MI said someone could correct the rules on the scheme sites so please check that these updates are correct and if something is still missing or should be changed.
Roper
https://www.tus-wa.com/schemes/scheme-3/- added definition of blocking, added no glitches rule and edited description (for newcomers)
Shopper
https://www.tus-wa.com/schemes/scheme-488/- addded CBA and no glitches rules and edited description
BnG
https://www.tus-wa.com/schemes/scheme-992/- edited description
- Should the definition of darksiding be changed?
Current definition: A darkside is considered a place where you can't hit OR be hit with a nade.
KRD's definition: Darksiding is hiding your worm in a position where it's impossible for your opponent(s) to hit you with a grenade and at the same time impossible for you to hit your opponent(s) with a grenade.
TTRR
https://www.tus-wa.com/schemes/scheme-4/- added a line about activating /rs and updated rules/description
Team17
https://www.tus-wa.com/schemes/scheme-1040/- added no glitches rule and edited description
WxW
https://www.tus-wa.com/schemes/scheme-8/- added no glitches rule and edited description
Hysteria
https://www.tus-wa.com/schemes/scheme-16/- added no glitches rule and edited description
Elite
https://www.tus-wa.com/schemes/scheme-7/- edited description
Regarding WxW, Shopper and Roper, should the rule about skipping be changed? Currently you are allowed to make piles, cause fall damage etc during the skip turn.
"No glitches" rule could be added to general league rules as well.