Schemes
May 01, 2024, 09:41 PM

AF4

Alt-F4

Scheme #4124, Viewed 812 Time(s)

Basic Information
Summary
Util.
F1
F2
F3
F4
F5
F6
F7
F8
F9
F10
F11
F12
Scheme Rate
4.4 / 5
Total Members Voted: 5
Acronym: AF4
Name: Alt-F4
Type: Battle
Submitted by: Russian Federation Korydex

Download this scheme:
Downloaded 227 time(s).
Example replays: Downloaded 48 time(s)

Time: October 02, 2021, 11:39 AM
Description:
https://worms2d.info/Alt-F4

Modes:
1v1 (6 worms per player); Best of 3 by default
2v2 (3 worms per player); Best of 3 by default

Maps:
Island

Rules:
Each worm is only allowed to use weapons from the weapon panel row it is named after (including F12 for Select Worm and Freeze) + anything from the F8 row + any utility
If you accidentally break this rule, the punishment for it is skipping go on your following turn. If you break a rule on final winning turn, you lose the round. If you do it twice, you lose the round

Each player is only allowed at most one of any particular F-key on their team (i.e. no duplicates)
Scheme game options
Game options
150
2
100%
Time options
15
30
3
5
10
Crate options
25
Sudden death options
Objects options
8
3
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
1
Low Gravity
1
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
Inf
Homing Missile
2
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
Inf
Cluster Bomb
0
Banana Bomb
0
Battle Axe
2
Earth Quake
0
Shotgun
Inf
Handgun
Inf
Uzi
Inf
Minigun
1
Longbow
Inf
Fire Punch
Inf
Dragon Ball
Inf
Kamikaze
2
Suicide Bomber
0
Prod
Inf
Dynamite
1
Mine
Inf
Sheep
0
Super Sheep
0
Mole Bomb
Inf
Air Strike
1
Napalm Strike
1
Mail Strike
1
Mine Strike
1
Mole Squadron
1
Blow Torch
Inf
Pnuematic Drill
Inf
Girder
0
Baseball Bat
Inf
Girder Starter Pack
0
Ninja Rope
2
Bungee
Inf
Parachute
Inf
Teleport
3
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
Inf
Sally Army
0
MB Bomb
0
Petrol Bomb
Inf
Skunk
2
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
5
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
Inf
Freeze
1
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
Rope Knocking
0
Jet Pack Bungee glitch
Angle cheat glitch
Skip-walking
Disabled
Block roofing
Block above
Help

Author Topic: Scheme #4125, CC submitted by Kradie  (Read 1469 times)

0 Members and 1 Guest are viewing this topic.

Offline Mega`Adnan

Scheme #4125, CC submitted by Kradie
« on: October 02, 2021, 04:20 PM »
Kewl :)



Adnan, you are Mega, not Micro and not even faint  :D So fight till the end please.

Offline h3oCharles

Re: Scheme #4125, CC submitted by Kradie
« Reply #1 on: October 03, 2021, 12:56 AM »

Offline Kradie

Global Wormin' - A Friendly Discord Worms Server
https://discord.gg/zvFwZuAKQB

Offline FoxHound

  • Scheme maker, map maker and Worms Knowledge Base editor. I also have translation projects.
  • Hero Member
  • *****

  • Brazil Brazil
  • STF STF clan
  • WoSC WoSC community
  • PoC PoC community

  • Posts: 914
  • Founder of WoSC, a community about scheme creation
    • View Profile
    • My Worms Knowledge Base page
Re: Scheme #4125, CC submitted by Kradie
« Reply #3 on: October 04, 2021, 12:08 AM »
Very interesting idea. I wonder if the scheme had RubberWorm features like air viscosity the meteors would fall slower, so it could be less based on luck and more on skill just a bit, more or less like FEA.
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'

Offline FoxHound

  • Scheme maker, map maker and Worms Knowledge Base editor. I also have translation projects.
  • Hero Member
  • *****

  • Brazil Brazil
  • STF STF clan
  • WoSC WoSC community
  • PoC PoC community

  • Posts: 914
  • Founder of WoSC, a community about scheme creation
    • View Profile
    • My Worms Knowledge Base page
Re: Scheme #4125, CC submitted by Kradie
« Reply #4 on: October 04, 2021, 12:15 AM »
This scheme uses the logic of Kangaroo's Crate Race (not the old Crate Race scheme by NBRxDragon that OoO used to promote). This logic of using the crate counter to know the number of crates you get as a point system is cool.
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'

Offline FoxHound

  • Scheme maker, map maker and Worms Knowledge Base editor. I also have translation projects.
  • Hero Member
  • *****

  • Brazil Brazil
  • STF STF clan
  • WoSC WoSC community
  • PoC PoC community

  • Posts: 914
  • Founder of WoSC, a community about scheme creation
    • View Profile
    • My Worms Knowledge Base page
Re: Scheme #4125, CC submitted by Kradie
« Reply #5 on: October 04, 2021, 12:38 AM »
Ah, I documented the history of the idea of dodging meteors with Jet Pack here: https://worms2d.info/Flat_Earth_Apocalypse#Similar_ideas

I call armageddon objects as "meteors", because an asteroid is something very big and Comets have a "tail" and usually keep appearing regularly (Halley appears once every 75 years). I prefer to call them meteors or maybe metereorites would be an even better term, since real life worms are small and small meteors would look big for the worms scale.
« Last Edit: October 04, 2021, 12:40 AM by FoxHound »
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'

Offline Kradie

Re: Scheme #4125, CC submitted by Kradie
« Reply #6 on: October 06, 2021, 09:16 AM »
Random maps work well with this scheme. Make sure that they aren't so complex though.

I attached replay of play on random generated map.
Global Wormin' - A Friendly Discord Worms Server
https://discord.gg/zvFwZuAKQB