It's the initial energy level that worms will have.
Type the amount you like. Max: 255, Min:0
Click on the worm head to make them invincible.
It's the number of victories require to win the match.
Type the amount you like. Max: 255, Min:0
Click on the bottom of the image to disable it.
The way worms are moved in the game.
Click to change.
It's worms placement.
They can be placed randomly on the land, Or you can take turns to place your worms yourself.
Click to change.
It gives your worms the ability to walk or jump.
Click to change.
How the system treat your ammo. It can be restocked in every game, But the remaining from the last round will be lost, OR the remaining will be added to the new ammo, OR you have to play only with one set of ammo in the entire match.
Click to change.
Leave Donor cards in game?
Click to change.
Turn fall damage on or off.
You can type an amount for the max fall damage. Note that some values are not defined in the game, so the system will give you the nearest value to what you had in my mind.
Click the worm head to disable it.
Type how long a round will last before the sudden death begins.
Max: 127, Min:0
click on the top of the image to switch the value between minutes and seconds.
Type how long the players have to make their move.
Max: 255, Min: 0
Click on the arrow to make the time infinite.
Type the time players have to retreat after using a weapon.
Max:255, Min:0
Type the time players have to retreat after dropping from a rope.
Max:255, Min:0
Type the time between players turns.
Max:255, Min:0
Toggle the round-time remaining display.
The percentage chance of getting a weapon crate.
Click to change.
The percentage chance of getting a utility crate.
Click to change.
The percentage chance of getting a first-aid crate.
Click to change.
Type the value of a first-aid crate.
Max:255, Min:0
Type and numbers of objects(Mines, Oil Drums or both).
Click to change the object type.
Type the number of objects. Max:250, Min:0
Note that some values are not defined in the game, so the system will give you the nearest value to what you had in my mind.
Turn on/off dud mines.
Click to Change.
Type the min fuse.
Max: 255, Min:0
Click on the mine image to make the fuse random.
Note that a value of 4 has been defined as random fuse to the game.
Select sudden death behaviour when the round time expires. The Options are:
1.Game will end.(No sudden death)
2.A nuke is dropped and energy will gradually lost.
3. All worm's energy will be reduced to 1 point.
4. No energy will be lost.
Click to change.
How fast the water rises during sudden death.
Type the number of pixels to rise.
Click on the arrow to change it between classic values of the game.
Click on the water to disable it.
Note that some values are not defined in the game, so the system will give you the nearest value to what you had in my mind.
Turn on/off automatic replays.
Click to change.
Makes worms bleed when shot.
Click to change.
Makes all the crates contain sheep.
Click to change.
Makes lands indestructible.
Click to change.