Is there a disadvantage of applying the behaviour for max power shots found in the /test mode to the actual game? After reaching the maximum power, the bar goes back to the initial position. This gets rid of notching both bazookas and grenades.
I'm personally not against notching and I know how it works, yet I think that applying such a small change would make the bng/any default scheme more enjoyable for everyone. Can anyone name any flaws of this?
It's kind of funny how notching was present in worms for years now, but the community realized it and recognized it as a problem just now.