Acronym / Name | Type | File | Uploader | Time ![]() |
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Last comment | Rate | |||
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Battle | ![]() |
November 18, 2008, 07:07 AM | 4 | March 09, 2013, 11:13 AM by TheKomodo |
3.54/5 |
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You start off by teleporting your worm in the spot you want, the point of the scheme is to blow up your opponent with bazooka and grenades, your worm ...
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Battle | ![]() |
November 18, 2008, 07:17 AM | 0 | - |
3.16/5 |
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Both players start with 4 worms on a double cavern map (unless both players agree on something else) with random placement at start. A crate will fall...
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Battle | ![]() |
February 08, 2009, 05:57 PM | 7 | October 09, 2012, 12:57 PM by MonkeyIsland |
3.88/5 |
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Both players start with four worms on a double cavern map with random placement at start. A crate will fall every turn, and you have worm select until...
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Leagues: Free
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Race | ![]() |
September 28, 2009, 09:12 PM | 0 | - |
4.33/5 |
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...nts. The first player to hit the final checkpoint wins the game. Players begin by placing their one worm at the first checkpoint, which is usually lab...
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Battle | ![]() |
November 07, 2009, 08:19 AM | 0 | - |
2/5 |
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Both players start with 4 worms on a double cavern map (unless both players agree on something else) with random placement at start. A crate will fall...
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BR
#154 Big Rope Race / Tower Race
Leagues: Rope | Free | Allround
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Race | ![]() |
December 11, 2009, 10:22 AM | 1 | July 18, 2020, 09:47 AM by Korydex |
4.27/5 |
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Modes: 1v1 (3 worms per player); Best of 1 by default 2v2 (3 worms per player); Best of 1 by default 3v3 (3 worms per player); Best of 1 by default *...
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Battle | ![]() |
January 12, 2010, 01:45 PM | 0 | - |
5/5 |
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In Ghost Knocking scheme you need to activate invisibility in first turn and hide your worms on the map. After few turns try to plop opponents worms o...
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Battle | ![]() |
April 19, 2010, 05:26 PM | 1 | April 19, 2010, 09:05 PM by Doubletime |
1.66/5 |
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A death match scheme for worms armageddon witch has been around 4 some time but not gotten enough attention. Use girders and hhg in order to plop or d...
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Battle | ![]() |
January 09, 2011, 06:42 PM | 1 | April 30, 2021, 10:35 PM by FoxHound | ||||||
...n't upload it again, so please who wants to download the correct version download from here: http://worms2d.info/Jet_Pack_War A scheme based in Hyste...
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Battle | ![]() |
January 12, 2011, 05:52 AM | 4 | June 28, 2011, 06:22 AM by DumbBongChow |
5/5 |
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...ires quick thinking alongside a number of other skills. The game is won by killing all of the enemy worms. The basic premise of the scheme is to deal ...
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t
#449 team17 cup (7 girders)
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Battle | ![]() |
February 14, 2011, 10:47 AM | 4 | October 07, 2012, 06:27 AM by MonkeyIsland |
4/5 |
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Both players start with 4 worms on a double cavern map (unless both players agree on something else) with random placement at start. A crate will fall...
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Battle | ![]() |
August 18, 2011, 04:42 PM | 0 | - |
2.5/5 |
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...battle scheme, in which the only weapon is (guess what..) Kamikaze. It's played with most available worms (for example 24 worms for 2 players, 16 for ...
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https://www.tus-wa.com/Themes/default/images/schemes/2011-08/philie(1313688778)-561-Kamikazeicon remix )).png
#561 Kamikaze - Tourney Edition
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Battle | ![]() |
August 18, 2011, 05:25 PM | 0 | - |
2/5 |
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...battle scheme, in which the only weapon is (guess what..) Kamikaze. It's played with most available worms (for example 24 worms for 2 players, 16 for ...
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Battle | ![]() |
February 15, 2012, 01:43 AM | 0 | - | ||||||
...y over into next round with no Restock!Crates Drop at 50%Utility Drops at 15%Suggestested Number of worms: Minimum 8 per team, If 1v1 it should be 16w...
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Race | ![]() |
March 25, 2012, 02:35 PM | 0 | - |
5/5 |
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IMPORTANT : All teams must have the same color ! 3 worms per team. Use a map from the Map Pack (Deep Blue has more plops ; SunnyGo is easier, only las...
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Battle | ![]() |
May 10, 2012, 01:39 PM | 0 | - |
2.5/5 |
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...eep BnG scheme with disabled Sheeps, so you won't even be able to use'em (all crates contain Select worm). worms: 1 in each team.Rules:- For 1v1, 2v2 ...
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Battle | ![]() |
July 14, 2013, 09:12 AM | 0 | - |
5/5 |
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...c. It's anti-accumulative so be carefull and good luck! Also, it's recomended that you play with 8 worms per team and 1 worm per team. Open maps and ...
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Other Rubberworm |
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August 11, 2013, 05:22 PM | 6 | August 12, 2013, 10:48 AM by Xrayez |
5/5 |
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Warning: to play this scheme and watch example replay properly you need to have wkRubberworm module installed. Fun version of the scheme (1vs1, 2vs...
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Battle | ![]() |
March 16, 2014, 10:48 AM | 5 | April 14, 2014, 10:52 PM by AHIAZ | ||||||
... on the edge of a map to get darksider, rather try to get darksider with bazooka with help of ~30hp worm for instance, + you have kamikaze and drill i...
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Leagues: Free
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Race | ![]() |
June 07, 2014, 04:27 PM | 1 | December 24, 2023, 10:54 AM by Triad |
5/5 |
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Players begin by each placing their single worm (or in some cases, their 3 worms) on the designated starting location. They then use the Ninja Rope to...
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Battle | ![]() |
September 19, 2014, 03:40 AM | 0 | - | ||||||
...e out darksiders and be used to bombard open areas. • Handgun ∞ >> Useful for knocking mines or worms very slightly, though a worm hit by all its ...
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Battle | ![]() |
October 19, 2015, 08:15 PM | 0 | - |
0/5 |
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... Rules: Select a map, preferrable a open low terrain map. Add 2 or 3 pixels on both sides. Place 1 worm on a pixel. The worm on the pixel can only us...
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H
#1838 Hardcore Cave Shopper
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Battle Rubberworm |
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November 06, 2015, 07:10 PM | 0 | - | |||||
Recommended map: Big Mole Shopper Amount of worms per team? As much as possible! Rubberworm: Shot doesn't end turn, Loss of control doesn't end...
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Battle | ![]() |
November 24, 2015, 01:00 PM | 0 | - |
2.16/5 |
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...terrain. 12 second turn time. 5 second retreat time. 0 second round time. Sudden Death Starts after worm teleportation. Low Water Rise. Infinite Homin...
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H2
#1864 Hardcore Cave Shopping 2
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Battle Rubberworm |
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December 17, 2015, 08:41 PM | 0 | - | |||||
Rubberworm: Shot doesn't end turn, Loss of control doesn't end turn, Fire doesn't pause timer, Improved rope, Crate limit variability: 255, Anti-worm ...
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Battle Rubberworm |
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January 13, 2016, 08:07 PM | 0 | - | ||||||
..::[- Proof of Concept -]::.. Hardcore Cave Shopper (3rd) Game setup 8 worms per player This is the map has to be with 300 holes, otherwise 255 Yo...
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Battle Rubberworm |
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January 24, 2016, 01:33 AM | 4 | February 18, 2016, 01:00 AM by Hurz | ||||||
http://worms2d.info/Drown_Syndrome we found out using 16 worms/player for 1v1 works best, 16/team for 2v2. 1v1v1 works with 10 worms/player. use to p...
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Other Rubberworm |
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September 11, 2017, 11:34 PM | 10 | September 12, 2017, 08:21 PM by h3oCharles | ||||||
Hoops - Created by SiD You need Rubberworm to play as the game uses the following mods: sdet multishot - shot doesn't end turn (...
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Battle | ![]() |
December 09, 2018, 04:23 PM | 3 | January 13, 2019, 08:22 AM by Rogi |
3.33/5 |
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...y most of the 'fun and fair' weapons, utilities, settings will be found in this scheme. 1vs1 each 4 worms, 2vs2 each 2 worms just like default elite. ...
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Battle Rubberworm |
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June 27, 2020, 01:45 AM | 3 | July 21, 2020, 12:30 PM by Kradie |
5/5 |
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...W scheme based on WxW. Goal is to touch 2 walls and get 2 attacks. COLOR RED IS FOR OLD VERSION OF wormS ARMAGEDDON 3.7.2.1 WITH RUBBERworm. In orde...
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Battle Rubberworm |
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October 16, 2020, 07:03 PM | 7 | December 06, 2020, 09:42 AM by TBikelis | ||||||
...+ is required for this scheme. Setup:Players: from 2 to 6 players (check extra notes if 2 players). worms: 3 worms per player. Map: bulky 2 island map...
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Battle | ![]() |
October 27, 2020, 11:45 PM | 0 | - | ||||||
How to play Make a team of 8 worms. Each worm must be named: Bazooka, Grenade, Mine, Molotov, Bow, Shotgun, Sheep, & Fire Punch. When you pick your Gr...
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Battle Rubberworm |
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September 15, 2021, 06:25 PM | 10 | December 25, 2022, 01:53 PM by czlowiek-kredens |
5/5 |
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Ready for something unique? In this scheme the gravity is so complicated, that worms can't jump nor throw, neither can Sheeps and Skunks, but when wor...
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Other Rubberworm |
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October 11, 2021, 12:24 AM | 1 | April 04, 2024, 06:39 PM by Lupastic |
5/5 |
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Map for this cscheme: https://www.tus-wa.com/maps/map-18915/ Every team places worm on one side of the map containing 2 walls with ledges in the wall...
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SC
#4147 Supersheeper for SS Cup 2021
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Battle | ![]() |
October 17, 2021, 11:41 AM | 0 | - | |||||
...rsheeper scheme for Supersheeper Cup 2021 Link for the cup: https://www.tus-wa.com/cups/cup-1140/ worms are anchored on the map (no walking and jump...
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RI
#4352 RealTime Intermediate
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Battle Rubberworm |
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February 16, 2022, 03:25 PM | 0 | - | |||||
...f times. Some words about it: 1. You need wkRealTime to be installed. https://github.com/nizikawa-worms/wkRealTime/releases - download it here and j...
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S
#4355 Special Forces of PESTOPAX
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Battle Rubberworm |
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February 20, 2022, 10:56 AM | 0 | - | |||||
Welcome to Special Forces! 2-3 players with full teams of 8 worms. Destroy your enemy and win! You need to: Create a new team for this scheme, 7 worm...
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Battle | ![]() |
August 12, 2022, 09:49 AM | 0 | - |
3.33/5 |
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...h pack before they can attack from Jetpack. Rules: Crate Before Attack. Attack From Jetpack. Two worms Per Team. Two worms per worms team in 2vs2. ...
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Battle | ![]() |
September 29, 2022, 01:15 PM | 1 | October 02, 2022, 08:17 PM by Lupastic | ||||||
...Link to K2S cup: https://www.tus-wa.com/cups/cup-1199/ In this scheme you and your opponent have 8 worms each. You need to create a new team for this...
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Battle | ![]() |
November 25, 2022, 09:27 PM | 0 | - | ||||||
...all already know, but much more dynamic. This mode allows you to have total control of your team of worms within 20 seconds. Hide only, attack or both...
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Battle | ![]() |
November 25, 2022, 09:42 PM | 0 | - | ||||||
...all already know, but much more dynamic. This mode allows you to have total control of your team of worms within 45 seconds. Hide only, attack or both...
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F[
#4791 Freedom Team17 [Island]
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Battle | ![]() |
November 25, 2022, 09:43 PM | 0 | - | |||||
...all already know, but much more dynamic. This mode allows you to have total control of your team of worms within 45 seconds. Hide only, attack or both...
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Battle Rubberworm |
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January 02, 2023, 06:40 PM | 1 | July 06, 2023, 10:47 PM by flashR |
5/5 |
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...p anymore since you have infinite ammo. But now you can heal an injured buddy!▣ Initial energy of worms is 250. I hadn't made them invincible, becau...
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Battle | ![]() |
February 07, 2023, 09:11 PM | 0 | - |
5/5 |
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... - changes sudden death to a less lucky one (nuke - 10 poison dmg per turn, health create cures one worm only) - has bit less time to move, a bit more...
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Battle | ![]() |
June 02, 2023, 09:46 PM | 1 | January 24, 2024, 07:09 PM by flashR |
5/5 |
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...he weapon being used cannot be used from the rope.◉ Kill The Leader [KTL] – players must injure worms belonging to the team in first place. or ...
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Battle | ![]() |
June 02, 2023, 10:23 PM | 3 | July 02, 2024, 06:42 PM by flashR |
5/5 |
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...he weapon being used cannot be used from the rope.◉ Kill The Leader [KTL] – players must injure worms belonging to the team in first place. or ...
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Battle | ![]() |
July 02, 2023, 11:53 PM | 1 | January 24, 2024, 07:13 PM by flashR |
5/5 |
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...te) and AFA (Attack From Air) are allowed as well.◉ Kill The Leader [KTL] – players must injure worms belonging to the team in first place. or ...
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Battle | ![]() |
October 21, 2023, 07:24 PM | 0 | - |
5/5 |
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... bombers, and the goal is to use your suicide bomber skills to try to kill and poison as many other worms as possible. Every worm has 25 health, and...
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Battle Rubberworm |
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September 27, 2024, 09:15 AM | 0 | - |
5/5 |
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...is a scheme similar to shopper / wxw. The rules are: 3 crates before attack (including using select worm)Attack from RopeKill the leaderShot doesn't e...
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