Quote from: https://www.tus-wa.com/schemes/scheme-3398/- Worm Selection available in every turn.- Worm Selection doesn't end hot-seat time.- Worm Selection remains even after Sudden Death. (To prevent turn skip forcing of SD in order to disable WS.)- 1 turn delay for every weapon but Teleport. (This is to prevent 1st turn advantage and avoid unwanted piles when spawning, Mad Cow still with more delay though, 3 turns in this case.)- Enabled Fraction Round Timer. (This allows Sudden Death to approach even when all players finish their turn in under 1 second, so SD doesn't rely on turn skips anymore.)- 30 seconds round duration instead of 10. (The game will last over 10 or 11 minutes before SD starts. This increase is needed for the game to last longer with fraction round timer enabled.)- Water flood rise set to medium.
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Quote from: XanKriegor on November 18, 2015, 03:21 PMAdnan, you are Mega, not Micro and not even faint So fight till the end please.
Quote from: Mega`Adnan on June 22, 2021, 04:48 PMWho wants me,
Quote from: Mega`Adnan on June 22, 2021, 04:48 PMWho wants me, I can take place of inactive.
Quote from: TheWalrus on July 04, 2021, 09:06 PMHal - wed 22 GMT?
Quote from: SIBASA on July 04, 2021, 10:32 PMQuote from: TheWalrus on July 04, 2021, 09:06 PMHal - wed 22 GMT?If Walrus and Hal do not complete their game by the end of this week, then I will have to move Walrus further, since he is more active and has no defeats in his group.
Quote from: TheWalrus on July 13, 2021, 02:19 AMWaited for you kaleu, same time wed?