Free, the thread about Hysteria on TUS is way too old. You shouldn't look at it that way. Those times TUS had other problems like getting community's acceptance/approval. The leagues were so young and we were trying hard to deliver something to satisfy the majority of the community. Hysteria got fit in nicely while Intermediate got us into even more trouble. Some popular comments like "TUS is shit, they allow Intermediate!" or some point of views like this game's chat.
A lot of threads about Hysteria got created since, but in my point of view, most started out of anger of losing. Hysteria is the most played scheme on TUS. Not one of the most, it is THE most played scheme. 17,191 single games as I type this. (followed by Roper 12,235 and TTRR 11,754, check seasons info for full statistics). Removing the most popular scheme from classic league is not that easy, even if you prove that the scheme is flawed.
Personally I don't think Hysteria is flawed. A flaw in a scheme is what makes the skill level lower, or allows noobs to beat pros more often. I fail to see such flaw in Hysteria. Our great Hysteria players (off the top of my head) are Gabriel, Casso, Random00. I don't think a noob could have ANY chance against these players.
I am really tired of engaging into scheme fights. We mostly like to argue theoretically. If someone is up for it and challenge one of top hysteria players and achieve like 40-50% winning percentages against these players, then I think it will open our eyes about how flawed this scheme is and helps us take further actions.
You could always make a separate hysteria league and just remove hysteria from classic. How can't you see this might actually be the best solution to everybody? I still argue that the majority of TUS hysteria players just want to play hysteria.
And finally, after 3 pages of senseless theoretical bullshit you agree on the challenge? I will take up on it, 2 weeks and I will take on any of the top players, play 10 games, if I achieve over 40% you agree to remove it from classic or modify it? Such a simple modification as adding 1 or 2 seconds more time would already make the scheme less flawed and more exciting even if played utilizing most effective tactics.
And yes, an average hysteria player with even little understanding of piling tactics and side dominating is able to beat any top hysteria player. Not most of the time ofc.
Now, who accepts the challenge and we set a date from there for 2 weeks forward.
Also, as a boss of TUS you really shouldn't be "tired" of scheme fights, because that's what the competitive players want, if they think they see a flaw in the scheme that can be balanced, naturally they want it to be more balanced. I don't think that the correct way is to ask for majority opinion on such things (beginners and average players just don't see the flaws as deeply) but smarter way would be the set up an council with top competitive players and they make the decisions as they see fit.