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Messages - FoxHound

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16
General discussion / Re: CWA Podcast | Episode 2 | Deadcode
« on: April 03, 2024, 02:18 PM »
I enjoyed watching this interview too. I confess I prefer to skip until the invited person arrives and it's hard to know the exact time. I enjoy interviews. The intro is way too long for me though, but preparing a stream and waiting people is part of the process, I guess.

18
TUS Discussion / Re: Newbie: Old Worms2 B&G
« on: April 01, 2024, 12:36 AM »
I just wonder where should I start to put my time in if I:

  • Don't want anything to do with roping
  • Want a slower game mode

I recommend playing TTL (Island Team17) which is one of the most fun strategical schemes that are currently being played competitively a lot these years.

I recommend Intermediate, because it's a classic. People play the CWT/ONL scheme usually.

I recommend playing Forts specially for funners.

Mole Shopper is played a lot too. You might like this scheme, but there are many people that don't like it. Probably one of the most controversial schemes of WA.

I recommend Supersheeper, because it's fun and it is amazing to train the super sheep control. Either newbies or pros like it.

I recommend Mine Madness or BnA if you want to have fun.

You might like to play Boom Race with the old scheme (single shot mode). Although people prefer the new scheme with Weapons Use Doesn't End Turn. Although that turns the game a lot more fast paced.

If you like BnG, you should definitely play Grenade Wars. It's being played a lot lately, even competitively and it is way more closer to W2 BnG than WA BnG. Not to say it's way more fun to play than WA BnG.

You might wanna try Bungee Race, Battle Race too.

All of these examples are slow schemes.

Hysteria is not so slow due to the turn time and key combos, but if you enjoy BnG, you should definitely play Hysteria. Great chance to fall in love for this scheme. And Aerial is similar to it. You should try too.

19
Cups and Tournaments Comments / Re: Cup #1242, Defaults jam
« on: March 31, 2024, 03:23 PM »
Lovely schemes. I'm in.

20
Files Comments / Re: File #2997, MixMFolk
« on: March 29, 2024, 05:38 PM »
beautiful stuff, it's been a long time since we last got a fresh new quality wkterrain : )
Yeah, excellent quality terrain. I loved it.

¡Viva Zapata!

I love the leopard object.
There are no Leopards in America. What America has is the Jaguar. Although, they both belong to the same genus, Panthera, which is the same genus of the Lion by the way. Although, on the image available of the terrain, it looks like more a Leopard due to the patterns of the fur spots, the Jaguar usually has dots inside those spots, while the Leopard doesn't have it. But, maybe the image is just too small to see the dots. In Brazil we call the Jaguar "Onça-pintada" exactly because the animal has dots inside the spots. Translating, it would be like "Painted cougar", or "dotted cougar", something like this, I don't know.










21
Leagues Games Comments / Re: Game #241434, reported by Wolfgang
« on: March 24, 2024, 11:45 PM »
The most famous pinga in Brazil (popular cheap one) has the slogan: "a good idea" or "is always a good idea". So if someone ever gets 51 damage in any scheme, this person can think that it's a good idea to drink a shot of 51 pinga. If I were a crazy streamer I would drink a shot of 51 each time I get 51 damage. It's not so easy, anyway. Shotgun and Zook needs fall damage. Axe will not do it most of the times.


22
What do you expect to see in the future of Worms Knowledge Base (worms2d.info)?

I would like to know what the community feels that the wiki is lacking. What could make the wiki better?

Particularly what I miss the most in the wiki is a list and description of all the existing rope tricks, or at least the most basic ones with gifs and definitions of each trick.

I think some weapon pages like Bungee page have almost nothing written there and there are a lot of things to write there.

I remember that Chicken and others suggested to create a timeline of everything about WA's history. That would be amazing.

Korydex recently made a page with the history of competitions in WA, but that page is hidden and not linked to other pages. Probably the page is still under construction. I hope to see that page linked and more detailed in the future.

I still want to see lots of schemes receiving articles there, there are many articles missing for the brilliant ideas from the community.

Anyone has something to suggest to make the wiki better?

23
Leagues Games Comments / Re: Game #241375, reported by Lupastic
« on: March 22, 2024, 11:48 AM »
Lately I'm lazy to read all comments on TUS. I wonder if Monkey Island reads all stuff that is going on all these years. Specially when Komo joins the discussion, what is very common, I confess I loose a bit of interest to continue reading the discussion.

Something that is strange for me is to see exclamation points all the time. On a poem I could understand it, but even on poems it's rare to see so many exclamation points. I never seen Komo talking the way he writes on his streams, I know that a forum and a stream are different environments. But, man I really can't imagine someone talking with so many exclamation points like we're experiencing here!

Because it looks like that someone is unnaturally happy all the time! You gotta read to understand it!

Imagine someone talking like this on a hospital!

Imagine someone talking to you like this on the street!

Then I think on Lupastic's emojis and I wonder if he talks using emojis in real life lol. Making faces every sentence and calling people he is not close to with nicknames he created. My favorite is Daddycode lol.

24
Cups and Tournaments Comments / Re: Cup #1236, Unlucky Strike
« on: March 06, 2024, 10:49 PM »
*heavy final boss music*

Ladies and Gentlemen, welcome to Godmax's Shoutbox Armageddon!

i=R5LZAPXvmDjF7y5Q

25
Files Comments / Re: File #2973, Charles the Engineer
« on: February 28, 2024, 02:11 PM »
Creating structural schemes

26
Challenges Comments / Re: Challenge #865, SiMpleTonTRiCkCiTy
« on: February 27, 2024, 12:25 AM »
I refuse to play Worms Armageddon, because in my opinion the game name should be Total Wormage and not Worms.

https://lostmediawiki.com/Total_Wormage_(lost_Amiga_prototype_build_of_artillery_strategy_game;_1994)

27
Schemes Comments / Scheme #5475, Bungee Race (3.8) submitted by Triad
« on: February 24, 2024, 01:15 AM »
Sdet for teleport?

28
Leagues General / Re: League scheme changes
« on: February 23, 2024, 06:05 AM »
Big rr could have battyrope, but certainly not tower race. Tower maps have special parts where you need to make a good turn in order to bypass a certain obstacle or fly here and there. Having batty for these parts would make the scheme very noob-friendly. Imo it would simplify the scheme too much. I'm also quite sure that most big rr maps don't require batty at all löl cuz they don't have such difficult parts, where it would help a player to stay on rope at the end of the turn. But for towers, you need to know where to stop, when to wait, and scout the map ahead.

Not sure about ldet, maybe it would be funner to play like that.. But with ldet you could shortcut big flies.. most hard maps you can just cheese by tossing your worm and not worrying about losing a turn.

Good points you said. Maybe for Tower Batty Rope could be removed, but not sure. It's still very useful most of the times, falling is something bad, and Tower usually comes with teleport in the scheme exactly because people can teleport back where they were, so batty would avoid teleporting.

About the big flies and swooshes, even without LDET people can progress these parts hitting on the ground, I don't think it would change things so much, because when you hit the ground you do loose time. It's always better to don't hit the ground. And loose 1 whole turn is bad just due to one part of the map. For Tower if all players agree it would be interesting to try Rubber bounciness, but I doubt people would agree.

29
Leagues General / Re: League scheme changes
« on: February 21, 2024, 11:07 AM »
There are no features that limit the angle in BnG. I'm sure about this.

Edit: Circular aim just don't lock the aim in 90 degrees. It doesn't limit the angle. You can aim at 90 degrees.

30
Leagues General / Re: League scheme changes
« on: February 21, 2024, 10:34 AM »
I am in favour of batty rope for Big RR and Tower, with phased worms there's nothing to worry about it, right? I'm in favor of LDET for BRR and Tower too, since it is better to spectate on a stream, less boring and it encourages speed over caution. Rubber bounciness might be even better, but I think LDET is easier to people accept it for the league and less complicated, since physics will change less and we don't need to worry about bounciness values.

I am sure that whoever created the feature that the power goes back after reaching max force, this person was thinking in BnG, because BnG is the best scheme for this feature for sure. This feature exists since long ago with TestStuff and this is the time to apply it to BnG. For other schemes, though,  there are many haters of this feature, because people forget about it and make horrible shots that ruin the turn and the strategy. So, definitely it is urgent that this feature and all the so many others that were designed mainly thinking in BnG long time ago (such as reaim) be applied for BnG. And the reaim one, I'm in favor to the one that it resets to a random spot, not aways zero degrees.

About SDET without LDET in Boom Race, that Sensei mentioned. This is how I started playing Boom Race in WWP around 2006, 2007 or 2008. WWP has SDET feature, but not LDET. And Boom Race with multishot was played this way there, with 10 seconds of turn time. Blowtorch was OP, because you don't loose control of the worm and grenades can be dropped too before using Zook or other weapon that will loose control in last second. Nobody plays Boom Race this way since RubberWorm, everybody play SDET + LDET Boom Race, including me. It's better.

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