I don't see those schemes that you mentioned being hosted on #AG. They are designed to give you 5-minute fun and "oh, somebody was very creative on that" vibe, but they are not enjoyable to play regularly (the best examples are Black Hole Shopper, Boom for Weapons, Alt + F4. There is no use analysing those mentioned schemes too deeply if they haven't been hosted, therefore haven't won hearts of the simple players.
Some years ago I made "Mole Forts" scheme. It was fun mostly for 2vs2 and 3vs3 games and it had similar vibe to the "Architects" cup of Lupastic/Echiko. Except you would shape your fort with Mole corridors and you would defend your home from invaders, which was not a thing in original Forts. That was a nice thing for a Cup, but it wasn't something that you would play every evening, and surely not in 1vs1 games. For that reason I wouldn't see that as a part of TFL.
Well, sad to see you think this way. Not long ago
you made a topic saying how much fun you had playing Black Hole Shopper. I think in general WA culture of playing schemes is rotative, some schemes prevailed for longer time being played, though. Some of the schemes you think are not hosted in AG is because you are assuming this based on your own experience right now, but I'm sure they were hosted more in the past (because many are very old) and maybe you just didn't see other people hosting them.
If the criterium for choosing a scheme is only the frequency it is being hosted in AG, I think Supersheeper deserves this position way more than Wormopoly (it also received cups recently). Another thing is that we don't have data to infer the schemes that are being more representatives in AG, lately or all time.
Funny thing is that not long ago you suggested this:
If Speed Mole doesn't end up being TRL, at least please replace Elemental with it in TFL = (
Do you think Speed Mole is hosted in AG very often? Do you think Speed Mole is just another 5-minute fun scheme that people only play once and stop playing? Or do you still think it is something like a "jewel of WA community" and will keep supporting it in free league just because you want? I played that scheme and I didn't like it (and I liked other schemes made by Kradie).
Have you played Boom for Weapons? In my opinion there are only 3 problems with the scheme: Too long maps, no real time support for it and sometimes you can get stuck with the glue on the edges. Besides that it is a Boom Race, but with more variety of weapons, combos, more creative maps, more fun to play. I really enjoy this scheme, and it's not only because I created it, because there are some schemes of mine that I created long ago that I don't like so much now-a-days.
And just to be clear: I'm not against Wormopoly Party in Free League, I actually support different schemes there and more rotation of schemes there. Sadly is that the league has the same schemes and almost dind't change them, all these years. It would be good to see new schemes in Free League and I apreciate Wormopoly Party, I had fun playing it. I just think that the author probably had influence of
sbs maps, either board game maps, table game maps or boom for weapons maps. So this scheme smells a lot
sbs' work, but CAK-RULES is a creative guy, is very active on AG and has a lot of people that support his schemes. It is a great scheme and it would be cool to see it in Free League, I just wonder why this scheme specifically if we had so many other good options?