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Messages - Kradie

#1546
Schemes / Re: Parachute in Rope Based Schemes
August 13, 2019, 06:20 PM
Quote from: TheKomodo on August 12, 2019, 08:31 PM
Who even talks like that? "I have a bigger foothold in WA than you". I don't care if I am relevant or not, just try to enjoy myself.

You sound like you get off on the idea of trying to be popular and in control, I always done stuff like Darts and BnG etc because I was addicted to it and enjoyed trying to make it better lol.

Many people embrace the idea of no parachute? You sound like a delusional god preacher trying to convince people ZaR is salvation and no parachute is our saviour  :D ;D :D

I already got what I came here for, but I can't stop myself from replying because your posts are legit entertaining, weird people have always sparked my curiosity, your posts are completely bonkers but you aren't doing anyone any harm, at least you aren't boring  :D

Good, because facts don't care about your feelings.

You keep using the word delusional, in fact you are the one who is. I have explained why no parachute is better etc. You can't stand that I am right, and that your version of reality isn't. All you can do is to giggle and be arrogant which is very low in my opinion.

QuoteMy belief is that most people rope like pussies when there's no chute. The game becomes one of mechanical A to B transportation and attacking. Risks from elevated fall damage and no chute are too great for anything extracurricular. Best suited for league games where people already rope like pussies. In my experience funners rarely produce the same level of intensity and competition as league games.
So your belief is that people are pussies that are ok roping with no parachute. Nice insult to people there.

Roper,  Shopper and TTRR are already A to B transportation. It has nothing to do if the chute is there or not.

Extracurricular? That is indeed your belief but as well bias. New and current players don't care of legacy players think. Many don't play the league.

Again, no parachute = More Risk = Pressure. In league games the pressure and risk doubles.

ZaR is a roping community, dedicated for ZAR Scheme(s). Like ZaR Roper and BIG ZAR RR. Which is quite popular I might add. Why don't you show some respect? You were once a member, you thought it was fun and fast paced. Now you are just throwing around insults? Not just to me, but to people.



#1547
Schemes / Re: Parachute in Rope Based Schemes
August 12, 2019, 08:12 PM
Quotelonely personal subjective agenda.
My little friend. There is none of this preposterous agenda you proposed. As I said, I got a better foothold in WA than you nowadays, and you are not relevant as once you thought you were. Here is why. Many people embrace the idea of no parachute, and they do this without bias and clinging to the past.  There is nothing anyone can do to stop me hosting games, showing and learning that parachute is not everything to the game.

Sure as SiR J said, punishing for the beginners, but the reward will surely flourish as one master the gratification of no parachute.  They look at experienced, and they could cling to the thought of being as them. Why would they not be? Parachute teaches them that failure is fine.

But I do not expect you to understand Komodo.

#1548
Schemes / Re: Parachute in Rope Based Schemes
August 12, 2019, 06:06 PM
Quote from: TheKomodo on August 12, 2019, 05:27 PM
I honestly think you are one of the most delusional people i've ever spoke to in my life(online).

But at least you are happy, and i'm glad you finally changed your words about parachute so they weren't lies anymore.

They weren't lies, everyone knows that without parachute, the risk is greater.

Perhaps everything that was formed and read were greatly misinterpreted.
#1549
Schemes / Re: Parachute in Rope Based Schemes
August 12, 2019, 04:17 PM
Quote from: TheKomodo on August 11, 2019, 10:41 PM
You were saying before that using parachute had no risk at all.

But at least you've corrected that statement now, thanks.

Komodo! You are finally making some progress, thank you! <3

Now that you finally understand, we can continue. ;D

So, to explain as simple as possible, I will do it very light.

No Parachute = More RISK
More risk = More courage
Courage = Makes confidence

What say you Mr Komodo?

#1550
Schemes / Re: Parachute in Rope Based Schemes
August 11, 2019, 10:39 PM
IT IS MORE RISKY WITHOUT PARACHUTE.

WITH PARACHUTE IT IS LESS RISKY.
#1551
Schemes / Re: Parachute in Rope Based Schemes
August 11, 2019, 04:25 PM
Quote from: TheKomodo on August 11, 2019, 02:20 PM
Quote from: Kradie on August 09, 2019, 04:07 PM
IF you remove an element that is supposed to save you, it becomes a risky endeavour that can promote confidence.

Any roping with or without parachute is a "risky endeavour".

Nobody, in their right mind, would argue that roping without parachute doesn't come without risk, because it does.

But what is ridiculous is you saying it promotes confidence in such a way as if roping with parachute is easy, like people who use parachute have no skill or confidence at all, and they play without any risk at all, it's completely nuts...

Quote from: Kradie on August 09, 2019, 04:07 PM
If one cannot trust their own ability without the risk factor, then there is no valor and confidence in their roping.

Using parachute or not using parachute, doesn't change the physics of the game at all, you are saying people who rope with parachute have no valor or confidence because you believe there is no risk at all.

How many games could we compare this situation to?

It's like saying you have no confidence in your skills at super mario if you use mushrooms and other items.

Or racing without brakes in racing games, or playing through any game without being allowed to save at all.

You could think of literally hundreds of thousands of comparisons of games in the same sense you are thinking of Worms Armageddon roping without parachute.

If we could all rope like TAS, this wouldn't be a problem, but we are humans, playing on machines built by humans, which means there will always be flaws and mistakes, it's like you expect people to be perfect which is incredibly ignorant.

There is no more or no less skill involved in roping with or without parachute.

Quote from: Kradie on August 09, 2019, 04:07 PM
I play against people in funners that plays serious and with valor. You must realize that Komodo.

I play serious in funners too, I don't play carelessly, I always try my best, granted sometimes I piss about but for the majority of games I play seriously, that doesn't mean there is any risk involved, it's just a fun game where making mistakes don't matter because nothing is on the line, other than going "Oops! I made a mistake", and maybe getting frustrated at your own shortcomings, it's not a big deal at all.

If you were playing for money, or playing for the glory that winning proves you to be the best player, I would bet my life you would feel a lot more pressure and even nervous in certain situations.

You are playing funners, regardless whether you play serious, the end result is meaningless when nobody cares about collecting results or reporting games in a League with standings, that people look at and compare themselves to others etc.


Quote from: Kradie on August 09, 2019, 04:07 PM
Parachute makes you cast responsibilities aside and rope risk free

No it doesn't, there is nothing you can ever do or say to prove that.

Everything you do there is a risk.

Even just jumping up and connecting rope has a bit of risk to it, that you will time it wrong and mess up your start.


Quote from: Kradie on August 11, 2019, 01:18 PM
The absence of parachute might surely uncomfortable at first, but it is very rewarding once you feel more at ease without parachute.

Perhaps for you, it feels rewarding, but for others, it feels like they are losing a very fun feature of the game, putting more restrictions on what is possible in the game.


Quote from: Kradie on August 11, 2019, 01:18 PM
The rope knocking can be done without parachute, it just needs height calculating and timing.

A lot of rope knocking is impossible without parachute, and some of it would need TAS to pull it off in the way for example, their worm falls over the edge but yours doesn't, no human is that good, at least not consistently.

1. It is not, the added risk factor boost focus and confidence

2. There is risk without parachute.

3. There's only funners, only a few competitive games here on tus.

4. I am glad you brought other games up. It is more commendable to not use mushroom and fire in Super Mario. Here is why; While I am a casual player, a pro speed runner need not to use items if it is in the category they run in. There are many categories in speedruns, Small Mario, Any%, & 100% run. So in a sense, no parachute is its own category that is more hardcore.

5. In funners I can play real bad, like you won't recognize it is me because my roping is so wobbly and unstable that it makes it so embarrassing. These moments I do not like, and anyone can have bad games and days of roping or whatever. So I try my best or just take time off. Anyone can play bad regardless if it is serious or not. But I also agree that if it is competitive, it adds extra layer of pressure, just like with no parachute.

6. Everything is a risk, but no parachute = added risk factor.

7. I have seen rope knocking been pulled of from edges, We are only humans, we are not perfect, we can do errors in anything we do. But with parachute it just pats you on the back and says it's ok.
#1552
Schemes / Re: Parachute in Rope Based Schemes
August 11, 2019, 01:18 PM
Quote from: Tomi on August 11, 2019, 06:49 AM
Have you ever heard about rope knocking from high levels? Or changing worm direction using the side wall?

Of course I have, I used these tactics plenty of times in this decade and the previous. I do think parachute is necessary in some schemes such as Shopper. But when you remove the parachute, it becomes another game mode, that might have you rope differently at first. The absence of parachute might surely uncomfortable at first, but it is very rewarding once you feel more at ease without parachute. The rope knocking can be done without parachute, it just needs height calculating and timing. So again, two modes, which one are you most OK with? Parachute or without? It is not about ''Remove all parachute from popular rope schemes?''.

There are certainly smart choices to be made with parachute. But there are also smart choices handling rope without parachute. E.g, you want to knock your opponent down from a hiding spot, but you can't. So you are left with positioning your worm and focus on visual cue and time your attack. Attack can be done with bazooka,, grenade, and whatever have you.

The majority on TUS have said no, they are not OK with no parachute, there is no eluding that fact. Although, most of my games people don't really complain, they just accept and adjust. They do their best with what is given. It is becoming a trend and widely accepted in WA.

I don't feel embarrassed, I am simply sticking up to what I believe, just as you are. ;)
#1553
Schemes / Re: Parachute in Rope Based Schemes
August 09, 2019, 04:07 PM
IF you remove an element that is supposed to save you, it becomes a risky endeavour that can promote confidence. If one cannot trust their own ability without the risk factor, then there is no valor and confidence in their roping. I play against people in funners that plays serious and with valor. You must realize that Komodo.

QuoteMost situations where parachute is actually deployed because of a failure, you need your opponent to make a mistake as well or chances are you won't catch up, you seem to think parachute makes you invincible, it does not.
Parachute makes you cast responsibilities aside and rope risk free, while without parachute you can do the same but with skills and confidence.  IF you fail that is on you, and if you can't catch up, then you have a formidable foe that outperforms you. It is your job to accumulate the necessary dexterity to match or surpass the suppressing opponent.
#1554
Schemes / Re: Parachute in Rope Based Schemes
August 08, 2019, 05:01 PM
QuoteIf you want to provoke serious play and get people serious, then make a League, make something to actually play for,

You don't realize how clueless you are.  You can play serious among friends, I have done it before. There is no need to play a league to show who is the best.

Sensei is only reading these posts because he's not a fan of me. No secret there. So he thrives heavily on your futile effort in proving that you are right, because Komodo, it doesn't make it true ;) But I am glad your blind sense of truth brings you two closer.

So to sum up the pros and cons with and without parachute

With parachute
Safety net, like diapers, you fall safe on your ass.
Allows for quick recovery and ignore fails (Komodo thinks the latter is wrong, not according to Kradie).
Allows for freestyle combined with rope and parachute maneuvering.

Without parachute
Increased focus and awareness of ones roping and maneuvering across various paths and obstacles.
Allows for extreme punishment if one is not paying enough attention.
Allows for risky high speed roping combined with freestyle.

That should be the end of it. I have tried my best to explain. If I were to explain any further, I would need to make a picture book for dummies.

#1555
Schemes / Re: Parachute in Rope Based Schemes
August 08, 2019, 02:55 PM
I am not blind. It's the truth.

Of course, I have a firm foothold in the online community of WA.

I never said I was insulted. But the way you presented your narrowed view seemed rather degrading and condescending.

Nothing to lose? Sure there is. It all depends on the mood of the game and the people that are there. E.g, at times I try to provoke serious play and people get serious, and at the end of the way win or lose, we all laugh about it. Also, every game, competitive or not, every move is a risk. It isn't without risk, otherwise it wouldn't be a risk to play the game.

Komodo, I am not in this thread to strive and get your blessings of being a capable roper. I am here to discuss our disagreements and your disjointed view on things. It is good for the reader to see both sides of the coin.
#1556
Schemes / Re: Parachute in Rope Based Schemes
August 08, 2019, 10:19 AM
QuoteBut i'm glad you admit you only play funners and rarely partake in serious and competitive games, which everyone already knows.

It's pretty funny stuff, you going round trying to claim you are some big shot roper who is hardcore because you don't use parachute, and it's the true test of skill etc, and here is the kicker, you very rarely even play serious competitive games, so who gives a f**k if you fall without parachute in a ZaR funner cuz it doesn't mean sh*t anyway LOL!!!

Playing funners requires no risk whatsoever, so even without parachute it's still f**king meaningless lol, it's hilarious after all the talk about "mentally speaking, because you don't have parachute you have this extra awareness blah blah blah" and you don't even know what it's like to compete at the highest level of this game for the glory and respect of other players, and sometimes prizes, which takes more confidence than playing a funner without parachute lol.
Admit that I play funners? Everyone knows that I am not into the league. I wasn't in some denial but the point was you can still earn recognition and respect same as you would do by playing the league. Apparently it is you that is more irrelevant compared to me and here is why. Since 2014, I have barely witnessed any sort of activity from you, and if you were active, you were playing with your own secluded dart group which isn't really noteworthy these days. You have no foothold in todays WA, you don't know how ZaR does it there. I am confident that people are more aware of ZaR than Darts nowadays.

You have just insulted a lot of people on WA with your pride and your ego. People there don't care much for competitive games, it is more about having a good time together. I seriously doubt people wants to do their worst just because it isn't a serious game. Why have a PvP game then? Most people obviously wants to TRY to win, and TRY to get better. I have seen many people gotten better over time by just playing funners.

I don't need to compete for glory and respect from other players. Many of these ''other aristocrats'' aren't worth my time. A lot of their behavior like yours now, are to condescending and arrogant. It is very unbecoming, and embarrassing.

I can safely say I am more capable roper because of no parachute. I guess you rely on it too much to rope with confidence,

#1557
Schemes / Re: Parachute in Rope Based Schemes
August 08, 2019, 12:39 AM
QuoteKradie, who do you think you are speaking to by the way?

Do you think you are speaking to someone with zero experience of roping?

I hate to sound egotistical but i'm vastly more experienced and skilled in roping than you are, I have played with and against most of the best players that have ever existed in this game, so why are you attempting to educate me on things I knew about before you even started playing this game?
Whom I be speaking to? To someone who is only talk and no play. Even if you did play, you would probably excuse your inferior roping because of absence of the game. You can tell me ''Well Kradie, I have replays and league statistics to back me up''. Sure I can get by that. But then you are proving something to a guy who only plays funners and rarely partake in serious and competitive games. Sure I don't try to lose, and I do Improve as time goes on. But then you can say ''Well, you Improve more in competitive play''.- Sure, but that's not how I role. I don't need yours and anyone else's blessing to validate my skills. I know enough when it comes to roping.

QuoteI need to ask, why do you keep saying things, that everybody is already aware of?

You think you are saying these things to support your arguement, but anyone with any roping experience knows otherwise.
Obviously not everybody is aware of it, that's why I am pointing things out in my posts.

QuoteAs for doing ropers without parachute since Worms 2, and longer than you've played WA for, you haven't heard about it, because you either didn't associate with the right people, you weren't paying attention, or you don't remember.

People did play games without parachute in the scheme, but it has never been a League scheme, and it most definitely has never been popular, but yes, people enjoy doing it from time to time.
Oh I payed attention, and I did play with a broad range of ropers.  It should have been a league scheme tbh.

QuoteWhat you and I consider popular are 2 very different things, it's like me saying Darts was a popular scheme, which in at it's peak, saw more activity than ZaR ever did, and I still wouldn't call Darts popular, not even remotely.
ZaR was never part of the league system so you have the advantage of making your unfair claim. ZaR have the most members, all consisting of passionate ropers, and fan of ZaR scheme(s). So technically, ZaR is more popular than Darts and is still played today. With no parachute ;)

QuoteCollecting all that data would literally take months, i'm not going to do that to prove one person wrong, I already know i'm right, I don't even need to prove you wrong lol, I just enjoy debating and discussing things i'm passionate about, helping to educate others, and as I said before, I don't want other people feeling bad about using parachute because of your opinions.
Despite the overwhelming poll results, I still stand tall and firmly. I believe I am right, as much as you believe your opinions are right. We can throw punches at each other as much as we want, but the results are likely to be the same. People should be able to decide for themselves if they are OK with using no parachute in popular rope schemes. It is not about changing the league, and schemes. It is what you are comfortable roping without it or not, and are there benefits to either options etc.

QuoteAnd I don't play ZaR because I find it too gimmicky, it's not as good as other roping schemes in my opinion, but I did still support ZaR to be used in TRL, I did want to play, but life took an unexpected turn for me while the season was active.
Gimmicky doesn't necessary have to be a bad thing. Also new people wouldn't know or care unless if e.g you started to play and yell from the roof tops about how gimmicky and horrible ZaR is :P And I appreciate your support anyway.


#1558
Schemes / Re: Parachute in Rope Based Schemes
August 07, 2019, 11:41 PM
Quote from: Rogi on August 07, 2019, 11:33 PM
Kradie, i know you hate parachute IRL and scared try jump someday xD

Lmao! Yeah my home is a private jet that flies thousands of meters above sea level. Once in a while another jet comes with food supplies and fuel. So the only way down is to jump with NO parachute.  :D
#1559
Schemes / Re: Parachute in Rope Based Schemes
August 07, 2019, 11:27 PM
QuoteFor starters, doing pumps in an actual game, is extremely risky, with or without parachute.

Even with parachute most fails,  do actually result in losing total control of worm and your turn ending, because they are so fast and hit against the walls at such tremendous speed,

Moves like pumps, are one of the harder moves to master in roping, and a parachute isn't going to be much help at all if you fail.

If you actually had as much experience as some of us, and played with as many other Ropers as some of us, you might realize this.

To do a fast kick/pump from the bottom wall in a roper, is very useful to bring yourself quickly up to the upper level of the map. There's not much reasons to do many executives firing of rope to go up. IF you can't trust your experience enough without falling, you aren't very experienced.

QuoteI really disagree with you here, I think the move itself makes it interesting, it has nothing to do with using parachute or not.
And the move itself makes it impressive and yet interesting with no parachute.

QuoteWhy do you think using no parachute is a new idea? Even ZaR Roper isn't an original creation, it's a combination of things that have been done before, people have been doing ropers without parachute since Worms 2, let alone Worms Armageddon.
People have been doing ropers without parachute since W2 and WA? Well why haven't I heard anything about that? I've been roping since 2003 and back then there were no roping without parachute, only a few games with bazooka and that was considered pro.

These combination are things that makes ZaR popular and intuitive for many! Many people that plays ZaR schemes without parachute loves the idea having no parachute. But what do you know? You don't really play the game.

QuoteI am confident enough to bet my life on it, but on the other hand it's not important enough to spend my time because it would take a lot of time going through 15+ years of replays, websites and history, talking to other people and interviewing them about their experiences and going through their replays as well.

I would only do that sort of thing if I had a huge incentive to do it, not just to prove something to you, that to most other people, is already obvious.

Also, I would need something of an incentive for the other people I would question because more than likely they would say "I don't care" when I try to talk to them about it lol.
So there is no proof then. So don't present it as fact.
#1560
Schemes / Re: Parachute in Rope Based Schemes
August 07, 2019, 05:16 PM
Quote from: TheKomodo on August 07, 2019, 01:59 PM
Sorry for late reply I had a date last night.

I don't see the added discipline where the 2 end results of falling with and without parachute are:

Fail and lose, and fail and lose.

It is not a "tremendous advantage", it's just the way things are, because it's widely considered better to use parachute, the point of saying the past 20 years is because the vastly superior general consensus proves using parachute is favoured, and it has nothing to do with pretty much anything you are saying.

It has been documented and proven actually, we have replays, experience, and most of us, common sense.

YOUR opinion is "one sided as f**k" because you seem to be the only one on these forums who feels that way, I haven't saw a single person other than you say anything like you have, not just on these forums, but online, ever.

If you are doing a pump from a wall in a roper or rope race, chances are you CAN hit the wall and causes a fall. If you have parachute, it will save you, if not, you FALL. Precision, accurate handling of rope is key to eliminate such accident. I am not claiming you have to be nonhuman to do 100% perfect turns, but no parachute will make it more interesting.. Because it is your fault if you fall or slide of an edge.

It is widely acknowledged and accepted because there haven't been anything to oppose it. So you are saying it have been proven, with parachute only. That is one sided. No one thought of having no parachute in schemes in the past. Perhaps some tried but gave up. Can you really prove anything without the other? Only proof that you have is that there are 20 years of only parachute, replays and a few zar games and arguments here.
Paradise - THeDoGG