Not sure if this would apply here, but I thought of something a long time ago but was never put into practice.
Right now, you could win a game and gain 40 points and your opponent loses 40 points...
My idea was to have it so you could win a game and gain 40 points and your opponent loses 20 points... exactly half of whatever you gain...
This does a few things...
1. It could raise activity. I know for CKC, when chicken is on, he likes to have a 3rd clan member on because he can't rr very well... well with this system, you wouldn't lose as much points for a rr. You would lose half of what the other clan gained. So perhaps people would be willing to clan more knowing they won't lose a barrel full of points because the two members online can't cover a certain scheme.
2. I think it shows a true reflection of the clans abilities. You could have really strong ropers playing in the clan and get a good roper rating, but sometimes you have a true defaulter on that can't rope well. Well, losing that roper with that nice big rating wouldn't put such a large hole into the rating after all. In other words, you don't get terribly punished for losing schemes your clan would normally win.
3. It helps with the higher ranked clans. Right now, if a high ranked clan did 1-1, usually it would be a loss for them. For example, right now, if higher ranked clan A wins 25 points the first game, and loses 50 points the second game, they are down 25 points even though they made it even. The system I proposed would mean clan A would have broke even at gaining 0 and losing 0. Of course, the numbers won't be so exact all the time, but that is just an example. When you do 1-1 in a clanner, it seems logical that you would end up at around the same rating you started as, give or take a few points... with the system now, it is a bit more punishing for higher ranked clans.
4. It doesn't create such a huge gap between clans. I know in CKC's case, we tried to make a run for the playoffs the last day.. we went 5-1, but the one loss came from the clan who we were trying to knock out of the playoffs... we lost 59 points that game, they gained 59 points, and right there they bolstered their lead by 118 points just for winning one game... that pretty much ended any hopes of making the playoffs. The system I proposed would have only given them a 88.5 point gain for one game... at least it turns into something less devastating for 1 simple loss. Basically, I guess this system would reduce blowout leads in the standings.
Of course with this system comes a lot of points generated from nothing, but idk what to tell you about that. It could determine better candidates for the playoffs, or it could not... you never know without testing. that's all I've got to input... peace yall................................ LOST IS THE BEST SHOW EVER!