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Messages - Kradie

#931
Where is link to description? Why is it not here?
#932
Scheme is updated. Worms rotation is now random.
#933
Wormkit Modules / wkignore & wklobbykick
December 15, 2021, 02:35 PM
Wormkit Module to Ignore people in lobby?

And a Wormkit module to auto kick people from host room?

Could any of this be possible?

Thank you.
#934
Adnan and I are waiting and ready to schedule and play asap.
#935
Files / Re: Great Snooper | 3rd chapter
December 13, 2021, 07:26 AM
Quote from: Echiko on December 13, 2021, 07:02 AM
Public messages are not filtered, just private ones.
Never mind. I have resolved the Issue. Some settings were tweaked wrong.
#936
Files / Re: Great Snooper | 3rd chapter
December 13, 2021, 06:20 AM
I have a question and I am not sure if this is snooper related problem but, sometime it can seem that public comments made by people on my ignore list bypasses this Ignore function. Why?

Thank you.
#937
I voted yes. It could be fun to play once in a while.
#938
I wonder if anyone from Worms community feel like they changed as a person for better or to worse?
#939
AQUA / Re: AQUA frozen.
December 05, 2021, 01:32 PM
Will AQUA clan be back? Or is it over?
#940
Roping, ZaR, schemes, scheme varieties, maps, & people.
#941
Remove me from cup.

Thanks.
#942
TdC / Re: Welcome free
November 29, 2021, 01:02 PM
Good luck Free :)
#943
Easy map :)
#944
Tech Support / Re: WA.exe disappeared
November 04, 2021, 03:19 PM
I would like to add a related problem. Sometime game replays disappears too. Why?
#945
Quote from: FoxHound on November 02, 2021, 03:10 AM
Quote from: Kradie on November 01, 2021, 11:24 PM
So..... Let me get this straight.... If crate lands on a weapon sprite e.g ''Bazooka''. That worm must use bazooka?

Believe it or not, I was working on something similar offline but I never motivated myself to fulfill it. The scheme would be called Board Shopper. The crate spawn and drop would determine what weapon you could use and where you must use it. For example: If the crate landed on grenade sprite/name, you have to attack from that position.

Well I thought I'd share my Idea In case of finger pointing...

I was just surprised that this got made :)



I think your idea would fit better on a Shopper scheme. As you are saying, it looks like a Walk for Weapons where you cannot choose your weapon. You are forced to use the determined weapon and that would limit the game even more. You'd use air strike when the opponent is protected under the terrain. As a Shopper scheme, though you could force the player to collect the crate and attack from that place, but that would require very special map, with tested zones for each weapon, attacking easily any place on the map from that area.

That's a public new idea now.
I have a map saved in PSD format, but I never as I said continued the ambition. I chose to share my I publicly just In case someone would suggest plagiarism. I have no problem that the new Idea is public now. Anyone is free to pursue it if they want.

Yeah, a special map is required. Imo such map should allow some space to move where the select weapon is marked, like a tile platform. And the map should not be too complex too.