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Ideas for version 3.9 and/or 4.0 update/patch.

Started by Edoardo Moretti, April 28, 2021, 11:22 PM

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Kokomo

Please add the Aruban flag on WormNET. It currently displays as a red square with a question mark on it.

Saint

make an arrow-pointer in the chat, when you are in the game, in order to select and copy text, sometimes it is very necessary. for example, to translate the text, and not to type it manually, etc.did anyone have any thoughts about this hm?

FoxHound

Quote from: Saint on July 29, 2021, 06:39 AM
make an arrow-pointer in the chat, when you are in the game, in order to select and copy text, sometimes it is very necessary. for example, to translate the text, and not to type it manually, etc.did anyone have any thoughts about this hm?

link to the discussion of the attached image:
https://discord.com/channels/416225356706480128/416225356706480130/765983835279196230

Albus

#63
Quote from: Saint on July 29, 2021, 06:39 AM
make an arrow-pointer in the chat, when you are in the game, in order to select and copy text, sometimes it is very necessary. for example, to translate the text, and not to type it manually, etc.did anyone have any thoughts about this hm?

That would be awesome. I always wished this were possible.
EDIT: after reading the link FoxHound sent, I remembered the difficulty of making this possible.

TheKomodo

Quote from: Saint on July 29, 2021, 06:39 AM
make an arrow-pointer in the chat, when you are in the game, in order to select and copy text, sometimes it is very necessary. for example, to translate the text, and not to type it manually, etc.did anyone have any thoughts about this hm?

People have been asking for this since 1999. :'(

j0e

The whole chat part of WA needs to be completely rewritten in order to allow selecting of text. Currently as soon as words are displayed in chat they are converted to an image. This re-writing is planned, along with Unicode / foreign language support, which will be huge but is lower priority. This might make possible a wormkit Translator module, clickable links, etc

Other fun fact is that the chat module is the only thing preventing zooming in/out to be added with a module like wkResolution. StepS made wkReso for W2 and WWP only because they are dead online and nobody needs/uses the chat anymore.

Saint

then why can we select text in the lobby and on the wornnet?  is there a difference between these chats and what is in the game itself, and there is no way to make them identical?

Godmax


zuck

1. Native linux support (so I can completely ditch spyware that is Windows 10).
2. In-game FPS limiter (so my poor fanless gpu doesn't blow up due to overheating).

Other than that, the game is perfectly fine as it is right now.

Kradie

I feel like this entire thread with ideas is one big bouncy castle filled with air.
Global Wormin' - A Friendly Discord Worms Server
https://discord.gg/zvFwZuAKQB

Someone is using my name on WormNET. If you are under suspicion if you aren't with the real Kradie, then pelase confirm my real ID here on TUS or discord @Kradie.

Schemes I mostly play: Big RRz and Roperz.

https://worms2d.info/People/Kradie

King-Gizzard

Quote from: Korydex on April 29, 2021, 04:14 PM
Quote from: King-Gizzard on April 29, 2021, 02:45 PM
- Option to extend the fuse time for grenade, cluster bomb, banana bomb.  Perhaps up to 10 seconds?
It's already possible

The extended option also affects cow herd size.  It would be good to have these as separate options.

Other ideas/thoughts:

When players quit or drop from an online game, an option to have their worms disappear (teleport?) off the map.

Should the default flamelet count be a bit higher?  By default, a napalm strike extinguishes petrol bombs. This can be set in the extended options but most schemes ignore it.

Native support for custom terrains with online/hosting ability and support for an alternate 'Water.dir' file for custom terrain water colour.  wkTerrainSync is awesome, but not many have it installed so maps need converting to PNG online.  An improved 'Level.dir' management tool would be great to replace Sprite Editor which is quite buggy. 

32-bit colour support.  I think this would be a great update for the game but not essential.  I don't think Project X style updates with new weapons and mechanics would (or even should) ever be approved for the core game.


nadiya8040

I want to see improved In-game Terrain editor within bigger size (with wkSuperFrontend Support) and easier to use. Also Implement wkTerrainSync into built-in for next update. Oh, and also, Tablet/Drawing Tablet Support for this too.
Like in later games, Placing Worms and Objects would be neat. and also, Maybe also in-game mission editor would be nice.

Dream Trance

#72
I'm not sure if anyone requested this, but it would be convenient to have these features implemented:

1. An ability to resume game from the moment it disconnected (especially matters with stockpiling schemes and longer matches).

2. An ability to determine which player / team will start the match.

3. An ability to modify ALL utilities settings (mainly probabilities) and super weapons (also mainly probabilities).

4. Possibility to modify crate-count of each weapon (for example setting Mad Cow or Girder to appear 1x per crate).

5. Implementing remaining wormpot modes that had never been implemented in WA (for example and mainly Specialist Worm Mode).

Kradie

I honestly wonder if Deadcode, and Team17 or other collaborated developers actually takes any of these Ideas seriously Into account. I wonder if any actually visits these forums and think to themselves '''Wow some of these Ideas are actual pretty cool! Why haven't I thought of this? I really should try make some of these Ideas realized''.

Although an counterargument could be made ''They already thought the most of this, but they are too busy, OR/and that Team17 won't sanction most of these Ideas and as a result they lack the motivation to make any of these Idea realized''-.

Team17 could learn a lot by reading a thread like this though.
Global Wormin' - A Friendly Discord Worms Server
https://discord.gg/zvFwZuAKQB

Someone is using my name on WormNET. If you are under suspicion if you aren't with the real Kradie, then pelase confirm my real ID here on TUS or discord @Kradie.

Schemes I mostly play: Big RRz and Roperz.

https://worms2d.info/People/Kradie

Sycotropic

Does Team17 care? No.. they haven't been actively involved in W:A development for like 20 years..

Deadcode? Of course he cares and reads suggestions, but you have to remember that he's seen thousands of suggestions and also already has a massive backlog of more core and important work to do on W:A. I think http://feedback.worms2d.info/forums/5998-worms-armageddon is probably a better way to discuss and surface suggestions anyways, as it has a more structured way to show consensus.