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Ideas for version 3.9 and/or 4.0 update/patch.

Started by Edoardo Moretti, April 28, 2021, 11:22 PM

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h3oCharles

#45
Quote from: Boodle2003 on July 03, 2021, 11:29 PM-Integration of Project X weapons and settings
hmm

Quote from: Boodle2003 on July 03, 2021, 11:29 PM-The return of the Homing Strike from Worms 2
probs not gonna happen, through all of the patches/updates the weapon arsenal was never changed

Quote from: Boodle2003 on July 03, 2021, 11:29 PM-Pressing Enter will launch/explode all super sheep should you drop multiple of them
https://worms2d.info/Multi_Sheep_Race

Quote from: Boodle2003 on July 03, 2021, 11:29 PM-The Wormpot from World Party
https://worms2d.info/Game_scheme_file#Extended_options

Quote from: Boodle2003 on July 03, 2021, 11:29 PM-Mission Editor where you can create new missions for your team or edit existing ones
i think someone tried to attempt it, but abandoned the idea

Quote from: Boodle2003 on July 03, 2021, 11:29 PM-Integration of Sound Bank Editor
you mean in-game? if so, i'd like to also add the suggestion of adding the "Hurry" field and "Collect" would add the crate sound automatically (or be a toggle like the Russian soundbank)
but at the same time, i've never seen WA prompt to choose a file before

Quote from: Boodle2003 on July 03, 2021, 11:29 PM-Integration of SuperFrontendHD (with widescreen intro fixed)
idk if T17 and/or Andy Davidson would like to see that

Quote from: Boodle2003 on July 03, 2021, 11:29 PM-Scan for updates, automatically downloaded through the game from the Worms Knowledge Base
not backwards compatible, also that's already a thing through Steam

Quote from: Boodle2003 on July 03, 2021, 11:29 PM-Compatibility with Macintosh and Linux
Linux is already supported through wine

Quote from: Boodle2003 on July 03, 2021, 11:29 PMSuperFrontendHD messes up the game intro by bunching up the sprites. I would really appreciate it if the next update fixes that.
i already mentioned that couple years ago, StepS said that it's low priority

Lupastic

Charles, can you do a same replying method that you did just now, to the comment which Kradie wrote before? ;D

Quote from: Kradie on May 11, 2021, 10:19 AM
Advanced, but also complicated and not possible ideas

1. Toggle on and off menu sounds.
2. Upload custom Worms Armageddon Themes.
3. Customizable in game backgrounds, terrains & skies.
4. Moving Fog/clouds that covers worms.
5. Auto Scatter Worms after each turn.
6. Adjust animation size of bullets.
7. Ridiculous damage size.
8. Inverted Arrows
9. Hide in game UI, & option to hide select UI elements.
10 Ultrawide Support.
11. Controller support.
12. Damaged area regenerates after turn, or x number of turns.
13. Build something with girder, and  move and place.
14. Girders can be placed anywhere, even in water.
15. Girders are can toggled to be fatter, & wider.
16. Placing girder on worm, makes worm immobilized.
17. Animals walk on water.
18. Worms can walk on water.
19. Water Rise CAN drown worms on water.
20 .Worms lose X amount of health on water.
21. Health pack can regenerate worm health per turn.
22. Pigeon works under water.
23. Dropping something in water, falls down above.
24. Earthquake only affect enemy team.
25. Scale of Injustice, removes 50% health of opposing team to your own.
26. Touching enemy worm, transmits poison to your worm.
27. Poisoned worm, can infect anyone it touches.
28. Tab, can also toggle weapons.
29. Selecting weapons with shortcut keys, shows thumbnail on middle of screen.
30. Animals passes through allies.
31. Animal retreat, cancel animal attack.

h3oCharles

#47
Quote from: Kradie on May 11, 2021, 10:19 AM1. Toggle on and off menu sounds.
i think you can just do that with sounds with 1ms silence. just make one in audacity, copy over a bunch and rename them to the needed names
also this program might help https://www.advancedrenamer.com/

Quote from: Kradie on May 11, 2021, 10:19 AM2. Upload custom Worms Armageddon Themes.
https://www.tus-wa.com/files/terrains/

Quote from: Kradie on May 11, 2021, 10:19 AM3. Customizable in game backgrounds, terrains & skies.
https://worms2d.info/WkTerrainSync


Quote from: Kradie on May 11, 2021, 10:19 AM4. Moving Fog/clouds that covers worms.
wouldn't that hinder playability? also i think a similar thing was done in PX

Quote from: Kradie on May 11, 2021, 10:19 AM5. Auto Scatter Worms after each turn.
idk why you would do that tho

Quote from: Kradie on May 11, 2021, 10:19 AM6. Adjust animation size of bullets.
size of bullets? what is a bullet exactly? i dont think scaling is a thing in WA

Quote from: Kradie on May 11, 2021, 10:19 AM7. Ridiculous damage size.
power 15 on non-super weapons? check https://worms2d.info/Bazooka for example

Quote from: Kradie on May 11, 2021, 10:19 AM8. Inverted Arrows
you mean the /arrows command? what would that point to?

Quote from: Kradie on May 11, 2021, 10:19 AM9. Hide in game UI, & option to hide select UI elements.
you mean to hide the entire interface, not just the team leaderboard, right?

Quote from: Kradie on May 11, 2021, 10:19 AM10 Ultrawide Support.
already a thing, just set a custom resolution if you have an nvidia graphics card

Quote from: Kradie on May 11, 2021, 10:19 AM11. Controller support.
oof... joy2key for now
you have no idea how much demand appears in Steam Discussions for WA

Quote from: Kradie on May 11, 2021, 10:19 AM12. Damaged area regenerates after turn, or x number of turns.
idk how possible this is in terms of coding (and retrocompatability), also IndiMask is a thing, but that's just Tougher material

Quote from: Kradie on May 11, 2021, 10:19 AM13. Build something with girder, and  move and place.
Quote from: Kradie on May 11, 2021, 10:19 AM14. Girders can be placed anywhere, even in water.
Quote from: Kradie on May 11, 2021, 10:19 AM15. Girders are can toggled to be fatter, & wider.
Quote from: Kradie on May 11, 2021, 10:19 AM16. Placing girder on worm, makes worm immobilized.
throughout all of the updates, the weapon set never changed, i don't see this appear ever (unless PX somehow gets revived)

Quote from: Kradie on May 11, 2021, 10:19 AM17. Animals walk on water.
Quote from: Kradie on May 11, 2021, 10:19 AM18. Worms can walk on water.
there's swimsuit in PX, and 4-sided borders in the map. antisink is also a thing.
afaik Hedgewars has a bottom border option in schemes too

Quote from: Kradie on May 11, 2021, 10:19 AM19. Water Rise CAN drown worms on water.
wdym on water? when the wave sprite touches the worm?

Quote from: Kradie on May 11, 2021, 10:19 AM20 .Worms lose X amount of health on water.
so a lite version of antisink?

Quote from: Kradie on May 11, 2021, 10:19 AM21. Health pack can regenerate worm health per turn.
a non-instant hp cr8, huh? ive never seen that in any Worms game, so this will be new for the franchise, something that T17 might not approve of

Quote from: Kradie on May 11, 2021, 10:19 AM22. Pigeon works under water.
can pidgeons swim underwater irl? geniuine question

Quote from: Kradie on May 11, 2021, 10:19 AM23. Dropping something in water, falls down above.
Quote from: Kradie on May 11, 2021, 10:19 AM24. Earthquake only affect enemy team.
have you tried using phased worms with the weapons option?

Quote from: Kradie on May 11, 2021, 10:19 AM25. Scale of Injustice, removes 50% health of opposing team to your own.
throughout all of the updates, the weapon set never changed, i don't see this appear ever (unless PX somehow gets revived)

Quote from: Kradie on May 11, 2021, 10:19 AM26. Touching enemy worm, transmits poison to your worm.
Quote from: Kradie on May 11, 2021, 10:19 AM27. Poisoned worm, can infect anyone it touches.
shouldn't that just infect the enemy worm? another thing that's never a thing in the Worms series

Quote from: Kradie on May 11, 2021, 10:19 AM28. Tab, can also toggle weapons.
there's RebindKeys... oh wait, no mouse support aaaaaaaaaaaaaaa

Quote from: Kradie on May 11, 2021, 10:19 AM29. Selecting weapons with shortcut keys, shows thumbnail on middle of screen.
so like F keys but for one specific weapon? you wouldn't have keyboard realastate to fit in all 60 weapons in a 104-key keyboard

Quote from: Kradie on May 11, 2021, 10:19 AM30. Animals passes through allies.
does phased weapons work on this already?

Quote from: Kradie on May 11, 2021, 10:19 AM31. Animal retreat, cancel animal attack.
animals retreating...? so like... coming back to whoever threw them and attacking them? i need clarification on that one

oh lol i didn't realise that 1.3k posts for me nice

Lupastic


Saint

it is better to engage in attracting new players to this game.public relations etc ;(

h3oCharles

Quote from: Saint on July 05, 2021, 01:57 AMit is better to engage in attracting new players to this game.public relations etc ;(
Team17 does have Community Managers, but trying to get any good conversation results in chaos, see the announcing WMD thread
and the promoting project subforum is a thing already since forever, as well as couple communities trying to promote WA, such as Stream17 and TUTE

Godmax

Allow more people in the lobbies and more viewers in the game. Even better take the lobby outside of the game so people with smartphones and tablets and shit can join and watch. More apes = better game experience. Thicker atmosphere. More sophisticated Worms experience.

Albus

I would like the option to be able to zoom during gameplay, for situations where I need to see pixel details etc.

Godmax


Albus

#54
Quote from: Godmax on July 26, 2021, 07:39 PM
How about you uses glasses?

I'm talking about this kind of zoom during the game. If you play schemes like intermediate, it's very useful.

Lupastic

Quote from: Albus on July 26, 2021, 07:46 PM
Quote from: Godmax on July 26, 2021, 07:39 PM
How about you uses glasses?

I'm talking about this kind of zoom during the game. If you play schemes like intermediate, it's very useful.
eyyyy my name is there on that screenshot!! ;o it says "Lupa" :-* I knew Albus ;) I have always known it ♥

btw I personally think this wouldn't be a good idea. it would make the game unenjoyable if this was possible. I mean, I would never use this probably :D I like making funny disaster fails thanks to those f@#!ing pixelz, why make the game so precise about the actions you could carry out?

Albus

#56
You are very good observer!!! :D :D :D

Godmax

Quote from: Albus on July 26, 2021, 07:46 PMI'm talking about this kind of zoom during the game. If you play schemes like intermediate, it's very useful.
Yes, but still

Albus

Quote from: Godmax on July 27, 2021, 07:59 AM
Quote from: Albus on July 26, 2021, 07:46 PMI'm talking about this kind of zoom during the game. If you play schemes like intermediate, it's very useful.
Yes, but still

I know some pro players who play at lower resolutions in order to see better pixel details. However, the downside of playing at low resolution is that you see less of the map. My suggestion would just be to be able to change the game's resolution during the match, as many games allow. Thus, during the game, the player could change to 800x600 in a specific situation and then go back to 1920x1080.

Godmax