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Messages - skunk3

#406
Gaming Central / Game suggestion
October 08, 2017, 03:18 PM
I have been kinda hooked on a free to play tower defense title for a while now... it is called "Bloons TD Battles" on Steam and it has various modes of play. I like the card mode the most because I think it is the most fair/balanced/strategic. It's free to play. If anyone ends up playing, hmu.
#407
General discussion / Re: A thought about WWP
October 08, 2017, 03:14 PM
Quote from: TheWalrus on October 03, 2017, 06:21 AM
Quote from: skunk3 on October 03, 2017, 06:16 AM
I can't remember exact dates and such, but I do remember a time in which WWP was definitely more popular / active than W:A. A very large number of people switched to WWP for quite a while... that is, until some of the W:A updates made it worth switching back, even at the expense of some of the WWP features.

I just think it's a shame that W:A is the game that got updated rather than WWP.
WWP was more popular than WA for about 3 months at the very most, I played both for the first year WWP was around.  Sales numbers will confirm why WA is still the more used game.  Consumers realized WWP was a ripoff and didn't buy it in the same numbers as WA.  Don't know why you want the useless wormpot modes WWP shipped with, no one really used them anyways, at least those that participated in league sites like cl2k and TUS, which is what we are messaging on right now.

I seem to recall the buzz for being more than 3 months. IIRC, a lot of people played WWP for at least a year, if not two. Eventually though everyone came back to W:A. Yeah, WWP was kind of a cash grab (as Team17 is known for now) but at the time I welcomed those extra features and used them all of the time.
#408
Gaming Central / Re: Innovation in games
October 03, 2017, 06:49 AM
Modern gaming kinda sucks IMO. I can't remember the last time that I found a game that has 'hooked' me.

For me, gaming started to take a turn right around the time the XBox 360 came out... and the problem is online gaming. Sure, there was online stuff on the PS2 and the original XBox, but not much in comparison. The focus then was making excellent games that do not require any online multiplayer features. Once everything became all about the online multiplayer, gaming got kinda boring for me. (Even though I was playing online multiplayer stuff on PC.)

I don't know if it's because I am getting older and more jaded, but I don't get the same satisfaction from gaming as I used to. I miss the days of local multiplayer... sitting around on the couch with some friends and taking turns, or playing stuff split screen. It's so much more fun to hang out in person and game than it is to sit by yourself on a computer or a console and voice chat.

I'm also not a fan of the most popular genres these days... MOBA is boring as f@#! and not even remotely interesting, FPS is only fun when it isn't broken and preferably it's co-op rather than pure pvp. MMOs seem like fun in theory but in reality all it is just endless, boring grinding.

I am looking forward to playing Destiny 2 when it comes out for PC later this month only because of the co-op. The original Destiny was fun for a while but also pretty disappointing in many ways. Hopefully I don't get bamboozled again and actually enjoy the game.
#409
Gaming Central / Re: PC console
October 03, 2017, 06:39 AM
Don't even bother with a Steam machine or some overpriced Alienware crap. Just figure out how much power you want / need / can afford and then buy the components separately after shopping around and put it together. It isn't hard, and it will be exactly what you want.

PC gaming shits all over console gaming in most respects. The only thing that console gaming has over PC gaming is the fact that there's some exclusives that are pretty cool, there's less shovelware, and if you are playing a multiplayer game (a FPS for instance) everyone has the same specs, so nobody really gets an advantage as long as internet speeds are relatively equal.

When it comes to multiplayer PC gaming, having a more powerful machine actually does confer an advantage in some games. I play some games with a buddy of mine and he has a really nice PC with multiple monitors, including a 4k @ 120... he will always be calling out enemies to me on the map and I'm looking and can't see them... the 4k resolution helps immensely. Blah blah blah. It really just depends on what kinds of games you want to play. You can easily build something that delivers graphics on par with a PS4 for not that much money. (Relatively speaking.) My laptop is almost 2 years old and is still better than a PS4 in terms of power and loading speed.

Also, if you are serious about gaming, you don't want to play on a normal TV. The refresh rates are garbage on those things. You'll want something with g-sync, or a 4k with the fastest refresh rates. It can be very pricey but it looks amazing. My laptop is only capable of 1920x1080 and after seeing games played with ultra settings on a nice 4k monitor, going back to 1080p looks like shit... lol

The Steam controller is shit and isn't worth buying. You can just use a XB1 controller or dozens of other controllers with your PC. I have some cheap Logitech dual analog controller that is basically a PS3 controller minus the feedback.

My advice if you are considering a gaming PC is don't buy anything pre-packaged. Buy the components separately and make sure that you get a motherboard that will allow you to use the latest technology and be 'future proof' for a while. You'll want as many PCI lanes as you can get for video cards, m2 drives, etc. Also, don't skimp on the power supply, and make sure you have a decent cooling system. I'd say that 16gb of RAM is good enough for just about anything these days, although 32 wouldn't hurt. You'll want to buy the best monitor that you can afford.

If you just want to play some video games and not deal with the hassle, just stick to console. The newer versions of the PS4 and XB1 support 4k.

Last thing - IMO Steam isn't all that great. I'd say that a majority of the games on there are trash. You have to do so much digging to find good stuff, and the good stuff is usually AAA-priced. You can get lots of fun, cheap games but they aren't going to have the most modern graphics and whatnot.


#410
General discussion / Re: A thought about WWP
October 03, 2017, 06:16 AM
I can't remember exact dates and such, but I do remember a time in which WWP was definitely more popular / active than W:A. A very large number of people switched to WWP for quite a while... that is, until some of the W:A updates made it worth switching back, even at the expense of some of the WWP features.

I just think it's a shame that W:A is the game that got updated rather than WWP.
#411
General discussion / Re: grouse
October 03, 2017, 06:08 AM
It definitely seems like people used to be far chattier. Hell, most of Worms is downtime, so what else do you have to do BUT chat?
#412
General discussion / A thought about WWP
September 27, 2017, 03:15 PM
I wonder why WWP never got updated like W:A did?

If we are talking base games, WWP is superior (IMO) to W:A. WWP with the same kinds of updates/patches that W:A has received would be the game to play.
#413
Other worms games / Re: Worms WMD is now 50% off
September 24, 2017, 08:13 AM
Quote from: Sensei on September 23, 2017, 11:36 AM
Quote from: skunk3 on September 23, 2017, 06:45 AM
I think what Komo was getting at is a lot of this anger is unjustified and childish.

I am willing to be that the majority of you guys who talk trash about WMD have never even played it. You might have watched some YouTube videos and that's probably it.

I talk shit about WMD cause I've tried it and hated it.
It feels so unnatural and clumsy compared to W:A that it's actually funny.

You get used to the differences. WMD is actually pretty solid mechanics-wise aside from a few small quibbles. It's definitely far better than Reloaded, Revolution, or Clan Wars in terms of feel and responsiveness. I think that W:A feels better on the whole but I don't know if that's because it IS better or I am just biased from playing W:A for so long.

Anyhow, as I said, WMD could be a great game if they just rolled out a nice patch that addresses issues.

#414
Other worms games / Re: Worms WMD is now 50% off
September 23, 2017, 06:45 AM
I think what Komo was getting at is a lot of this anger is unjustified and childish.

I am willing to be that the majority of you guys who talk trash about WMD have never even played it. You might have watched some YouTube videos and that's probably it.

WMD was a good effort on Team17's part. The fact that they blatantly tried to make a modern Worms title that hearkens back to the overwhelming community favorite (W:A) is a good start. I have some issues with WMD, and yeah W:A is my favorite overall, but until you actually put in some time playing the game, I don't see the point of acting like a bunch of elitist psychos. At least give it a fair shake before condemning it.

I know that some of you probably never even purchased a legit copy of W:A, and even if you have, everyone here can surely agree that they have received far more than their money's worth from the game. There's no harm in supporting a company that has provided us all with a game we love. The only way to ensure that an amazing future Worms title is to be released is to pay attention to their vision and provide as much feedback as possible. Have any of you ever considered the fact that it is very possible that the best Worms game of all time could be yet to come?

Anyhow, I digress. 

I have to admit that I am becoming more and more annoyed with Team17. Before WMD launched, I had high hopes yet also several reservations about new gameplay features - crafting and vehicles in particular. Upon launch I realized that my gut feelings were correct. I can't stand either of those features. Crafting is definitely the worse of the two, though. I was optimistic about the game after I saw that Team17 community managers were active on the Steam forums and seemed to really care about feedback. They improved the game a lot with some patches, added some missing features, rebooted the ranked system (which was terrible, and still needs work), etc. They rolled out a 12 month 'roadmap' of planned additions to the game, which is so far behind it's laughable. WMD could be a really awesome game if they would just heed my advice, and the advice of others. In its current state it isn't a BAD game... it could just be so much better. The real kicker is the fact that many of the things they could patch into the game to make it better would take relatively little effort, like more scheme/gameplay customization options, the ability to edit fkey relationships to weapons, UI tweaks, chat features, etc. I'd say the thing that bugs me the most about the game right now is the fact that the overall balance of the weapons in the game feels off to me. There's too many high-powered and/or easy-to-use items, and we are also missing many key weapons and utilities not only from W:A, but also subsequent games. If they would patch the game with more customization options and an influx of about 25 or so weapons and utilties from past games, it would drastically improve the quality of the game.

For the last couple of months there has been almost complete silence from Team17. This is what I am pissed about the most. People have been posting to the Steam forum and there's no response. I also hate the fact that they are putting all of this effort into releasing the game for the Nintendo Switch when the people who own it on other platforms have so many valid critiques. By releasing the game on yet another platform they are just further dividing the player base. I hope and pray that the next Worms title is exclusive to Steam and that it isn't released on consoles whatsoever so that everyone who wants to play is all in one spot. WMD would probably be a fairly active game if it wasn't divided. It would also be far easier for Team17 to roll out patches and add new stuff to the game. 


#415
Off Topic / Re: Speedtest
September 23, 2017, 05:37 AM
I wonder why upload speeds via U.S. ISP's are always mediocre as f@#!?
#416
I would gladly offer financial support to ensure that the game continues to get updated. I can't pledge a lot at this point in my life, but at the very least I could donate something just to show my gratitude.
#417
General discussion / Re: active?
September 23, 2017, 05:31 AM
IMO, W:A has been 'dying' for several years now. I doubt it will ever truly die off, but there certainly won't be enough active players to maintain any sort of a decent clan league, and some players (such as myself) are not even interested in ranked play anyhow. I have been back for about a week and most of the time I jump onto WormNET, it's nothing but a bunch of snoopers and some random newer people I don't recognize. I've seen a few familiar faces, but not many. Maybe 15 or so total during the past week.

I have noticed lots of lag with Hostingbuddy during this past week, especially when hosting games with larger map files like Big RR. The first map always takes a long time to load even though my connection is super fast. After the first map loads, it seems as though the others are quick in comparison.

When it comes to dealing with noobs / casuals, I try to be as gentle as possible in most cases. I know that we can't afford to turn people away with our attitudes. These people need nurturing, so to speak, so that they can learn the ins and outs and hopefully recommend the game to their friends. Aside from the game being available on Steam now (which is a great thing!) it is pretty much solely word of mouth. Most people who WOULD play Worms probably aren't even aware that the server is still up and running. They probably naturally assumed that it is long defunct.

I take breaks here and there but I doubt I'll ever quit playing W:A permanently. Even when I am not playing it, I am probably playing some other, newer, Worms title. I love this game and the community far too much to ever abandon it fully.
#418
General discussion / active?
September 21, 2017, 05:55 AM
Who even still plays anymore?

Since I came back W:A is dead 95% of the time. I've seen a couple of people but it's mostly just random noobs. Where is everyone?
#419
(in no order)

Clans: HoS, TEA, CKC, CF, EiF (honorable mentions to DT, NBR, DFWU, MASH)

Players: Mablak, Dibz, Barman, Volcom, Flowingwater/Franz
#420
General discussion / Re: Background legends
September 20, 2017, 04:17 AM
The only user-created maps I ever really look at are big rr maps, and sometimes wxw. I don't really pay attention to the wxw maps though. That said, my favorite map makers are:

Yuurepoer (who I saw today)
UserC47whatever (played with him several months ago before my break)
Stringking (haven't seen the dude in ages, which is odd since he was super active for a long time)
Enforcer (another guy who I haven't seen in ages)
Drumstick
SiD
Gloof
sometimes Skum's maps are alright

As far as towers go, I think Brudi made some killer ones. That guy was a nut lol.
Paradise - THeDoGG