Where is link to description? Why is it not here?
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#931
Schemes Comments / Scheme #4213, DARK M0LE ~by ZaLO submitted by GonZaLO
December 16, 2021, 05:14 PM #932
Schemes Comments / Scheme #4207, S-Mole submitted by Kradie
December 15, 2021, 03:55 PM
Scheme is updated. Worms rotation is now random.
#933
Wormkit Modules / wkignore & wklobbykick
December 15, 2021, 02:35 PM
Wormkit Module to Ignore people in lobby?
And a Wormkit module to auto kick people from host room?
Could any of this be possible?
Thank you.
And a Wormkit module to auto kick people from host room?
Could any of this be possible?
Thank you.
#934
Cups and Tournaments Comments / Re: Cup #1129, 2v2 Team17
December 15, 2021, 01:15 PM
Adnan and I are waiting and ready to schedule and play asap.
#935
Files / Re: Great Snooper | 3rd chapter
December 13, 2021, 07:26 AMQuote from: Echiko on December 13, 2021, 07:02 AMNever mind. I have resolved the Issue. Some settings were tweaked wrong.
Public messages are not filtered, just private ones.
#936
Files / Re: Great Snooper | 3rd chapter
December 13, 2021, 06:20 AM
I have a question and I am not sure if this is snooper related problem but, sometime it can seem that public comments made by people on my ignore list bypasses this Ignore function. Why?
Thank you.
Thank you.
#937
Leagues General / Re: Start a new TRL - Team17 islands only?
December 06, 2021, 05:42 PM
I voted yes. It could be fun to play once in a while.
#938
Off Topic / Do you feel that you have changed as a person in 5 years time?
December 06, 2021, 03:46 PM
I wonder if anyone from Worms community feel like they changed as a person for better or to worse?
#940
General discussion / Re: What do you think makes Worms Armageddon fun?
December 04, 2021, 03:25 PM
Roping, ZaR, schemes, scheme varieties, maps, & people.
#941
Cups and Tournaments Comments / Re: Cup #1142, Banana Show Cup 2021
November 30, 2021, 01:40 PM
Remove me from cup.
Thanks.
Thanks.
#943
Leagues Games Comments / Game #229471, reported by blitzed
November 05, 2021, 11:09 PM
Easy map

#944
Tech Support / Re: WA.exe disappeared
November 04, 2021, 03:19 PM
I would like to add a related problem. Sometime game replays disappears too. Why?
#945
Schemes Comments / Re: Scheme #4173, Spawn for Weapons submitted by SIBASA
November 02, 2021, 03:44 AMQuote from: FoxHound on November 02, 2021, 03:10 AMI have a map saved in PSD format, but I never as I said continued the ambition. I chose to share my I publicly just In case someone would suggest plagiarism. I have no problem that the new Idea is public now. Anyone is free to pursue it if they want.Quote from: Kradie on November 01, 2021, 11:24 PM
So..... Let me get this straight.... If crate lands on a weapon sprite e.g ''Bazooka''. That worm must use bazooka?
Believe it or not, I was working on something similar offline but I never motivated myself to fulfill it. The scheme would be called Board Shopper. The crate spawn and drop would determine what weapon you could use and where you must use it. For example: If the crate landed on grenade sprite/name, you have to attack from that position.
Well I thought I'd share my Idea In case of finger pointing...
I was just surprised that this got made
I think your idea would fit better on a Shopper scheme. As you are saying, it looks like a Walk for Weapons where you cannot choose your weapon. You are forced to use the determined weapon and that would limit the game even more. You'd use air strike when the opponent is protected under the terrain. As a Shopper scheme, though you could force the player to collect the crate and attack from that place, but that would require very special map, with tested zones for each weapon, attacking easily any place on the map from that area.
That's a public new idea now.
Yeah, a special map is required. Imo such map should allow some space to move where the select weapon is marked, like a tile platform. And the map should not be too complex too.