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Ideas for version 3.9 and/or 4.0 update/patch.

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flashR:
- integrated wkRemapKeys, or would be even better if possible to remap buttons in the game options with no using third-party mods.
- improved chat command /afk to be able to skip a certain number of turns, for example if I type /afk1 , I'll skip next 1 turn.

Kradie:
Weapon shot is automatically released at end of turn on rope or land.
Display a ''user is connecting to host lobby in the host's lobby''.
Kicking a user 3 times in a row results in a 5 minute ban.
Option to choose what a died worm leaves behind: Crate, Health Crate, Utility, Sheep, or Petrol Fire.
Multishot is not Infinite, option to choose how many attacks a worm can perform.
Bounce is not infinite, option to choose how many bounce a worm can bounce.
Worms keep bouncing after retreat.
Worms Strike: A barrage of worms drops from above in parachute with X amount of health. These worms are allies of the trigger team. The drop behaves somewhat Identical to MB bomb.
When user drops, player can easily rejoin from channel (Only this person who dropped can see game).
When dropped from bungee, player can fire rope.
Modify the value of how high a worm can jump with fire punch.
Modify the value of how far the energy ball released from dragon ball.

Lupastic:
Just.. making the possibility of disabling double turntime in utilitycrates from Kaos scheme please : P that would be a nice and simple improvement

Boodle2003:
More game ideas:

-Workshop support for Steam version. Because mods.
-More official soundbanks
-Homing Super Sheep
-Flood (water levels rise a bit, no need to wait for Sudden Death)
-Modern console ports
-Custom weapons
-Anvil (Works similarly to the Concrete Donkey, but smaller)
-Mortar Strike
-Wind Storm
-Unlimited Double Damage (They occur only one turn)
-Egg Strike
-Ray Gun
-Satellite Strike (click and drag on the landscape to fire laser for 10s)
-Wormpot
-Recon, Snipe and Reinforcement abilities per game
-Camera Zoom ability so you don't have to change resolutions
-The ability to release a herd of Super Sheeps
-Ram (headbutts worms and explodes manually or when the timer runs out)
-BOOBY TRAPPED CRATES
-HostingBuddy's ability to host more game modes
-MP3 and M4A compatibility
-Upgraded frontend.
-Capture the Flag
-Hide and Seek
-Tag
-Worms' gravestones can explode
-Alien Abduction (Worms get enhanced speed, durability and weapons for up to three turns; they also turn blue)
-Mutation Formula (Works similarly to the Abduction but Worms turn red instead of blue)
-Link your TUS-WA account to the game
-Clicking on user in WormNET shows their TUS-WA info if linked
-TUS-WA users can add each other to Buddy Lists if linked
-TUS-WA Additional Features (Groups, Leagues, Challenges, etc.)
-Quitting an online game three times in a row leads to a five-minute ban
-Rampage (Kill as many worms as possible)
-Knife (works similarly to Prod, but deals damage)
-Firebombing (Air Strikes occur every turn; Sudden Death only)

Lancelot:

--- Quote from: Boodle2003 on August 16, 2023, 10:20 PM ---More game ideas:

-Workshop support for Steam version. Because mods.
-More official soundbanks
-Homing Super Sheep
-Flood (water levels rise a bit, no need to wait for Sudden Death)
-Modern console ports
-Custom weapons
-Anvil (Works similarly to the Concrete Donkey, but smaller)
-Mortar Strike
-Wind Storm
-Unlimited Double Damage (They occur only one turn)
-Egg Strike
-Ray Gun
-Satellite Strike (click and drag on the landscape to fire laser for 10s)
-Wormpot
-Recon, Snipe and Reinforcement abilities per game
-Camera Zoom ability so you don't have to change resolutions
-The ability to release a herd of Super Sheeps
-Ram (headbutts worms and explodes manually or when the timer runs out)
-BOOBY TRAPPED CRATES
-HostingBuddy's ability to host more game modes
-MP3 and M4A compatibility
-Upgraded frontend.
-Capture the Flag
-Hide and Seek
-Tag
-Worms' gravestones can explode
-Alien Abduction (Worms get enhanced speed, durability and weapons for up to three turns; they also turn blue)
-Mutation Formula (Works similarly to the Abduction but Worms turn red instead of blue)
-Link your TUS-WA account to the game
-Clicking on user in WormNET shows their TUS-WA info if linked
-TUS-WA users can add each other to Buddy Lists if linked
-TUS-WA Additional Features (Groups, Leagues, Challenges, etc.)
-Quitting an online game three times in a row leads to a five-minute ban
-Rampage (Kill as many worms as possible)
-Knife (works similarly to Prod, but deals damage)
-Firebombing (Air Strikes occur every turn; Sudden Death only)

--- End quote ---

I would also add:

- the ability to customize the variety of crates with super weapons
- the ability to configure a variety of crates with utilities
- the ability to enable in the settings for downloading speechs, fanfare of another player
- the ability to add separate crates that would upgrade a super sheep to an aqua sheep, an ordinary bow improved to a golden bow, grenades to golden grenades, a shotgun and a banana with the same improvements
- expand the list of flags, fanfares, speechs, graves that open in the game. make their number more, which will show the game
- integration wkTerrainSync.dll module into WA

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