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Thinking about new test stuffs

Started by Mega`Adnan, October 23, 2015, 06:52 PM

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nino

Quote from: Komito on October 27, 2015, 12:33 AM
Quote from: philie on October 26, 2015, 10:40 PM
Quote from: Komito on October 25, 2015, 08:28 PM
and these guys are constantly overly nice

well, f@#! you anyway.

satisfied now?  :D

Another Peja Detected!  :D

No because f@#!ing me is still a nice thing :(
You Are Losing Time Reading my Signature.

philie

muahahah n1

Quote from: Komito on October 25, 2015, 08:28 PM
No because f@#!ing me is still a nice thing :(

come over here, meet peja and me and find out lol

Hurz


TheKomodo

Quote from: philie on October 27, 2015, 10:20 PM
muahahah n1

Quote from: Komito on October 25, 2015, 08:28 PM
No because f@#!ing me is still a nice thing :(

come over here, meet peja and me and find out lol

Now you are inviting me on vacation?? You're too nice dude!

philie

Quote from: Komito on October 28, 2015, 12:42 AM
Quote from: philie on October 27, 2015, 10:20 PM
muahahah n1

Quote from: Komito on October 25, 2015, 08:28 PM
No because f@#!ing me is still a nice thing :(

come over here, meet peja and me and find out lol

Now you are inviting me on vacation?? You're too nice dude!

;D

wont pay your flight though.

Mega`Adnan




Quote from: XanKriegor on November 18, 2015, 03:21 PMAdnan, you are Mega, not Micro and not even faint  :D So fight till the end please.


Deadcode

#67
Quote from: Mega`Adnan on November 01, 2015, 09:46 PM
It happened lol.
Check @ 1 min.
2015-11-01 21.01.22 [Online] UC`Hurz`dS`AbC, spleen17`bfw, @Mega`Adnan`BFW, sK`Alien`nlF, cfc`Komito`dS.WAgame

This desync is due to sK`Alien`nlF having wkPackets.dll installed (which is used by the old wkWormNAT2.dll and wkWormNAT2Ex.dll). They need to remove wkPackets.dll and update to the latest version of wkWormNAT2. Anybody with wkPackets.dll installed is at risk of causing this bug.

Quote[00:01:09.18] ••• Çrâzy$pèédRopêr$ (sK`Alien`nlF) fires Pneumatic Drill
[00:01:09.20] *** Remote Checksum Mismatch in Frame 3460 / 3511, diff -51
[00:01:09.20] *** sK`Alien`nlF is being disconnected due to desynchronisation
[00:01:09.20] *** Çrâzy$pèédRopêr$ (sK`Alien`nlF) forced out by desynchronisation
[00:01:09.20] ••• Çrâzy$pèédRopêr$ (sK`Alien`nlF) ends turn; time used: 9.58 sec turn, 0.00 sec retreat
[00:01:09.22] *** sK`Alien`nlF disconnected due to desynchronisation
[00:01:09.44] *** Checksum Mismatch: UC`Hurz`dS`AbC reports frame 3460, but sK`Alien`nlF reports frame 3511
[00:01:09.44] *** Checksum Mismatch: spleen17`bfw reports frame 3460, but sK`Alien`nlF reports frame 3511
[00:01:09.44] *** Checksum Mismatch: cfc`Komito`dS reports frame 3460, but sK`Alien`nlF reports frame 3511
Notice the frame difference of -51 frames: 3460-3511=-51. This is the most common way the bug in wkPackets.dll manifests. It drops a packet, and most packets have 51 frames in them, so the most common symptom of this bug is a -51 frame difference desynchronization.


Zero-power weapons (or any other "non-standard" weapon powers) cannot desynchronize a game in any way as long as everybody is using v3.6.26.4 or later. I should really remove that message (or at least specialize it so it'll only show up when <v3.6.26.4 is involved).

Sensei

#68
Yeah. Thanks to dS moderators for testing and supporting it.. (funny) :)


With which TUS moderator I should speak to make this new darts TFL scheme? MI?


Mega`Adnan

Well, looks like I may give a good support to Sensei's scheme. ;)



Quote from: XanKriegor on November 18, 2015, 03:21 PMAdnan, you are Mega, not Micro and not even faint  :D So fight till the end please.

spleen17

Thanks for the info Deadcode!

dS will vote on it now, I expect this will be new darts scheme.