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Messages - j0e

#91
Quote from: TheKomodo on July 31, 2019, 07:49 PM
Quote from: j0e on July 31, 2019, 05:41 PMWithout progression, what will keep the game fresh?

I guess this is where you will be charged for additional content, DLC  ::)
There's already a feature to import your own custom maps, it's just not implemented very conveniently yet.

How else do you expect Mesiba to make any money? Should he work for free? Microtransactions and DLC is the only way. Nobody's going to buy a game upfront from an unknown games publisher. Nobody wants forced video ads. Banners don't pay shit. You yourself just said you didn't become a game developer because it's too hard to make any money..
#92
I think the ghost system might have been recently changed to purge old replays like you said. Keep in mind the game hasn't officially released yet, so maybe when it does we'll have enough players that it won't be a problem. Right now most maps are polluted with those test guest ghosts, not actual players. You can go take a piss and come back and still win. It'd be nice if good runs were saved more permanently, instead of an indiscriminate wipe.

Currently there IS an endpoint - level 12, with the red white and blue rope fully upgraded, and Legendary ranking. I'm almost there and Sbaffo reached it weeks ago. Without progression, what will keep the game fresh? Hopefully there will be new timetrial chunks and new maps released periodically, or an improvement to the custom maps/sharing system.
#93
What happened to all the ghosts? I'm getting matched against noobs almost every race now (Guest83393 etc).
#94
You probably have WA 3.7.2.2 - downgrade to 3.7.2.1.  There is no benefit to having 3.7.2.2

https://worms2d.info/files/WA_update-3.7.2.1_%5BSteam%5D_Installer.exe
#96
Wormkit Modules / Re: wkGhostReplays
July 27, 2019, 01:02 AM
Sounds great Nonentity.. can't wait. This will be a revolution in rope racing!
#97
Somehow I won this race even though it says I got a slower time than the guy in 2nd: http://s000.tinyupload.com/index.php?file_id=75121362703199955305
#98
There's another update now, level 6 bug is fixed.
#99
I updated and the same thing happened. In "career mode" or whatever I played Immortal Snail twice, then Level 6, which is empty.  Level 6 no longer shows up on the Time Trial screen, but it must still exist as a hidden level.
#100
Level 6 works for me. Did your game get an update?
#101
I'm still playing, but I need about 58 million more coins to somewhat catch up with Sbaffo. It'll probably take me a month at the rate I'm playing. The progression was pretty linear/easy but this last jump is a grind. Would be more fun if there were more maps/ranks.. I reached Legend rank at 10000 points, now I'm still legend (maxed) at 21000 points, but nowhere near fully upgraded rope-wise.
#102
Great work Pluto. Been really enjoying using MapGen since its merging with HB.
#103
Quote from: TheKomodo on July 01, 2019, 08:43 AM
Thought this game would last longer than it has.

I actually feel bad, guy has a legit potentially awesome game here and he couldn't care less... f@#!ing money grabbers...
Not dead - it hasn't even been released properly yet. It's in beta still.

This forum is literally the only place on the internet where anyone is giving a shit about Rope Clash though. Really strange that Mesiba is not capitalizing on that free momentum/hype. Maybe he's working on his next game already.
#104
Add more maps
Add more ranks
Update ghosts more often
Add retry button
Improve custom map support & sharing

And return to these forums! No entrepreneur has ever succeeded by hiding like a coward.
#105
Quote from: CyberShadow on June 25, 2019, 11:03 PM
Quote from: j0e on June 25, 2019, 01:05 AM
Using theme=1618213977 results in this error:

Error: MapGEN failed (floating point error) - try generating a smaller map or using simpler parameters
Some game types have default settings that always result in an error unless specified. Try another game type, or specify all settings that MapGEN writes to the .mgs file (replace newlines with spaces and spaces with =). E.g. for islands, landdensity=50 will fix a floating point error.

Quote from: j0e on June 25, 2019, 01:05 AM
PS: is there somewhere we can upload our custom themes, for integration with HB? I started making a Pokemon theme: https://www.tus-wa.com/forums/worms-armageddon/mapgen-v0-8-7-2-27395/msg273046/#msg273046
Get them included with MapGEN itself. (Though, I don't know how Nintendo would feel about us generating maps with sprites from their games...)
Good points and useful info thanks. Getting more used to the commands now. I'll make sure to specify everything though.