My suggestions for BnG:
- Infinite teleports, shotguns, LG, bazooka, grenade and firepunch.
- One girder with no usage restrictions (you can use it for anything you want: cover, bank, anti-plop etc.).
- About 10 second turn time, no hotseat.
- Abolishment of the troublesome closeness rule and introduction of a requirement to divide the map into two equal parts with a "no-go zone". No invading of course. Example (map turned out shitty but you know what I mean):
- RubberWorm options if both players have it: auto reaim, circular aiming, anti lock power (/reaim, /cira, /alp). Maybe an alternate version of the scheme for non-rubber users.
- All other rules unchanged.
discuss discuss