Last Edit: January 11, 2024, 12:24 AM by crmm1792 »

Offline FoxHound

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Re: Scheme #5413, NEW SCHEME!!! submitted by crmm1792
« Reply #8 on: January 11, 2024, 02:13 PM »
You're welcome. By the way, don't forget that Sally Shopper is a Shopper with Plop War concept too (infinite health worms battle).

I think you could make a mappack editing several shopper maps (adding border and raising water level), saving them and uploading to TUS as a "remix for CAK-RULES' NEW SCHEME!!!!". So the mappack would have several shopper maps edited to be perfect for your scheme, and anyone could download the mappack here easily. Also, mappacks are very useful to organize cups.
« Last Edit: January 11, 2024, 02:19 PM by FoxHound »
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'