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Messages - Triad

#121
Quote from: TheKomodo on April 27, 2024, 07:47 PM
For those who may be interested, moaning is also a sound people make and it can be either a good moan, a bad moan, a lazy moan, etc...
If we get Darts in the next TRL, then I'll be moaning alright ( ͡° ͜ʖ ͡°)
#122
Quote from: TheKomodo on April 26, 2024, 07:51 PM
Quote from: Triad on April 26, 2024, 07:44 PM
I think you mean the most points, not the best winning percentage, because people can have more points than other people with a lower winning percentage. The best example I can think of is Piki, Husk and Jago in the overall Darts standings: https://www.tus-wa.com/leagues/free-standings/Darts/?s=overall

Nah, I did mean highest win % however thinking about it yeah it's better to be using the points first, THEN win % to decide who makes the cut.

Though I don't know what the problem is with your example?

Quote
Piki - 257 played - 50.19% - 1,488

Husk - 86 played - 46.51% - 1,408

Jago - 76 played - 39.47% - 1,172

Piki has both more points and highest win %
Husk has 2nd most points and 2nd highest win %
Jago has 3rd most points and 3rd highest win %

What were you trying to prove there?
I mean them compared to other players below them. Piki has 9 points more than timo, but 21% less win percentage. Husk has 22 points more than Prince_Egypt, but 16% less win percentage. You get the picture. Like you said, using the points first is a better approach.
#123
Quote from: TheKomodo on April 26, 2024, 07:37 PM
If we have no win % required, and that they only need to play the right amount of games, then all you do is if 13 people have more than 30 games played, the 8 with the best win % make the Playoffs, that seems fair!
I think you mean the most points, not the best winning percentage, because people can have more points than other people with a lower winning percentage. The best example I can think of is Piki, Husk and Jago in the overall Darts standings: https://www.tus-wa.com/leagues/free-standings/Darts/?s=overall
#124
Quote from: MonkeyIsland on April 26, 2024, 12:40 PM
It was never a hard rule. In some cases, we've reduced the winning percentage just to allow more players into the PO.
Yeah, but not everyone might know that. People might just check the standings, see players with <50% win rates are not qualified, and assume they must need ≥50% win rate to qualify.

Plus, as Walrus and other players mentioned, I don't see a good reason to have this requirement, considering the fact that we already have an ELO system.

However, I am all ears for any counter arguments.
#125
I'll just leave Walrus' last message here, with which I agree wholeheartedly:

Quote from: TheWalrus on April 26, 2024, 06:32 AM
I've said it before, I'll say it again, and I'll continue saying it until someone listens:  winning percentage has been the silliest pre qualification for playoffs.  It rewards players that handpick their easier opponents, or only play certain schemes, and handicaps players that play a large share of their games against great players (oldsock, specifically).  This is an ELO based league, why are we still doing win% when a weighted scoring system exists to determine value?  It has never made an ounce of sense.  Games played I can understand, but win% is lol worthy, we should be rewarding activity.

Additionally, a player such as jago, who is very skilled, basically plays only during later NA hours, where he can basically only play me, camper, and tita; 3 players already qualified for playoffs.  Should he be punished because all of his games played are against good players?  I think not.
#126
Off Topic / Re: ALL METAL FANS POST HERE!!!!!
April 26, 2024, 10:09 AM
Nice to see more posts in this thread :)

https://www.youtube.com/watch?v=iPb5rbP8TdQ1
#127
Quote from: Lupastic on April 24, 2024, 09:05 PM
shiny shopper, shiny wxw shopper, shiny plop war maps? ^.-
Shiny everything, coming soon. Stay tuned. :)
#128
Quote from: Shtaket on April 24, 2024, 04:31 PM
I meant conversation. For example, I don't care what method I used to get to 15
Oh, it's just W:A nerds (me included) nerding out about tiny details, mostly. ;D Don't worry about it. All your runs are fine, no void shots.
#129
Quote from: Shtaket on April 24, 2024, 03:51 PM
did I do so much? I won't do this again.
You mean your challenge record? 111 is really good, but not unbeatable. Not sure if I can beat it before the challenge ends.
#130
Quote from: Masta on April 24, 2024, 11:47 AM
If a trick recognition system is ever implemented I think it would be cool if tricks that are executed on the first possible frame had some sort of distinction. It could have a different text color or be described as "Perfect", "Perfect Swoosh" for example. Other tricks could have a "Perfect" variant as well. For shadows it would be when the rope is only visible for one frame on the tap and for outlaws and spikes it would be when the rope is released on the first frame you bounce off a surface. Many other tricks may have a "Perfect" variant as well.
A trick detection system would be really awesome. Imagine being able to play competitive warmers, basically something like Tony Hawk but for roping.
#131
Will you send a run Dangerovic ;D
#132
Quote from: TheWalrus on April 23, 2024, 09:28 PM
Quote from: Gabriel on April 23, 2024, 04:06 PM
time to rumble :D
hmm the start has a "gabriel cage" to force tyhe worms to go down into cavern i see
I love how Kirill was forced to design a map with Gab's f*ckeries in mind.
#133
Yeah, I am in favor of counting Mexican Swooshes valid for both Swoosh and Arch variations of Darts maps. :)
#134
Quote from: TheKomodo on April 23, 2024, 12:56 PM
Triad changed it to a swoosh because when I used TA if I released rope ON THAT FRAME it shot right even though the rope was facing left.

I said if the only requirement to be a swoosh is to fire rope right then sure its a swoosh. So I assume he changed it.
Yeah. Personally, rope direction is my only requirement for a swoosh. My though process was as follows:

  • Swoosh is a rope trick.
  • Let's assume we are playing Trick Race, and the next trick is a swoosh. Realistically speaking, you cannot see the exact pre-release rope angle during the game; if the post-release firing angle is to the right direction, then you assume it should be a swoosh, and not an arch.

    • Even if this is not a real swoosh, I believe swooshes should be retconned as such. Otherwise, will we check every suspicious swoosh at Trick Races, just as we check for possible sitters at BnG?
  • Since you activate drill at Darts, and not shoot rope again, I decided to check rope angle, but now I realize that rope angles are not really trustworthy due to hidden frames.
  • Thanks to TA, I was able to see the potential rope angle, and I believe it should be the only requirement.

    • Swooshes on Darts maps are a remix of the original swoosh. And as I said, while we're playing any roping scheme. we'd only check the shooting angle, so that's why I also applied this principle to Darts.
    • Even at Darts, you wouldn't pay attention to pre-release rope angle if the swoosh WAS NOT THE LAST TRICK BEFORE THE DRILL. For example, if it was Swoosh to Deviation, you'd only pay attention to post-release firing angle.
Tbh, it doesn't really matter anymore; Shtaket already improved his run anyways.

Quote from: FoxHound on April 23, 2024, 01:34 AM
I'm looking for a roper (player) to help me on this task for years. Nobody ever accepted the idea. It is a lot of work and complicated, sure. But, if I had more knowledge about the tricks I would do this myself long time ago. Even with my limited knowledge I always think about starting the idea and see how people react to fix the article if needed. At least the very basic tricks. If a roper be available and want to work on this project, let me know. I can do the stuff myself, I just need someone to correct me and some orientation on how it should be done better.
Maybe I can help with some stuff. Indeed, it would be better to start with the core tricks first, then you would be able to explain the more complex ones easier. For example, if you know what Spikes and Shadows are, it'd be easier to understand Wizards, because a Wizard is essentially a Spike+Shadow. And if you understand Wizards, then you can understand Warlocks, because a Warlock is a Swing+Wizard.

Speaking of WKB articles, we (probably me and Komo) also need to improve the Darts article.
#135
Quote from: Masta on April 22, 2024, 07:41 PM
Here is a video of the swoosh at the slowest playback speed. You can see this for yourself by pressing Shift + 0 + 9

Wow, didn't know "Shift + 0 + 9" could render the hidden frames like that.

Quote from: TheKomodo on April 22, 2024, 06:24 PM
@Triad & Shtaket - Decided to play for 20 minutes just to tie. :P
Haha, it would be fun if we end this with three gold medalists, it is something that has never happened in a Darts challenge before.
Paradise - THeDoGG