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Messages - Kradie

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857
General discussion / Re: WA Update & ProjectX Question
« on: July 27, 2021, 09:43 AM »
All developers on this game are volunteers. All the improvements you see are done in their free time. Comparing their work is like comparing their personal life and how they manage to dedicate some free time to work on the game.
Ah.... That's a good point I never thought of it in that way. I just hope that I didn't rattle some cages, I was just curious and because of that I got what I was looking for.

Thank you.

858
Off Topic / Desktop or Laptop?
« on: July 27, 2021, 06:22 AM »
What are you most comfortable with? Desktop or laptop? (Not counting tablets, Smartphones, Nintendo Switch etc).

For me I prefer the stationary solution because I feel more comfortable with it.

What about you?

859
General discussion / Ban by IP?
« on: July 26, 2021, 10:47 AM »
Hi... So I was thinking maybe it could be a good idea to have a wormkit module/game option to ban those that joins your game by IP?

For example when you click on player name an option window would pop up offering two option: Kick or Ban.
If player chooses to ban one user, then that user won't be able to join that host again, it would only stall in the channel.

At times I can experience harrassement and continuously rejoin in my host rooms. That is why I ask.

Any thoughts on this idea?

Thanks.

860
General discussion / WA Update & ProjectX Question
« on: July 25, 2021, 03:40 PM »
Here is an potential Interesting question: To my knowledge Project X was made by one or two person in mere months or a year total, and the entirety of the source code was not accessed. While 3.8 took close to a decade to make, but feature wise pale in comparison to ProjectX. Why is this? 

ProjectX = Short amount of time = Lot of features = Not full access to WA source code.
WA Update = Decades = Not so many feature = Full WA source code access.

I am no developer, publisher, and so on. I am just curios on the train of thought, and process of things.

Thanks for replies.

861
lmao dude that's straight up hentai, not ecchi
You would know  :D

862
Files Comments / Re: File #2348, Chocolate
« on: July 21, 2021, 06:42 PM »
Thank you!

863
General discussion / Re: WA is on life support
« on: July 20, 2021, 08:57 AM »
There's been many Death of Worms Armageddon threads here on TUS, and oddly enough I don't think I ever related to this idea that WA online is dying.  Just Imagine if all of the lurkers here on TUS, discord, and snooper, would just get online on Wormnet to host or look for games. But Instead I think they might spend their time looking for 1 or 2 particular people to arrange and play with.

864
General discussion / Re: WA is on life support
« on: July 18, 2021, 01:17 AM »
I think these numbers speaks for themselves in regards to WA online player activity.
https://steamcharts.com/app/217200#7d

865
General discussion / Re: WA is on life support
« on: July 18, 2021, 12:40 AM »
I am in a BIG RR z with a few others right now. WA doesn't feel dead.

866
General discussion / Re: WA is on life support
« on: July 17, 2021, 11:42 PM »
That's unfortunate that you see it this way. I see it differently. I always manage to find or arrange games with people. Though at times it can be difficult setup games, but that doesn't mean imo that the game is dead. It all depends on what time you go on, and not everyone likes the same schemes.


867
Schemes / Girder Shopper
« on: July 15, 2021, 04:55 PM »
Download Girder Shopper here
https://www.tus-wa.com/schemes/scheme-4002/

And discuss it here if you want.

868
This looks like a Intermediate map? Though, it can be argued w2roper is destructible? Or that as longest you can rope like you normally could on traditional maps it shouldn't matter? Then again, people did rope in cavern like maps back in the early days.

I just find it a bit peculiar :)

869
Schemes Comments / Re: Scheme #4002, SA submitted by Kradie
« on: July 10, 2021, 07:17 PM »
The scheme has been updated again! Water Rise is also included, & 1 teleport.

870
My first post in this thread was premature due to lack of understanding of the purpose of such tool. Yet, I stand by my post in general.

I wouldn't mind such tool proposed here. It would be nice.

Though, when it comes to BNG, we have the option ''Weapon Use Doesn't end Turn''.- Still, to see the trajectory would be very handy too.

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