QuoteDid you consider limiting the ammo of the weapons unlocked by killing the CPU worms?
Yes but I haven't tested this.
QuoteDid you test the game with multishot? Maybe it would be interesting to kill a CPU first and attack other players with that unlocked weapon, all in the same turn. The fact you spend a turn to be able to unlock a weapon might not be ideal for the strategy, since you could be attacking an enemy worm during that turn. So attacking CPU worms in single shot mode would only be worthy if you have only very weak weapons or cannot attack an enemy worm, or if the CPU is piled with the enemy.
No, but this is a good idea and could be a variation of the one-shot version.
QuoteDid you test different amount of health for CPU worms and players? Less health for CPU worms would be more easy to unlock weapons, while more health would be more difficult and players might not want to attack CPU worms so much, only if they get lower health or are ploppable.
Yes I have tested this, and I quite liked it this way. I decided to let CPU have normal health as human players, no one has suggested your proposal since I made the change and I may go back to it after more testing.
QuoteDid you considered making it a bit of only crates / kaos / team17? In the sense you have only very basic weapons and movement tools in the beginning. This could be interesting, so that in the beginning the game would be around surviving CPU worms and then try to kill a worm to be able to use a decent weapon to attack other worms. So instead of playing Team17 with crates, you are playing Team17 with CPU worms as crates to unlock the weapons.
This here I have not thought of and honestly I like this Idea as a unique variation. Basically Team17 with CPU, kill CPU worm (Banana), and you can only use it if you get crate containing it
Thanks for appreciating some work, you can surprise. I think the scheme does feel complete, fun and original. I suppose there could be some minor changes and tweaks here and there to make it complete though.
I have provided some more replays 2vs2.
Made some changes: Banana power cheat is disabled..... Allowed crates is now 20 instead of 1....